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Searched refs:glsl_compiler_options (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_compiler.c159 compiler->glsl_compiler_options[i].MaxUnrollIterations = 0; in brw_compiler_create()
160 compiler->glsl_compiler_options[i].MaxIfDepth = in brw_compiler_create()
164 compiler->glsl_compiler_options[i].EmitNoIndirectInput = false; in brw_compiler_create()
165 compiler->glsl_compiler_options[i].EmitNoIndirectOutput = false; in brw_compiler_create()
166 compiler->glsl_compiler_options[i].EmitNoIndirectUniform = false; in brw_compiler_create()
167 compiler->glsl_compiler_options[i].EmitNoIndirectTemp = false; in brw_compiler_create()
170 compiler->glsl_compiler_options[i].OptimizeForAOS = !is_scalar; in brw_compiler_create()
204 compiler->glsl_compiler_options[i].NirOptions = nir_options; in brw_compiler_create()
206 compiler->glsl_compiler_options[i].ClampBlockIndicesToArrayBounds = true; in brw_compiler_create()
Dbrw_nir_lower_shader_calls.c257 compiler->glsl_compiler_options[MESA_SHADER_CALLABLE].NirOptions; in brw_nir_create_trivial_return_shader()
Dbrw_nir_rt.c420 compiler->glsl_compiler_options[MESA_SHADER_COMPUTE].NirOptions; in brw_nir_create_raygen_trampoline()
Dbrw_compiler.h77 struct gl_shader_compiler_options glsl_compiler_options[MESA_ALL_SHADER_STAGES]; member
/third_party/mesa3d/src/intel/blorp/
Dblorp.c219 compiler->glsl_compiler_options[MESA_SHADER_FRAGMENT].NirOptions; in blorp_compile_fs()
265 compiler->glsl_compiler_options[MESA_SHADER_VERTEX].NirOptions; in blorp_compile_vs()
301 compiler->glsl_compiler_options[MESA_SHADER_COMPUTE].NirOptions; in blorp_compile_cs()
/third_party/mesa3d/src/gallium/drivers/iris/
Diris_screen.c641 return screen->compiler->glsl_compiler_options[stage].NirOptions; in iris_get_compiler_options()
Diris_program.c1489 compiler->glsl_compiler_options[MESA_SHADER_TESS_CTRL].NirOptions; in iris_compile_tcs()
2474 screen->compiler->glsl_compiler_options[MESA_SHADER_COMPUTE].NirOptions; in iris_create_compute_state()
/third_party/mesa3d/src/gallium/drivers/crocus/
Dcrocus_screen.c655 return screen->compiler->glsl_compiler_options[stage].NirOptions; in crocus_get_compiler_options()
Dcrocus_program.c1399 compiler->glsl_compiler_options[MESA_SHADER_TESS_CTRL].NirOptions; in crocus_compile_tcs()
/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline.c96 compiler->glsl_compiler_options[stage].NirOptions; in anv_shader_compile_to_nir()
752 compiler->glsl_compiler_options[stage->stage].NirOptions; in anv_pipeline_stage_get_nir()
1679 if (prev_stage && compiler->glsl_compiler_options[s].NirOptions->unify_interfaces) { in anv_pipeline_compile_graphics()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_screen.c2803 …screen->compiler->glsl_compiler_options[MESA_SHADER_VERTEX].PositionAlwaysInvariant = driQueryOpti… in brw_init_screen()
2804 …screen->compiler->glsl_compiler_options[MESA_SHADER_TESS_EVAL].PositionAlwaysPrecise = driQueryOpt… in brw_init_screen()
Dbrw_context.c792 brw->screen->compiler->glsl_compiler_options[i]; in brw_initialize_context_constants()