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1spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip
2spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip
3spec/arb_bindless_texture/execution/images/basic-imagestore: skip
4spec/arb_bindless_texture/execution/images/explicit-image-binding: skip
5spec/arb_bindless_texture/execution/images/fs-const-index-three-dimensions: skip
6spec/arb_bindless_texture/execution/images/fs-struct-non-const-index: skip
7spec/arb_bindless_texture/execution/images/image-vertex-attrib-input-output: skip
8spec/arb_bindless_texture/execution/images/image-vertex-uniform-input-output: skip
9spec/arb_bindless_texture/execution/images/multiple-resident-images-reading: skip
10spec/arb_bindless_texture/execution/images/ubo-named-block: skip
11spec/arb_bindless_texture/execution/samplers/basic-arithmetic-uvec2-texture2d: skip
12spec/arb_bindless_texture/execution/samplers/basic-texture2d: skip
13spec/arb_bindless_texture/execution/samplers/basic-ubo-binding-texture2d: skip
14spec/arb_bindless_texture/execution/samplers/basic-ubo-texture2d: skip
15spec/arb_bindless_texture/execution/samplers/explicit-texture-binding: skip
16spec/arb_bindless_texture/execution/samplers/fs-const-index-three-dimensions: skip
17spec/arb_bindless_texture/execution/samplers/fs-struct-non-const-index: skip
18spec/arb_bindless_texture/execution/samplers/sampler-in-struct: skip
19spec/arb_bindless_texture/execution/samplers/sampler-vertex-attrib-input-output: skip
20spec/arb_bindless_texture/execution/samplers/sampler-vertex-uniform-input-output: skip
21spec/arb_bindless_texture/execution/samplers/ubo-named-block: skip
22spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image: skip
23spec/arb_bindless_texture/linker/global_bindless_image_and_bound_sampler: skip
24spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image: skip
25spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image: skip
26spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler: skip
27spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image: skip
28spec/arb_compute_variable_group_size/execution/basic-local-size: skip
29spec/arb_compute_variable_group_size/execution/fixed-local-size: skip
30spec/arb_compute_variable_group_size/execution/global-invocation-id: skip
31spec/arb_compute_variable_group_size/execution/separate-global-id: skip
32spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip
33spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip
34spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip
35spec/arb_geometry_shader4/execution/2darray-basic: skip
36spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip
37spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip
38spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read-aoa: skip
39spec/arb_geometry_shader4/execution/clip-distance-in-explicitly-sized: skip
40spec/arb_geometry_shader4/execution/clip-distance-in-param: skip
41spec/arb_geometry_shader4/execution/clip-distance-in-param-aoa: skip
42spec/arb_geometry_shader4/execution/clip-distance-in-values: skip
43spec/arb_geometry_shader4/execution/generate-zero-primitives: skip
44spec/arb_geometry_shader4/execution/sanity: skip
45spec/arb_geometry_shader4/execution/texcoord-constant-indices: skip
46spec/arb_geometry_shader4/execution/texcoord-non-constant-indices: skip
47spec/arb_geometry_shader4/linker/2darray-bounds-and-sizes-check: skip
48spec/arb_geometry_shader4/linker/2darray-vertex-index-oob: skip
49spec/arb_geometry_shader4/linker/input-overrun-lines: skip
50spec/arb_geometry_shader4/linker/input-overrun-lines-adjacency: skip
51spec/arb_geometry_shader4/linker/input-overrun-points: skip
52spec/arb_geometry_shader4/linker/input-overrun-triangles: skip
53spec/arb_geometry_shader4/linker/input-overrun-triangles-adjacency: skip
54spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings: skip
55spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-ext-separate-shader-objects: skip
56spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip
57spec/arb_geometry_shader4/linker/varying-mismatch: skip
58spec/arb_geometry_shader4/linker/verticesin-const: skip
59spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
60spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
61spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
62spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
63spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
64spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
65spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
66spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
67spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail
68spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-float: fail
69spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
70spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail
71spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail
72spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail
73spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail
74spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail
75spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail
76spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail
77spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail
78spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail
79spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail
80spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail
81spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: fail
82spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
83spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail
84spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail
85spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail
86spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail
87spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail
88spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail
89spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail
90spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail
91spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail
92spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail
93spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail
94spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-float: fail
95spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
96spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
97spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
98spec/arb_shader_ballot/execution/fs-ballot: skip
99spec/arb_shader_ballot/execution/fs-ballot-if-else: skip
100spec/arb_shader_ballot/execution/fs-builtin-variables: skip
101spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint: skip
102spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-if: skip
103spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-loop: skip
104spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-uniform: skip
105spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip
106spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip
107spec/arb_shader_clock/execution/clock: skip
108spec/arb_shader_clock/execution/clock2x32: skip
109spec/arb_shader_storage_buffer_object/execution/ssbo-atomiccompswap-int: fail
110spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: fail
111spec/ext_demote_to_helper_invocation/execution/demote: skip
112spec/ext_demote_to_helper_invocation/execution/demote_with_derivatives: skip
113spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip
114spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip
115spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip
116spec/ext_shader_framebuffer_fetch/execution/gl/layered-cubemap: skip
117spec/ext_shader_framebuffer_fetch/execution/gles2/mrt: skip
118spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss: skip
119spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-highp: skip
120spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-lowp: skip
121spec/ext_shader_framebuffer_fetch/execution/gles2/simple-ss: skip
122spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ms8: skip
123spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ss: skip
124spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms2: skip
125spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms8: skip
126spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ss: skip
127spec/ext_shader_framebuffer_fetch/execution/gles3/mrt: skip
128spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms16: skip
129spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms2: skip
130spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms8: skip
131spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ss: skip
132spec/ext_shader_framebuffer_fetch/execution/gles3/overwrite: skip
133spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms16: skip
134spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms2: skip
135spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms8: skip
136spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ss: skip
137spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray: skip
138spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: skip
139spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip
140spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip
141spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip
142spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ms8: skip
143spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms8: skip
144spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms16: skip
145spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms8: skip
146spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms16: skip
147spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms8: skip
148spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip
149spec/glsl-1.10/preprocessor/extension-defined-test: skip
150spec/glsl-1.10/preprocessor/extension-if-1: skip
151spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
152spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
153spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
154spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
155spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
156spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
157spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
158spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
159spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail
160spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-float: fail
161spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
162spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail
163spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail
164spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail
165spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail
166spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail
167spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail
168spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail
169spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail
170spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail
171spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail
172spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail
173spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-float: fail
174spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
175spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail
176spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail
177spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail
178spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail
179spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail
180spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail
181spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail
182spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail
183spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail
184spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail
185spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail
186spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-float: fail
187spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
188spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
189spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
190spec/glsl-4.50/execution/ssbo-atomiccompswap-int: fail
191spec/glsl-es-1.00/linker/glsl-mismatched-uniform-precision-unused: fail
192spec/intel_shader_atomic_float_minmax/execution/shared-atomiccompswap-float: skip
193spec/intel_shader_atomic_float_minmax/execution/shared-atomicexchange-float: skip
194spec/intel_shader_atomic_float_minmax/execution/shared-atomicmax-float: skip
195spec/intel_shader_atomic_float_minmax/execution/shared-atomicmin-float: skip
196spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float: skip
197spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-nan: skip
198spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-negative-zero: skip
199spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicexchange-float: skip
200spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float: skip
201spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float-nan: skip
202spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float: skip
203spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float-nan: skip
204spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int: skip
205spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int64: skip
206spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint: skip
207spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint64: skip
208spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int: skip
209spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int64: skip
210spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint: skip
211spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint64: skip
212spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int: skip
213spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int64: skip
214spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint: skip
215spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint64: skip
216spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int: skip
217spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int64: skip
218spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint: skip
219spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint64: skip
220spec/intel_shader_integer_functions2/execution/built-in-functions/fs-countleadingzeros-uint: skip
221spec/intel_shader_integer_functions2/execution/built-in-functions/fs-counttrailingzeros-uint: skip
222spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-int: skip
223spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-uint: skip
224spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int: skip
225spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int64: skip
226spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint: skip
227spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint64: skip
228spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int: skip
229spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int64: skip
230spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint: skip
231spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint64: skip
232spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int: skip
233spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int64: skip
234spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint: skip
235spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint64: skip
236spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int: skip
237spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int64: skip
238spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint: skip
239spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint64: skip
240spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int: skip
241spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int64: skip
242spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint: skip
243spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint64: skip
244spec/intel_shader_integer_functions2/execution/built-in-functions/vs-countleadingzeros-uint: skip
245spec/intel_shader_integer_functions2/execution/built-in-functions/vs-counttrailingzeros-uint: skip
246spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-int: skip
247spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-uint: skip
248spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int: skip
249spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int64: skip
250spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint: skip
251spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint64: skip
252spec/nv_compute_shader_derivatives/execution/derivatives-coarse-linear: skip
253spec/nv_compute_shader_derivatives/execution/derivatives-coarse-quads: skip
254spec/nv_compute_shader_derivatives/execution/derivatives-fine-linear: skip
255spec/nv_compute_shader_derivatives/execution/derivatives-fine-quads: skip
256spec/nv_compute_shader_derivatives/execution/derivatives-none: skip
257spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-linear: skip
258spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-none: skip
259spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-quads: skip
260spec/nv_compute_shader_derivatives/linker/fail_linear_size: skip
261spec/nv_compute_shader_derivatives/linker/fail_quads_x: skip
262spec/nv_compute_shader_derivatives/linker/fail_quads_y: skip
263spec/nv_compute_shader_derivatives/linker/fail_two_arrangements: skip
264spec/nv_fill_rectangle/execution/gs-lines-ignore-fill-rect: skip
265spec/nv_fill_rectangle/execution/gs-points-ignore-fill-rect: skip
266spec/nv_fill_rectangle/execution/gs-tris-with-fill-rect: skip
267spec/nv_fill_rectangle/execution/lines-ignore-fill-rect: skip
268spec/nv_fill_rectangle/execution/points-ignore-fill-rect: skip
269spec/nv_fill_rectangle/execution/tes-isolines-ignore-fill-rect: skip
270spec/nv_fill_rectangle/execution/tes-tris-in-point-mode-ignore-fill-rect: skip
271spec/nv_fill_rectangle/execution/tes-tris-with-fill-rect: skip
272spec/nv_fill_rectangle/execution/tris-with-fill-rect: skip
273spec/nv_shader_atomic_float/execution/shared-atomicadd-float: skip
274spec/nv_shader_atomic_float/execution/shared-atomicexchange-float: skip
275spec/nv_shader_atomic_float/execution/ssbo-atomicadd-float: skip
276spec/nv_shader_atomic_float/execution/ssbo-atomicexchange-float: skip
277spec/nv_shader_atomic_int64/execution/shared-atomicadd-int: skip
278spec/nv_shader_atomic_int64/execution/shared-atomicand-int: skip
279spec/nv_shader_atomic_int64/execution/shared-atomicand-uint: skip
280spec/nv_shader_atomic_int64/execution/shared-atomiccompswap-int: skip
281spec/nv_shader_atomic_int64/execution/shared-atomicexchange-int: skip
282spec/nv_shader_atomic_int64/execution/shared-atomicmax-int: skip
283spec/nv_shader_atomic_int64/execution/shared-atomicmax-uint: skip
284spec/nv_shader_atomic_int64/execution/shared-atomicmin-int: skip
285spec/nv_shader_atomic_int64/execution/shared-atomicmin-uint: skip
286spec/nv_shader_atomic_int64/execution/shared-atomicor-int: skip
287spec/nv_shader_atomic_int64/execution/shared-atomicor-uint: skip
288spec/nv_shader_atomic_int64/execution/shared-atomicxor-int: skip
289spec/nv_shader_atomic_int64/execution/shared-atomicxor-uint: skip
290spec/nv_shader_atomic_int64/execution/ssbo-atomicadd-int: skip
291spec/nv_shader_atomic_int64/execution/ssbo-atomicand-int: skip
292spec/nv_shader_atomic_int64/execution/ssbo-atomicand-uint: skip
293spec/nv_shader_atomic_int64/execution/ssbo-atomiccompswap-int: skip
294spec/nv_shader_atomic_int64/execution/ssbo-atomicexchange-int: skip
295spec/nv_shader_atomic_int64/execution/ssbo-atomicmax-int: skip
296spec/nv_shader_atomic_int64/execution/ssbo-atomicmax-uint: skip
297spec/nv_shader_atomic_int64/execution/ssbo-atomicmin-int: skip
298spec/nv_shader_atomic_int64/execution/ssbo-atomicmin-uint: skip
299spec/nv_shader_atomic_int64/execution/ssbo-atomicor-int: skip
300spec/nv_shader_atomic_int64/execution/ssbo-atomicor-uint: skip
301spec/nv_shader_atomic_int64/execution/ssbo-atomicxor-int: skip
302spec/nv_shader_atomic_int64/execution/ssbo-atomicxor-uint: skip
303spec/nv_viewport_array2/execution/viewport_broadcast: skip
304spec/nv_viewport_array2/execution/viewport_non_relative_broadcast: skip
305spec/nv_viewport_array2/execution/viewport_relative_broadcast: skip
306spec/nv_viewport_array2/linker/mismatched_viewport_relative: skip
307spec/nv_viewport_swizzle/viewport_swizzle: skip
308