1spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip 2spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip 3spec/arb_bindless_texture/execution/images/basic-imagestore: skip 4spec/arb_bindless_texture/execution/images/explicit-image-binding: skip 5spec/arb_bindless_texture/execution/images/fs-const-index-three-dimensions: skip 6spec/arb_bindless_texture/execution/images/fs-struct-non-const-index: skip 7spec/arb_bindless_texture/execution/images/image-vertex-attrib-input-output: skip 8spec/arb_bindless_texture/execution/images/image-vertex-uniform-input-output: skip 9spec/arb_bindless_texture/execution/images/multiple-resident-images-reading: skip 10spec/arb_bindless_texture/execution/images/ubo-named-block: skip 11spec/arb_bindless_texture/execution/samplers/basic-arithmetic-uvec2-texture2d: skip 12spec/arb_bindless_texture/execution/samplers/basic-texture2d: skip 13spec/arb_bindless_texture/execution/samplers/basic-ubo-binding-texture2d: skip 14spec/arb_bindless_texture/execution/samplers/basic-ubo-texture2d: skip 15spec/arb_bindless_texture/execution/samplers/explicit-texture-binding: skip 16spec/arb_bindless_texture/execution/samplers/fs-const-index-three-dimensions: skip 17spec/arb_bindless_texture/execution/samplers/fs-struct-non-const-index: skip 18spec/arb_bindless_texture/execution/samplers/sampler-in-struct: skip 19spec/arb_bindless_texture/execution/samplers/sampler-vertex-attrib-input-output: skip 20spec/arb_bindless_texture/execution/samplers/sampler-vertex-uniform-input-output: skip 21spec/arb_bindless_texture/execution/samplers/ubo-named-block: skip 22spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image: skip 23spec/arb_bindless_texture/linker/global_bindless_image_and_bound_sampler: skip 24spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image: skip 25spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image: skip 26spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler: skip 27spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image: skip 28spec/arb_compute_variable_group_size/execution/basic-local-size: skip 29spec/arb_compute_variable_group_size/execution/fixed-local-size: skip 30spec/arb_compute_variable_group_size/execution/global-invocation-id: skip 31spec/arb_compute_variable_group_size/execution/separate-global-id: skip 32spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip 33spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip 34spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip 35spec/arb_geometry_shader4/execution/2darray-basic: skip 36spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip 37spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip 38spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read-aoa: skip 39spec/arb_geometry_shader4/execution/clip-distance-in-explicitly-sized: skip 40spec/arb_geometry_shader4/execution/clip-distance-in-param: skip 41spec/arb_geometry_shader4/execution/clip-distance-in-param-aoa: skip 42spec/arb_geometry_shader4/execution/clip-distance-in-values: skip 43spec/arb_geometry_shader4/execution/generate-zero-primitives: skip 44spec/arb_geometry_shader4/execution/sanity: skip 45spec/arb_geometry_shader4/execution/texcoord-constant-indices: skip 46spec/arb_geometry_shader4/execution/texcoord-non-constant-indices: skip 47spec/arb_geometry_shader4/linker/2darray-bounds-and-sizes-check: skip 48spec/arb_geometry_shader4/linker/2darray-vertex-index-oob: skip 49spec/arb_geometry_shader4/linker/input-overrun-lines: skip 50spec/arb_geometry_shader4/linker/input-overrun-lines-adjacency: skip 51spec/arb_geometry_shader4/linker/input-overrun-points: skip 52spec/arb_geometry_shader4/linker/input-overrun-triangles: skip 53spec/arb_geometry_shader4/linker/input-overrun-triangles-adjacency: skip 54spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings: skip 55spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-ext-separate-shader-objects: skip 56spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip 57spec/arb_geometry_shader4/linker/varying-mismatch: skip 58spec/arb_geometry_shader4/linker/verticesin-const: skip 59spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail 60spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail 61spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail 62spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail 63spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail 64spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail 65spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail 66spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail 67spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail 68spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-float: fail 69spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail 70spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail 71spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail 72spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail 73spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail 74spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail 75spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail 76spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail 77spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail 78spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail 79spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail 80spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail 81spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: fail 82spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail 83spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail 84spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail 85spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail 86spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail 87spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail 88spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail 89spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail 90spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail 91spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail 92spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail 93spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail 94spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-float: fail 95spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail 96spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail 97spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail 98spec/arb_shader_ballot/execution/fs-ballot: skip 99spec/arb_shader_ballot/execution/fs-ballot-if-else: skip 100spec/arb_shader_ballot/execution/fs-builtin-variables: skip 101spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint: skip 102spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-if: skip 103spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-loop: skip 104spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-uniform: skip 105spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip 106spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip 107spec/arb_shader_clock/execution/clock: skip 108spec/arb_shader_clock/execution/clock2x32: skip 109spec/arb_shader_storage_buffer_object/execution/ssbo-atomiccompswap-int: fail 110spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: fail 111spec/ext_demote_to_helper_invocation/execution/demote: skip 112spec/ext_demote_to_helper_invocation/execution/demote_with_derivatives: skip 113spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip 114spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip 115spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip 116spec/ext_shader_framebuffer_fetch/execution/gl/layered-cubemap: skip 117spec/ext_shader_framebuffer_fetch/execution/gles2/mrt: skip 118spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss: skip 119spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-highp: skip 120spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-lowp: skip 121spec/ext_shader_framebuffer_fetch/execution/gles2/simple-ss: skip 122spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ms8: skip 123spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ss: skip 124spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms2: skip 125spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms8: skip 126spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ss: skip 127spec/ext_shader_framebuffer_fetch/execution/gles3/mrt: skip 128spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms16: skip 129spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms2: skip 130spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms8: skip 131spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ss: skip 132spec/ext_shader_framebuffer_fetch/execution/gles3/overwrite: skip 133spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms16: skip 134spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms2: skip 135spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms8: skip 136spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ss: skip 137spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray: skip 138spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: skip 139spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip 140spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip 141spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip 142spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ms8: skip 143spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms8: skip 144spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms16: skip 145spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms8: skip 146spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms16: skip 147spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms8: skip 148spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip 149spec/glsl-1.10/preprocessor/extension-defined-test: skip 150spec/glsl-1.10/preprocessor/extension-if-1: skip 151spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail 152spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail 153spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail 154spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail 155spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail 156spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail 157spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail 158spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail 159spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail 160spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-float: fail 161spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail 162spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail 163spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail 164spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail 165spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail 166spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail 167spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail 168spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail 169spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail 170spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail 171spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail 172spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail 173spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-float: fail 174spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail 175spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail 176spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail 177spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail 178spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail 179spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail 180spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail 181spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail 182spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail 183spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail 184spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail 185spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail 186spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-float: fail 187spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail 188spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail 189spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail 190spec/glsl-4.50/execution/ssbo-atomiccompswap-int: fail 191spec/glsl-es-1.00/linker/glsl-mismatched-uniform-precision-unused: fail 192spec/intel_shader_atomic_float_minmax/execution/shared-atomiccompswap-float: skip 193spec/intel_shader_atomic_float_minmax/execution/shared-atomicexchange-float: skip 194spec/intel_shader_atomic_float_minmax/execution/shared-atomicmax-float: skip 195spec/intel_shader_atomic_float_minmax/execution/shared-atomicmin-float: skip 196spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float: skip 197spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-nan: skip 198spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-negative-zero: skip 199spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicexchange-float: skip 200spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float: skip 201spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float-nan: skip 202spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float: skip 203spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float-nan: skip 204spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int: skip 205spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int64: skip 206spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint: skip 207spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint64: skip 208spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int: skip 209spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int64: skip 210spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint: skip 211spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint64: skip 212spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int: skip 213spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int64: skip 214spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint: skip 215spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint64: skip 216spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int: skip 217spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int64: skip 218spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint: skip 219spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint64: skip 220spec/intel_shader_integer_functions2/execution/built-in-functions/fs-countleadingzeros-uint: skip 221spec/intel_shader_integer_functions2/execution/built-in-functions/fs-counttrailingzeros-uint: skip 222spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-int: skip 223spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-uint: skip 224spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int: skip 225spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int64: skip 226spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint: skip 227spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint64: skip 228spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int: skip 229spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int64: skip 230spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint: skip 231spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint64: skip 232spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int: skip 233spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int64: skip 234spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint: skip 235spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint64: skip 236spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int: skip 237spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int64: skip 238spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint: skip 239spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint64: skip 240spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int: skip 241spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int64: skip 242spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint: skip 243spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint64: skip 244spec/intel_shader_integer_functions2/execution/built-in-functions/vs-countleadingzeros-uint: skip 245spec/intel_shader_integer_functions2/execution/built-in-functions/vs-counttrailingzeros-uint: skip 246spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-int: skip 247spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-uint: skip 248spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int: skip 249spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int64: skip 250spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint: skip 251spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint64: skip 252spec/nv_compute_shader_derivatives/execution/derivatives-coarse-linear: skip 253spec/nv_compute_shader_derivatives/execution/derivatives-coarse-quads: skip 254spec/nv_compute_shader_derivatives/execution/derivatives-fine-linear: skip 255spec/nv_compute_shader_derivatives/execution/derivatives-fine-quads: skip 256spec/nv_compute_shader_derivatives/execution/derivatives-none: skip 257spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-linear: skip 258spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-none: skip 259spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-quads: skip 260spec/nv_compute_shader_derivatives/linker/fail_linear_size: skip 261spec/nv_compute_shader_derivatives/linker/fail_quads_x: skip 262spec/nv_compute_shader_derivatives/linker/fail_quads_y: skip 263spec/nv_compute_shader_derivatives/linker/fail_two_arrangements: skip 264spec/nv_fill_rectangle/execution/gs-lines-ignore-fill-rect: skip 265spec/nv_fill_rectangle/execution/gs-points-ignore-fill-rect: skip 266spec/nv_fill_rectangle/execution/gs-tris-with-fill-rect: skip 267spec/nv_fill_rectangle/execution/lines-ignore-fill-rect: skip 268spec/nv_fill_rectangle/execution/points-ignore-fill-rect: skip 269spec/nv_fill_rectangle/execution/tes-isolines-ignore-fill-rect: skip 270spec/nv_fill_rectangle/execution/tes-tris-in-point-mode-ignore-fill-rect: skip 271spec/nv_fill_rectangle/execution/tes-tris-with-fill-rect: skip 272spec/nv_fill_rectangle/execution/tris-with-fill-rect: skip 273spec/nv_shader_atomic_float/execution/shared-atomicadd-float: skip 274spec/nv_shader_atomic_float/execution/shared-atomicexchange-float: skip 275spec/nv_shader_atomic_float/execution/ssbo-atomicadd-float: skip 276spec/nv_shader_atomic_float/execution/ssbo-atomicexchange-float: skip 277spec/nv_shader_atomic_int64/execution/shared-atomicadd-int: skip 278spec/nv_shader_atomic_int64/execution/shared-atomicand-int: skip 279spec/nv_shader_atomic_int64/execution/shared-atomicand-uint: skip 280spec/nv_shader_atomic_int64/execution/shared-atomiccompswap-int: skip 281spec/nv_shader_atomic_int64/execution/shared-atomicexchange-int: skip 282spec/nv_shader_atomic_int64/execution/shared-atomicmax-int: skip 283spec/nv_shader_atomic_int64/execution/shared-atomicmax-uint: skip 284spec/nv_shader_atomic_int64/execution/shared-atomicmin-int: skip 285spec/nv_shader_atomic_int64/execution/shared-atomicmin-uint: skip 286spec/nv_shader_atomic_int64/execution/shared-atomicor-int: skip 287spec/nv_shader_atomic_int64/execution/shared-atomicor-uint: skip 288spec/nv_shader_atomic_int64/execution/shared-atomicxor-int: skip 289spec/nv_shader_atomic_int64/execution/shared-atomicxor-uint: skip 290spec/nv_shader_atomic_int64/execution/ssbo-atomicadd-int: skip 291spec/nv_shader_atomic_int64/execution/ssbo-atomicand-int: skip 292spec/nv_shader_atomic_int64/execution/ssbo-atomicand-uint: skip 293spec/nv_shader_atomic_int64/execution/ssbo-atomiccompswap-int: skip 294spec/nv_shader_atomic_int64/execution/ssbo-atomicexchange-int: skip 295spec/nv_shader_atomic_int64/execution/ssbo-atomicmax-int: skip 296spec/nv_shader_atomic_int64/execution/ssbo-atomicmax-uint: skip 297spec/nv_shader_atomic_int64/execution/ssbo-atomicmin-int: skip 298spec/nv_shader_atomic_int64/execution/ssbo-atomicmin-uint: skip 299spec/nv_shader_atomic_int64/execution/ssbo-atomicor-int: skip 300spec/nv_shader_atomic_int64/execution/ssbo-atomicor-uint: skip 301spec/nv_shader_atomic_int64/execution/ssbo-atomicxor-int: skip 302spec/nv_shader_atomic_int64/execution/ssbo-atomicxor-uint: skip 303spec/nv_viewport_array2/execution/viewport_broadcast: skip 304spec/nv_viewport_array2/execution/viewport_non_relative_broadcast: skip 305spec/nv_viewport_array2/execution/viewport_relative_broadcast: skip 306spec/nv_viewport_array2/linker/mismatched_viewport_relative: skip 307spec/nv_viewport_swizzle/viewport_swizzle: skip 308