/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_types.cpp | 55 static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = { 56 glsl_struct_field(glsl_type::float_type, GLSL_PRECISION_HIGH, "near"), 57 glsl_struct_field(glsl_type::float_type, GLSL_PRECISION_HIGH, "far"), 58 glsl_struct_field(glsl_type::float_type, GLSL_PRECISION_HIGH, "diff"), 61 static const struct glsl_struct_field gl_PointParameters_fields[] = { 62 glsl_struct_field(glsl_type::float_type, "size"), 63 glsl_struct_field(glsl_type::float_type, "sizeMin"), 64 glsl_struct_field(glsl_type::float_type, "sizeMax"), 65 glsl_struct_field(glsl_type::float_type, "fadeThresholdSize"), 66 glsl_struct_field(glsl_type::float_type, "distanceConstantAttenuation"), [all …]
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D | lower_buffer_access.h | 61 const glsl_struct_field **struct_field,
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D | lower_buffer_access.cpp | 70 const struct glsl_struct_field *field = in emit_access() 279 const glsl_struct_field **struct_field, in setup_buffer_access()
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D | linker.h | 215 const glsl_struct_field *named_ifc_member);
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D | link_uniforms.cpp | 129 get_array_size(struct gl_uniform_storage *uni, const glsl_struct_field *field, in get_array_size() 154 const glsl_struct_field *field, char *interface_name, in get_array_stride() 242 const glsl_struct_field *field = &iface->fields.structure[i]; in calculate_array_size_and_stride() 314 const glsl_struct_field *ifc_member = var->data.from_named_ifc_block ? in process() 334 const glsl_struct_field *named_ifc_member) in recursion()
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D | gl_nir_linker.c | 240 const struct glsl_struct_field *field = in add_shader_variable()
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D | linker.cpp | 1681 glsl_struct_field *fields = new glsl_struct_field[num_fields]; in resize_interface_members() 1713 glsl_struct_field *fields = new glsl_struct_field[num_fields]; in fixup_unnamed_interface_type() 3859 const struct glsl_struct_field *field = &type->fields.structure[i]; in add_shader_variable()
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D | builtin_variables.cpp | 367 glsl_struct_field fields[14]; 1620 const glsl_struct_field *fields = per_vertex_out_type->fields.structure; in generate_varyings()
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/third_party/mesa3d/src/compiler/glsl/tests/ |
D | general_ir_test.cpp | 51 static const glsl_struct_field f[] = { in TEST_F() 52 glsl_struct_field(glsl_type::vec(4), "v") in TEST_F() 79 static const glsl_struct_field f[] = { in TEST_F() 80 glsl_struct_field(glsl_type::vec(4), "v") in TEST_F()
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D | varyings_test.cpp | 91 static const glsl_struct_field f[] = { in SetUp() 92 glsl_struct_field(glsl_type::vec(4), "v") in SetUp()
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D | array_refcount_test.cpp | 484 const glsl_struct_field fields[] = { in TEST_F() 485 glsl_struct_field(array_3_of_int, "i"), in TEST_F()
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D | builtin_variable_test.cpp | 335 const glsl_struct_field *const input = in TEST_F()
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/third_party/mesa3d/src/compiler/ |
D | glsl_types.h | 369 struct glsl_struct_field *structure; /**< List of struct fields. */ 475 static const glsl_type *get_struct_instance(const glsl_struct_field *fields, 484 static const glsl_type *get_interface_instance(const glsl_struct_field *fields, 1293 glsl_type(const glsl_struct_field *fields, unsigned num_fields, 1298 glsl_type(const glsl_struct_field *fields, unsigned num_fields, 1362 struct glsl_struct_field { struct 1468 glsl_struct_field(const struct glsl_type *_type, in glsl_struct_field() argument 1477 glsl_struct_field(const struct glsl_type *_type, const char *_name) in glsl_struct_field() argument 1484 glsl_struct_field() in glsl_struct_field() function
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D | glsl_types.cpp | 106 glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, in glsl_type() 129 glsl_struct_field, length); in glsl_type() 138 glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields, in glsl_type() 157 glsl_struct_field, length); in glsl_type() 447 glsl_struct_field *bare_fields = new glsl_struct_field[this->length]; in get_bare_type() 1338 glsl_type::get_struct_instance(const glsl_struct_field *fields, in get_struct_instance() 1377 glsl_type::get_interface_instance(const glsl_struct_field *fields, in get_interface_instance() 2163 glsl_struct_field *fields = new glsl_struct_field[this->length]; in get_explicit_std140_type() 2521 glsl_struct_field *fields = new glsl_struct_field[this->length]; in get_explicit_std430_type() 2632 struct glsl_struct_field *fields = (struct glsl_struct_field *) in get_explicit_type_for_size_align() [all …]
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D | nir_types.h | 52 const struct glsl_struct_field * 201 const struct glsl_type *glsl_struct_type(const struct glsl_struct_field *fields, 204 const struct glsl_type *glsl_interface_type(const struct glsl_struct_field *fields,
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D | nir_types.cpp | 87 const struct glsl_struct_field * 602 glsl_struct_type(const glsl_struct_field *fields, in glsl_struct_type() 610 glsl_interface_type(const glsl_struct_field *fields, in glsl_interface_type()
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/third_party/mesa3d/docs/relnotes/ |
D | 17.2.1.rst | 132 - glsl: fix glsl_struct_field size calculations for shader cache 154 - glsl: stop adding pointers from glsl_struct_field to the cache
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_compiler.c | 46 struct glsl_struct_field *fields = rzalloc_array(nir, struct glsl_struct_field, 2); in create_vs_pushconst() 63 struct glsl_struct_field *fields = rzalloc_size(nir, 1 * sizeof(struct glsl_struct_field)); in create_cs_pushconst() 1011 struct glsl_struct_field *fields = rzalloc_array(shader, struct glsl_struct_field, 2); in unbreak_bos() 1607 struct glsl_struct_field *fields = rzalloc_array(nir, struct glsl_struct_field, 3); in zink_shader_tcs_create()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_uniforms_to_ubo.c | 156 struct glsl_struct_field field = { in nir_lower_uniforms_to_ubo()
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D | nir_opt_memcpy.c | 79 const struct glsl_struct_field *field = in type_is_tightly_packed()
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D | nir_lower_atomics_to_ssbo.c | 224 struct glsl_struct_field field = { in nir_lower_atomics_to_ssbo()
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/third_party/mesa3d/src/compiler/nir/tests/ |
D | load_store_vectorizer_tests.cpp | 1311 glsl_struct_field fields[2] = {glsl_struct_field(glsl_uint_type(), "field0"), in TEST_F() 1312 … glsl_struct_field(glsl_array_type(glsl_uint_type(), 4, 0), "field1")}; in TEST_F() 1472 glsl_struct_field fields[2] = {glsl_struct_field(glsl_bool_type(), "field0"), in TEST_F() 1473 … glsl_struct_field(glsl_array_type(glsl_uint_type(), 4, 0), "field1")}; in TEST_F() 1766 …glsl_struct_field fields[2] = {glsl_struct_field(glsl_array_type(glsl_uint_type(), 4, 0), "field0"… in TEST_F() 1767 … glsl_struct_field(glsl_array_type(glsl_uint_type(), 4, 0), "field1")}; in TEST_F()
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/third_party/mesa3d/src/microsoft/spirv_to_dxil/ |
D | spirv_to_dxil.c | 56 const struct glsl_struct_field field = {array_type, "arr"}; in add_runtime_data_var()
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/third_party/mesa3d/src/compiler/spirv/ |
D | vtn_opencl.c | 798 struct glsl_struct_field *fields = in handle_printf() 799 rzalloc_array(b, struct glsl_struct_field, num_srcs - 1); in handle_printf()
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/third_party/mesa3d/src/microsoft/clc/ |
D | clc_compiler.c | 415 const struct glsl_struct_field field = { array_type, "arr" }; in add_kernel_inputs_var() 434 const struct glsl_struct_field field = { array_type, "arr" }; in add_work_properties_var()
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