/third_party/vk-gl-cts/external/vulkancts/mustpass/master/vk-default/ |
D | glsl.txt | 1 dEQP-VK.glsl.arrays.constructor.float3_vertex 2 dEQP-VK.glsl.arrays.constructor.float3_fragment 3 dEQP-VK.glsl.arrays.constructor.float4_vertex 4 dEQP-VK.glsl.arrays.constructor.float4_fragment 5 dEQP-VK.glsl.arrays.constructor.int3_vertex 6 dEQP-VK.glsl.arrays.constructor.int3_fragment 7 dEQP-VK.glsl.arrays.constructor.int4_vertex 8 dEQP-VK.glsl.arrays.constructor.int4_fragment 9 dEQP-VK.glsl.arrays.constructor.bool3_vertex 10 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/ |
D | glsl.txt | 1 dEQP-VK.glsl.arrays.constructor.float3_vertex 2 dEQP-VK.glsl.arrays.constructor.float3_fragment 3 dEQP-VK.glsl.arrays.constructor.float4_vertex 4 dEQP-VK.glsl.arrays.constructor.float4_fragment 5 dEQP-VK.glsl.arrays.constructor.int3_vertex 6 dEQP-VK.glsl.arrays.constructor.int3_fragment 7 dEQP-VK.glsl.arrays.constructor.int4_vertex 8 dEQP-VK.glsl.arrays.constructor.int4_fragment 9 dEQP-VK.glsl.arrays.constructor.bool3_vertex 10 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master/ |
D | glsl.txt | 1 dEQP-VK.glsl.arrays.constructor.float3_vertex 2 dEQP-VK.glsl.arrays.constructor.float3_fragment 3 dEQP-VK.glsl.arrays.constructor.float4_vertex 4 dEQP-VK.glsl.arrays.constructor.float4_fragment 5 dEQP-VK.glsl.arrays.constructor.int3_vertex 6 dEQP-VK.glsl.arrays.constructor.int3_fragment 7 dEQP-VK.glsl.arrays.constructor.int4_vertex 8 dEQP-VK.glsl.arrays.constructor.int4_fragment 9 dEQP-VK.glsl.arrays.constructor.bool3_vertex 10 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2019-03-01/ |
D | glsl.txt | 1 dEQP-VK.glsl.arrays.constructor.float3_vertex 2 dEQP-VK.glsl.arrays.constructor.float3_fragment 3 dEQP-VK.glsl.arrays.constructor.float4_vertex 4 dEQP-VK.glsl.arrays.constructor.float4_fragment 5 dEQP-VK.glsl.arrays.constructor.int3_vertex 6 dEQP-VK.glsl.arrays.constructor.int3_fragment 7 dEQP-VK.glsl.arrays.constructor.int4_vertex 8 dEQP-VK.glsl.arrays.constructor.int4_fragment 9 dEQP-VK.glsl.arrays.constructor.bool3_vertex 10 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2021-03-01/ |
D | glsl.txt | 1 dEQP-VK.glsl.indexing.tmp_array.float_const_write_static_read_vertex 2 dEQP-VK.glsl.indexing.tmp_array.float_const_write_static_read_fragment 3 dEQP-VK.glsl.indexing.tmp_array.float_const_write_dynamic_read_vertex 4 dEQP-VK.glsl.indexing.tmp_array.float_const_write_dynamic_read_fragment 5 dEQP-VK.glsl.indexing.tmp_array.float_const_write_static_loop_read_vertex 6 dEQP-VK.glsl.indexing.tmp_array.float_const_write_static_loop_read_fragment 7 dEQP-VK.glsl.indexing.tmp_array.float_const_write_dynamic_loop_read_vertex 8 dEQP-VK.glsl.indexing.tmp_array.float_const_write_dynamic_loop_read_fragment 9 dEQP-VK.glsl.indexing.tmp_array.vec2_const_write_static_read_vertex 10 dEQP-VK.glsl.indexing.tmp_array.vec2_const_write_static_read_fragment [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2020-03-01/ |
D | glsl.txt | 1 dEQP-VK.glsl.demote.basic_always 2 dEQP-VK.glsl.demote.basic_never 3 dEQP-VK.glsl.demote.basic_uniform 4 dEQP-VK.glsl.demote.basic_dynamic 5 dEQP-VK.glsl.demote.basic_texture 6 dEQP-VK.glsl.demote.basic_deriv 7 dEQP-VK.glsl.demote.function_always 8 dEQP-VK.glsl.demote.function_never 9 dEQP-VK.glsl.demote.function_uniform 10 dEQP-VK.glsl.demote.function_dynamic [all …]
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/third_party/mesa3d/src/gallium/drivers/i915/ci/ |
D | i915-g33-fails.txt | 154 shaders@glsl-bug-110796,Fail 157 shaders@glsl-derivs,Fail 159 shaders@glsl-fs-loop,Fail 160 shaders@glsl-fs-loop-nested,Fail 161 shaders@glsl-fs-raytrace-bug27060,Fail 164 shaders@glsl-fwidth,Fail 175 shaders@glsl-max-varyings,Fail 177 shaders@glsl-max-varyings >max_varying_components,Fail 181 shaders@glsl-uniform-interstage-limits@520 vs- 1 fs,Fail 182 shaders@glsl-uniform-interstage-limits@subdivide 5,Fail [all …]
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/third_party/mesa3d/src/broadcom/ci/ |
D | v3d-rpi4-skips.txt | 5 spec@glsl-1.10@execution@loops@glsl-fs-unroll-explosion 6 spec@glsl-1.10@execution@loops@glsl-vs-unroll-explosion 15 spec@glsl-1.30.* 16 spec@glsl-1.40.* 17 spec@glsl-1.50.* 18 spec@glsl-3.* 19 spec@glsl-4.* 20 spec@glsl-es-3.20.* 25 spec@glsl-1.10@execution@loops@glsl-fs-unroll-explosion 26 spec@glsl-1.10@execution@loops@glsl-vs-unroll-explosion [all …]
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D | vc4-rpi3-skips.txt | 33 shaders@glsl-predication-on-large-array 41 spec@glsl-1.30.* 42 spec@glsl-1.40.* 43 spec@glsl-1.50.* 44 spec@glsl-3.* 45 spec@glsl-4.* 46 spec@glsl-es-3.*
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/third_party/vk-gl-cts/android/cts/master/src/ |
D | vk-waivers.txt | 13 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 14 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat 15 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat 16 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat 17 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge 18 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_… 19 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat 20 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat 21 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat 22 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_rep… [all …]
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D | vk-excluded-tests.txt | 12 dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_fragment 13 dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_vertex 16 dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_fragment 17 dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_vertex 18 dEQP-VK.glsl.texture_functions.texturegrad.sparse_usamplercube_fragment 19 dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler3d_vertex 22 dEQP-VK.glsl.texture_functions.texture.sparse_isampler2d_bias_fragment 23 dEQP-VK.glsl.texture_functions.texture.sparse_usampler2d_bias_fragment 24 dEQP-VK.glsl.texture_functions.texture.sparse_isamplercube_bias_fragment 25 dEQP-VK.glsl.texture_functions.texture.sparse_usamplercube_bias_fragment [all …]
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ci/ |
D | sienna_cichlid-piglit-quick-fail.csv | 126 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail 127 spec@glsl-1.20@execution@fs-nan-builtin-max,Fail 128 spec@glsl-1.20@execution@fs-nan-builtin-min,Fail 129 spec@glsl-1.20@execution@vs-nan-builtin-max,Fail 130 spec@glsl-1.20@execution@vs-nan-builtin-min,Fail 131 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2-mat2,Fail 132 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x3-mat2x3,Fail 133 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x4-mat2x4,Fail 134 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3-mat3,Fail 135 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x2-mat3x2,Fail [all …]
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D | navi10-piglit-quick-fail.csv | 125 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail 126 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2-mat2,Fail 127 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x3-mat2x3,Fail 128 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x4-mat2x4,Fail 129 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3-mat3,Fail 130 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x2-mat3x2,Fail 131 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x4-mat3x4,Fail 132 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat4-mat4,Fail 133 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat4x2-mat4x2,Fail 134 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat4x3-mat4x3,Fail [all …]
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D | raven-piglit-quick-fail.csv | 212 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail 213 spec@glsl-1.50@execution@geometry@tri-strip-ordering-with-prim-restart gl_triangle_strip_adjacency … 214 spec@glsl-1.50@execution@geometry@tri-strip-ordering-with-prim-restart gl_triangle_strip_adjacency … 215 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2-mat2,Fail 216 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x3-mat2x3,Fail 217 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x4-mat2x4,Fail 218 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3-mat3,Fail 219 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x2-mat3x2,Fail 220 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat3x4-mat3x4,Fail 221 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat4-mat4,Fail [all …]
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/third_party/mesa3d/src/compiler/glsl/tests/ |
D | meson.build | 35 suite : ['compiler', 'glsl'], 51 suite : ['compiler', 'glsl'], 65 suite : ['compiler', 'glsl'], 79 suite : ['compiler', 'glsl'], 88 'glsl compiler warnings', 92 '--glsl-compiler', glsl_compiler, 94 meson.source_root(), 'src', 'compiler', 'glsl', 'tests', 'warnings' 97 suite : ['compiler', 'glsl'], 102 'glsl optimization', 108 suite : ['compiler', 'glsl'], [all …]
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/third_party/flutter/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 88 bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl, in compileAndAttachShaders() argument 97 glsl, in compileAndAttachShaders() 218 SkSL::String glsl[kGrShaderTypeCount]; in finalize() local 266 glsl, in finalize() 269 glsl[i].clear(); in finalize() 276 if (glsl[kFragment_GrShaderType].empty()) { in finalize() 285 &glsl[kFragment_GrShaderType], in finalize() 298 if (!this->compileAndAttachShaders(glsl[kFragment_GrShaderType], programID, in finalize() 304 if (glsl[kVertex_GrShaderType].empty()) { in finalize() 310 &glsl[kVertex_GrShaderType], in finalize() [all …]
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D | GrGLShaderStringBuilder.cpp | 35 SkSL::String* glsl, in GrSkSLtoGLSL() argument 45 if (!program || !compiler->toGLSL(*program, glsl)) { in GrSkSLtoGLSL() 56 GrShaderUtils::PrintLineByLine("GLSL:", GrShaderUtils::PrettyPrint(*glsl)); in GrSkSLtoGLSL() 66 const SkSL::String& glsl, in GrGLCompileAndAttachShader() argument 77 const GrGLchar* source = glsl.c_str(); in GrGLCompileAndAttachShader() 78 GrGLint sourceLength = glsl.size(); in GrGLCompileAndAttachShader() 103 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader()
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/third_party/mesa3d/docs/relnotes/ |
D | 7.9.2.rst | 76 [glsl] SIGSEGV glcpp/glcpp-parse.y:833 78 [glsl] division by zero crashes GLSL compiler 87 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\* 100 [glsl] GLSL preprocessor modulus by zero crash 102 [glsl] GLSL compiler modulus by zero crash 153 - glsl: add ir_shader case in switch stmt to silence warning 164 - glsl: At link-time, check that globals have matching centroid 167 - glsl: Fix parser rule for type_specifier 168 - glsl: Change default value of ast_type_specifier::precision 169 - glsl: Add semantic checks for precision qualifiers [all …]
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D | 7.9.1.rst | 41 [swrast] piglit valgrind glsl-array-bounds-04 fails 146 - glsl: fix crash in loop analysis when some controls can't be 148 - glsl: fix matrix type check in ir_algebraic 173 - glsl: fix off by one in register index assertion 175 - glsl: new glsl_strtod() wrapper to fix decimal point interpretation 183 - glsl: Fix lexer rule for ^= 184 - glsl: Fix ast-to-hir for ARB_fragment_coord_conventions 185 - glsl: Fix ir_expression::constant_expression_value() 186 - glsl: Fix erroneous cast in ast_jump_statement::hir() 187 - glsl: Fix linker bug in cross_validate_globals() [all …]
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D | 7.10.1.rst | 74 [glsl] SIGSEGV glcpp/glcpp-parse.y:833 76 [glsl] division by zero crashes GLSL compiler 85 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\* 98 [glsl] GLSL preprocessor modulus by zero crash 100 [glsl] GLSL compiler modulus by zero crash 168 - glsl: At link-time, check that globals have matching centroid 171 - glsl: Fix parser rule for type_specifier 172 - glsl: Change default value of ast_type_specifier::precision 173 - glsl: Add semantic checks for precision qualifiers 174 - glsl: Add support for default precision statements [all …]
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/third_party/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 25 SkSL::String* glsl, in GrSkSLtoGLSL() argument 35 if (!program || !compiler->toGLSL(*program, glsl)) { in GrSkSLtoGLSL() 48 GrShaderUtils::PrintLineByLine(GrShaderUtils::PrettyPrint(*glsl)); in GrSkSLtoGLSL() 58 const SkSL::String& glsl, in GrGLCompileAndAttachShader() argument 70 const GrGLchar* source = glsl.c_str(); in GrGLCompileAndAttachShader() 71 GrGLint sourceLength = glsl.size(); in GrGLCompileAndAttachShader() 94 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader()
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D | GrGLProgramBuilder.cpp | 99 bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl, in compileAndAttachShaders() argument 108 glsl, in compileAndAttachShaders() 246 SkSL::String glsl[kGrShaderTypeCount]; in finalize() local 299 GrPersistentCacheUtils::UnpackCachedShaders(&reader, glsl, &inputs, 1); in finalize() 327 if (glsl[kFragment_GrShaderType].empty()) { in finalize() 336 &glsl[kFragment_GrShaderType], in finalize() 346 if (!this->compileAndAttachShaders(glsl[kFragment_GrShaderType], programID, in finalize() 355 if (glsl[kVertex_GrShaderType].empty()) { in finalize() 361 &glsl[kVertex_GrShaderType], in finalize() 368 if (!this->compileAndAttachShaders(glsl[kVertex_GrShaderType], programID, in finalize() [all …]
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ci/ |
D | llvmpipe-quick_shader.txt | 149 spec/glsl-1.10/preprocessor/extension-defined-test: skip 150 spec/glsl-1.10/preprocessor/extension-if-1: skip 151 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail 152 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail 153 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail 154 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail 155 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail 156 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail 157 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail 158 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail [all …]
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/third_party/vk-gl-cts/external/vulkancts/mustpass/master/src/ |
D | test-issues.txt | 2 dEQP-VK.glsl.texture_functions.textureoffset.isampler2darray_vertex 3 dEQP-VK.glsl.texture_functions.textureoffset.usampler2darray_vertex 4 dEQP-VK.glsl.texture_functions.textureoffset.usampler3d_vertex 5 dEQP-VK.glsl.texture_functions.texturegradoffset.usampler2darray_vertex
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/third_party/mesa3d/src/freedreno/ci/ |
D | freedreno-a630-fails.txt | 86 shaders@glsl-fs-fogscale,Fail 87 shaders@glsl-fs-fogscale@gs-out and fs,Fail 405 spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9,Fail 406 spec@glsl-1.30@execution@texelfetch fs sampler3d 98x129x1-98x129x9,Fail 407 spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9,Fail 408 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-const-accept,Fail 409 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-different-from-position,Fail 410 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-enables,Fail 411 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-equal-to-position,Fail 412 spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-homogeneity,Fail [all …]
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