Home
last modified time | relevance | path

Searched refs:glsl (Results 1 – 25 of 495) sorted by relevance

12345678910>>...20

/third_party/vk-gl-cts/external/vulkancts/mustpass/master/vk-default/
Dglsl.txt1 dEQP-VK.glsl.arrays.constructor.float3_vertex
2 dEQP-VK.glsl.arrays.constructor.float3_fragment
3 dEQP-VK.glsl.arrays.constructor.float4_vertex
4 dEQP-VK.glsl.arrays.constructor.float4_fragment
5 dEQP-VK.glsl.arrays.constructor.int3_vertex
6 dEQP-VK.glsl.arrays.constructor.int3_fragment
7 dEQP-VK.glsl.arrays.constructor.int4_vertex
8 dEQP-VK.glsl.arrays.constructor.int4_fragment
9 dEQP-VK.glsl.arrays.constructor.bool3_vertex
10 dEQP-VK.glsl.arrays.constructor.bool3_fragment
[all …]
/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/
Dglsl.txt1 dEQP-VK.glsl.arrays.constructor.float3_vertex
2 dEQP-VK.glsl.arrays.constructor.float3_fragment
3 dEQP-VK.glsl.arrays.constructor.float4_vertex
4 dEQP-VK.glsl.arrays.constructor.float4_fragment
5 dEQP-VK.glsl.arrays.constructor.int3_vertex
6 dEQP-VK.glsl.arrays.constructor.int3_fragment
7 dEQP-VK.glsl.arrays.constructor.int4_vertex
8 dEQP-VK.glsl.arrays.constructor.int4_fragment
9 dEQP-VK.glsl.arrays.constructor.bool3_vertex
10 dEQP-VK.glsl.arrays.constructor.bool3_fragment
[all …]
/third_party/vk-gl-cts/android/cts/master/vk-master/
Dglsl.txt1 dEQP-VK.glsl.arrays.constructor.float3_vertex
2 dEQP-VK.glsl.arrays.constructor.float3_fragment
3 dEQP-VK.glsl.arrays.constructor.float4_vertex
4 dEQP-VK.glsl.arrays.constructor.float4_fragment
5 dEQP-VK.glsl.arrays.constructor.int3_vertex
6 dEQP-VK.glsl.arrays.constructor.int3_fragment
7 dEQP-VK.glsl.arrays.constructor.int4_vertex
8 dEQP-VK.glsl.arrays.constructor.int4_fragment
9 dEQP-VK.glsl.arrays.constructor.bool3_vertex
10 dEQP-VK.glsl.arrays.constructor.bool3_fragment
[all …]
/third_party/vk-gl-cts/android/cts/master/vk-master-2019-03-01/
Dglsl.txt1 dEQP-VK.glsl.arrays.constructor.float3_vertex
2 dEQP-VK.glsl.arrays.constructor.float3_fragment
3 dEQP-VK.glsl.arrays.constructor.float4_vertex
4 dEQP-VK.glsl.arrays.constructor.float4_fragment
5 dEQP-VK.glsl.arrays.constructor.int3_vertex
6 dEQP-VK.glsl.arrays.constructor.int3_fragment
7 dEQP-VK.glsl.arrays.constructor.int4_vertex
8 dEQP-VK.glsl.arrays.constructor.int4_fragment
9 dEQP-VK.glsl.arrays.constructor.bool3_vertex
10 dEQP-VK.glsl.arrays.constructor.bool3_fragment
[all …]
/third_party/vk-gl-cts/android/cts/master/vk-master-2021-03-01/
Dglsl.txt1 dEQP-VK.glsl.indexing.tmp_array.float_const_write_static_read_vertex
2 dEQP-VK.glsl.indexing.tmp_array.float_const_write_static_read_fragment
3 dEQP-VK.glsl.indexing.tmp_array.float_const_write_dynamic_read_vertex
4 dEQP-VK.glsl.indexing.tmp_array.float_const_write_dynamic_read_fragment
5 dEQP-VK.glsl.indexing.tmp_array.float_const_write_static_loop_read_vertex
6 dEQP-VK.glsl.indexing.tmp_array.float_const_write_static_loop_read_fragment
7 dEQP-VK.glsl.indexing.tmp_array.float_const_write_dynamic_loop_read_vertex
8 dEQP-VK.glsl.indexing.tmp_array.float_const_write_dynamic_loop_read_fragment
9 dEQP-VK.glsl.indexing.tmp_array.vec2_const_write_static_read_vertex
10 dEQP-VK.glsl.indexing.tmp_array.vec2_const_write_static_read_fragment
[all …]
/third_party/vk-gl-cts/android/cts/master/vk-master-2020-03-01/
Dglsl.txt1 dEQP-VK.glsl.demote.basic_always
2 dEQP-VK.glsl.demote.basic_never
3 dEQP-VK.glsl.demote.basic_uniform
4 dEQP-VK.glsl.demote.basic_dynamic
5 dEQP-VK.glsl.demote.basic_texture
6 dEQP-VK.glsl.demote.basic_deriv
7 dEQP-VK.glsl.demote.function_always
8 dEQP-VK.glsl.demote.function_never
9 dEQP-VK.glsl.demote.function_uniform
10 dEQP-VK.glsl.demote.function_dynamic
[all …]
/third_party/mesa3d/src/gallium/drivers/i915/ci/
Di915-g33-fails.txt154 shaders@glsl-bug-110796,Fail
157 shaders@glsl-derivs,Fail
159 shaders@glsl-fs-loop,Fail
160 shaders@glsl-fs-loop-nested,Fail
161 shaders@glsl-fs-raytrace-bug27060,Fail
164 shaders@glsl-fwidth,Fail
175 shaders@glsl-max-varyings,Fail
177 shaders@glsl-max-varyings >max_varying_components,Fail
181 shaders@glsl-uniform-interstage-limits@520 vs- 1 fs,Fail
182 shaders@glsl-uniform-interstage-limits@subdivide 5,Fail
[all …]
/third_party/mesa3d/src/broadcom/ci/
Dv3d-rpi4-skips.txt5 spec@glsl-1.10@execution@loops@glsl-fs-unroll-explosion
6 spec@glsl-1.10@execution@loops@glsl-vs-unroll-explosion
15 spec@glsl-1.30.*
16 spec@glsl-1.40.*
17 spec@glsl-1.50.*
18 spec@glsl-3.*
19 spec@glsl-4.*
20 spec@glsl-es-3.20.*
25 spec@glsl-1.10@execution@loops@glsl-fs-unroll-explosion
26 spec@glsl-1.10@execution@loops@glsl-vs-unroll-explosion
[all …]
Dvc4-rpi3-skips.txt33 shaders@glsl-predication-on-large-array
41 spec@glsl-1.30.*
42 spec@glsl-1.40.*
43 spec@glsl-1.50.*
44 spec@glsl-3.*
45 spec@glsl-4.*
46 spec@glsl-es-3.*
/third_party/vk-gl-cts/android/cts/master/src/
Dvk-waivers.txt13 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
14 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat
15 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat
16 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat
17 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
18 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_…
19 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
20 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat
21 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
22 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_rep…
[all …]
Dvk-excluded-tests.txt12 dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_fragment
13 dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_vertex
16 dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_fragment
17 dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_vertex
18 dEQP-VK.glsl.texture_functions.texturegrad.sparse_usamplercube_fragment
19 dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler3d_vertex
22 dEQP-VK.glsl.texture_functions.texture.sparse_isampler2d_bias_fragment
23 dEQP-VK.glsl.texture_functions.texture.sparse_usampler2d_bias_fragment
24 dEQP-VK.glsl.texture_functions.texture.sparse_isamplercube_bias_fragment
25 dEQP-VK.glsl.texture_functions.texture.sparse_usamplercube_bias_fragment
[all …]
/third_party/mesa3d/src/gallium/drivers/radeonsi/ci/
Dsienna_cichlid-piglit-quick-fail.csv126 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
127 spec@glsl-1.20@execution@fs-nan-builtin-max,Fail
128 spec@glsl-1.20@execution@fs-nan-builtin-min,Fail
129 spec@glsl-1.20@execution@vs-nan-builtin-max,Fail
130 spec@glsl-1.20@execution@vs-nan-builtin-min,Fail
131 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2-mat2,Fail
132 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x3-mat2x3,Fail
133 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x4-mat2x4,Fail
134 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3-mat3,Fail
135 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x2-mat3x2,Fail
[all …]
Dnavi10-piglit-quick-fail.csv125 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
126 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2-mat2,Fail
127 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x3-mat2x3,Fail
128 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x4-mat2x4,Fail
129 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3-mat3,Fail
130 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x2-mat3x2,Fail
131 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x4-mat3x4,Fail
132 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat4-mat4,Fail
133 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat4x2-mat4x2,Fail
134 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat4x3-mat4x3,Fail
[all …]
Draven-piglit-quick-fail.csv212 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
213 spec@glsl-1.50@execution@geometry@tri-strip-ordering-with-prim-restart gl_triangle_strip_adjacency …
214 spec@glsl-1.50@execution@geometry@tri-strip-ordering-with-prim-restart gl_triangle_strip_adjacency …
215 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2-mat2,Fail
216 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x3-mat2x3,Fail
217 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x4-mat2x4,Fail
218 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3-mat3,Fail
219 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x2-mat3x2,Fail
220 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x4-mat3x4,Fail
221 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat4-mat4,Fail
[all …]
/third_party/mesa3d/src/compiler/glsl/tests/
Dmeson.build35 suite : ['compiler', 'glsl'],
51 suite : ['compiler', 'glsl'],
65 suite : ['compiler', 'glsl'],
79 suite : ['compiler', 'glsl'],
88 'glsl compiler warnings',
92 '--glsl-compiler', glsl_compiler,
94 meson.source_root(), 'src', 'compiler', 'glsl', 'tests', 'warnings'
97 suite : ['compiler', 'glsl'],
102 'glsl optimization',
108 suite : ['compiler', 'glsl'],
[all …]
/third_party/flutter/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp88 bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl, in compileAndAttachShaders() argument
97 glsl, in compileAndAttachShaders()
218 SkSL::String glsl[kGrShaderTypeCount]; in finalize() local
266 glsl, in finalize()
269 glsl[i].clear(); in finalize()
276 if (glsl[kFragment_GrShaderType].empty()) { in finalize()
285 &glsl[kFragment_GrShaderType], in finalize()
298 if (!this->compileAndAttachShaders(glsl[kFragment_GrShaderType], programID, in finalize()
304 if (glsl[kVertex_GrShaderType].empty()) { in finalize()
310 &glsl[kVertex_GrShaderType], in finalize()
[all …]
DGrGLShaderStringBuilder.cpp35 SkSL::String* glsl, in GrSkSLtoGLSL() argument
45 if (!program || !compiler->toGLSL(*program, glsl)) { in GrSkSLtoGLSL()
56 GrShaderUtils::PrintLineByLine("GLSL:", GrShaderUtils::PrettyPrint(*glsl)); in GrSkSLtoGLSL()
66 const SkSL::String& glsl, in GrGLCompileAndAttachShader() argument
77 const GrGLchar* source = glsl.c_str(); in GrGLCompileAndAttachShader()
78 GrGLint sourceLength = glsl.size(); in GrGLCompileAndAttachShader()
103 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader()
/third_party/mesa3d/docs/relnotes/
D7.9.2.rst76 [glsl] SIGSEGV glcpp/glcpp-parse.y:833
78 [glsl] division by zero crashes GLSL compiler
87 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\*
100 [glsl] GLSL preprocessor modulus by zero crash
102 [glsl] GLSL compiler modulus by zero crash
153 - glsl: add ir_shader case in switch stmt to silence warning
164 - glsl: At link-time, check that globals have matching centroid
167 - glsl: Fix parser rule for type_specifier
168 - glsl: Change default value of ast_type_specifier::precision
169 - glsl: Add semantic checks for precision qualifiers
[all …]
D7.9.1.rst41 [swrast] piglit valgrind glsl-array-bounds-04 fails
146 - glsl: fix crash in loop analysis when some controls can't be
148 - glsl: fix matrix type check in ir_algebraic
173 - glsl: fix off by one in register index assertion
175 - glsl: new glsl_strtod() wrapper to fix decimal point interpretation
183 - glsl: Fix lexer rule for ^=
184 - glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
185 - glsl: Fix ir_expression::constant_expression_value()
186 - glsl: Fix erroneous cast in ast_jump_statement::hir()
187 - glsl: Fix linker bug in cross_validate_globals()
[all …]
D7.10.1.rst74 [glsl] SIGSEGV glcpp/glcpp-parse.y:833
76 [glsl] division by zero crashes GLSL compiler
85 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\*
98 [glsl] GLSL preprocessor modulus by zero crash
100 [glsl] GLSL compiler modulus by zero crash
168 - glsl: At link-time, check that globals have matching centroid
171 - glsl: Fix parser rule for type_specifier
172 - glsl: Change default value of ast_type_specifier::precision
173 - glsl: Add semantic checks for precision qualifiers
174 - glsl: Add support for default precision statements
[all …]
/third_party/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp25 SkSL::String* glsl, in GrSkSLtoGLSL() argument
35 if (!program || !compiler->toGLSL(*program, glsl)) { in GrSkSLtoGLSL()
48 GrShaderUtils::PrintLineByLine(GrShaderUtils::PrettyPrint(*glsl)); in GrSkSLtoGLSL()
58 const SkSL::String& glsl, in GrGLCompileAndAttachShader() argument
70 const GrGLchar* source = glsl.c_str(); in GrGLCompileAndAttachShader()
71 GrGLint sourceLength = glsl.size(); in GrGLCompileAndAttachShader()
94 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader()
DGrGLProgramBuilder.cpp99 bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl, in compileAndAttachShaders() argument
108 glsl, in compileAndAttachShaders()
246 SkSL::String glsl[kGrShaderTypeCount]; in finalize() local
299 GrPersistentCacheUtils::UnpackCachedShaders(&reader, glsl, &inputs, 1); in finalize()
327 if (glsl[kFragment_GrShaderType].empty()) { in finalize()
336 &glsl[kFragment_GrShaderType], in finalize()
346 if (!this->compileAndAttachShaders(glsl[kFragment_GrShaderType], programID, in finalize()
355 if (glsl[kVertex_GrShaderType].empty()) { in finalize()
361 &glsl[kVertex_GrShaderType], in finalize()
368 if (!this->compileAndAttachShaders(glsl[kVertex_GrShaderType], programID, in finalize()
[all …]
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ci/
Dllvmpipe-quick_shader.txt149 spec/glsl-1.10/preprocessor/extension-defined-test: skip
150 spec/glsl-1.10/preprocessor/extension-if-1: skip
151 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
152 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
153 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
154 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
155 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
156 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
157 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
158 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
[all …]
/third_party/vk-gl-cts/external/vulkancts/mustpass/master/src/
Dtest-issues.txt2 dEQP-VK.glsl.texture_functions.textureoffset.isampler2darray_vertex
3 dEQP-VK.glsl.texture_functions.textureoffset.usampler2darray_vertex
4 dEQP-VK.glsl.texture_functions.textureoffset.usampler3d_vertex
5 dEQP-VK.glsl.texture_functions.texturegradoffset.usampler2darray_vertex
/third_party/mesa3d/src/freedreno/ci/
Dfreedreno-a630-fails.txt86 shaders@glsl-fs-fogscale,Fail
87 shaders@glsl-fs-fogscale@gs-out and fs,Fail
405 spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9,Fail
406 spec@glsl-1.30@execution@texelfetch fs sampler3d 98x129x1-98x129x9,Fail
407 spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9,Fail
408 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-const-accept,Fail
409 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-different-from-position,Fail
410 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-enables,Fail
411 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-equal-to-position,Fail
412 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-homogeneity,Fail
[all …]

12345678910>>...20