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1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "spirv_to_dxil.h"
25 #include "nir_to_dxil.h"
26 #include "dxil_nir.h"
27 #include "shader_enums.h"
28 #include "spirv/nir_spirv.h"
29 #include "util/blob.h"
30 
31 #include "git_sha1.h"
32 #include "vulkan/vulkan.h"
33 
34 static void
shared_var_info(const struct glsl_type * type,unsigned * size,unsigned * align)35 shared_var_info(const struct glsl_type* type, unsigned* size, unsigned* align)
36 {
37    assert(glsl_type_is_vector_or_scalar(type));
38 
39    uint32_t comp_size = glsl_type_is_boolean(type) ? 4 : glsl_get_bit_size(type) / 8;
40    unsigned length = glsl_get_vector_elements(type);
41    *size = comp_size * length;
42    *align = comp_size;
43 }
44 
45 static nir_variable *
add_runtime_data_var(nir_shader * nir,unsigned desc_set,unsigned binding)46 add_runtime_data_var(nir_shader *nir, unsigned desc_set, unsigned binding)
47 {
48    unsigned runtime_data_size =
49       nir->info.stage == MESA_SHADER_COMPUTE
50          ? sizeof(struct dxil_spirv_compute_runtime_data)
51          : sizeof(struct dxil_spirv_vertex_runtime_data);
52 
53    const struct glsl_type *array_type =
54       glsl_array_type(glsl_uint_type(), runtime_data_size / sizeof(unsigned),
55                       sizeof(unsigned));
56    const struct glsl_struct_field field = {array_type, "arr"};
57    nir_variable *var = nir_variable_create(
58       nir, nir_var_mem_ubo,
59       glsl_struct_type(&field, 1, "runtime_data", false), "runtime_data");
60    var->data.descriptor_set = desc_set;
61    // Check that desc_set fits on descriptor_set
62    assert(var->data.descriptor_set == desc_set);
63    var->data.binding = binding;
64    var->data.how_declared = nir_var_hidden;
65    return var;
66 }
67 
68 struct lower_system_values_data {
69    nir_address_format ubo_format;
70    unsigned desc_set;
71    unsigned binding;
72 };
73 
74 static bool
lower_shader_system_values(struct nir_builder * builder,nir_instr * instr,void * cb_data)75 lower_shader_system_values(struct nir_builder *builder, nir_instr *instr,
76                            void *cb_data)
77 {
78    if (instr->type != nir_instr_type_intrinsic) {
79       return false;
80    }
81 
82    nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
83 
84    /* All the intrinsics we care about are loads */
85    if (!nir_intrinsic_infos[intrin->intrinsic].has_dest)
86       return false;
87 
88    assert(intrin->dest.is_ssa);
89 
90    int offset = 0;
91    switch (intrin->intrinsic) {
92    case nir_intrinsic_load_num_workgroups:
93       offset =
94          offsetof(struct dxil_spirv_compute_runtime_data, group_count_x);
95       break;
96    case nir_intrinsic_load_first_vertex:
97       offset = offsetof(struct dxil_spirv_vertex_runtime_data, first_vertex);
98       break;
99    case nir_intrinsic_load_is_indexed_draw:
100       offset =
101          offsetof(struct dxil_spirv_vertex_runtime_data, is_indexed_draw);
102       break;
103    case nir_intrinsic_load_base_instance:
104       offset = offsetof(struct dxil_spirv_vertex_runtime_data, base_instance);
105       break;
106    default:
107       return false;
108    }
109 
110    struct lower_system_values_data *data =
111       (struct lower_system_values_data *)cb_data;
112 
113    builder->cursor = nir_after_instr(instr);
114    nir_address_format ubo_format = data->ubo_format;
115 
116    nir_ssa_def *index = nir_vulkan_resource_index(
117       builder, nir_address_format_num_components(ubo_format),
118       nir_address_format_bit_size(ubo_format),
119       nir_imm_int(builder, 0),
120       .desc_set = data->desc_set, .binding = data->binding,
121       .desc_type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
122 
123    nir_ssa_def *load_desc = nir_load_vulkan_descriptor(
124       builder, nir_address_format_num_components(ubo_format),
125       nir_address_format_bit_size(ubo_format),
126       index, .desc_type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
127 
128    nir_ssa_def *load_data = build_load_ubo_dxil(
129       builder, nir_channel(builder, load_desc, 0),
130       nir_imm_int(builder, offset),
131       nir_dest_num_components(intrin->dest), nir_dest_bit_size(intrin->dest));
132 
133    nir_ssa_def_rewrite_uses(&intrin->dest.ssa, load_data);
134    nir_instr_remove(instr);
135    return true;
136 }
137 
138 static bool
dxil_spirv_nir_lower_shader_system_values(nir_shader * shader,nir_address_format ubo_format,unsigned desc_set,unsigned binding)139 dxil_spirv_nir_lower_shader_system_values(nir_shader *shader,
140                                           nir_address_format ubo_format,
141                                           unsigned desc_set, unsigned binding)
142 {
143    struct lower_system_values_data data = {
144       .ubo_format = ubo_format,
145       .desc_set = desc_set,
146       .binding = binding,
147    };
148    return nir_shader_instructions_pass(shader, lower_shader_system_values,
149                                        nir_metadata_block_index |
150                                           nir_metadata_dominance |
151                                           nir_metadata_loop_analysis,
152                                        &data);
153 }
154 
155 bool
spirv_to_dxil(const uint32_t * words,size_t word_count,struct dxil_spirv_specialization * specializations,unsigned int num_specializations,dxil_spirv_shader_stage stage,const char * entry_point_name,const struct dxil_spirv_runtime_conf * conf,struct dxil_spirv_object * out_dxil)156 spirv_to_dxil(const uint32_t *words, size_t word_count,
157               struct dxil_spirv_specialization *specializations,
158               unsigned int num_specializations, dxil_spirv_shader_stage stage,
159               const char *entry_point_name,
160               const struct dxil_spirv_runtime_conf *conf,
161               struct dxil_spirv_object *out_dxil)
162 {
163    if (stage == MESA_SHADER_NONE || stage == MESA_SHADER_KERNEL)
164       return false;
165 
166    struct spirv_to_nir_options spirv_opts = {
167       .ubo_addr_format = nir_address_format_32bit_index_offset,
168       .ssbo_addr_format = nir_address_format_32bit_index_offset,
169       .shared_addr_format = nir_address_format_32bit_offset_as_64bit,
170 
171       // use_deref_buffer_array_length + nir_lower_explicit_io force
172       //  get_ssbo_size to take in the return from load_vulkan_descriptor
173       //  instead of vulkan_resource_index. This makes it much easier to
174       //  get the DXIL handle for the SSBO.
175       .use_deref_buffer_array_length = true
176    };
177 
178    glsl_type_singleton_init_or_ref();
179 
180    struct nir_shader_compiler_options nir_options = *dxil_get_nir_compiler_options();
181    // We will manually handle base_vertex when vertex_id and instance_id have
182    // have been already converted to zero-base.
183    nir_options.lower_base_vertex = !conf->zero_based_vertex_instance_id;
184 
185    nir_shader *nir = spirv_to_nir(
186       words, word_count, (struct nir_spirv_specialization *)specializations,
187       num_specializations, (gl_shader_stage)stage, entry_point_name,
188       &spirv_opts, &nir_options);
189    if (!nir) {
190       glsl_type_singleton_decref();
191       return false;
192    }
193 
194    nir_validate_shader(nir,
195                        "Validate before feeding NIR to the DXIL compiler");
196 
197    const struct nir_lower_sysvals_to_varyings_options sysvals_to_varyings = {
198       .frag_coord = true,
199       .point_coord = true,
200    };
201    NIR_PASS_V(nir, nir_lower_sysvals_to_varyings, &sysvals_to_varyings);
202 
203    NIR_PASS_V(nir, nir_lower_system_values);
204 
205    if (conf->zero_based_vertex_instance_id) {
206       // vertex_id and instance_id should have already been transformed to
207       // base zero before spirv_to_dxil was called. Therefore, we can zero out
208       // base/firstVertex/Instance.
209       gl_system_value system_values[] = {SYSTEM_VALUE_FIRST_VERTEX,
210                                          SYSTEM_VALUE_BASE_VERTEX,
211                                          SYSTEM_VALUE_BASE_INSTANCE};
212       NIR_PASS_V(nir, dxil_nir_lower_system_values_to_zero, system_values,
213                  ARRAY_SIZE(system_values));
214    }
215 
216    bool requires_runtime_data = false;
217    NIR_PASS(requires_runtime_data, nir,
218             dxil_spirv_nir_lower_shader_system_values,
219             spirv_opts.ubo_addr_format,
220             conf->runtime_data_cbv.register_space,
221             conf->runtime_data_cbv.base_shader_register);
222    if (requires_runtime_data) {
223       add_runtime_data_var(nir, conf->runtime_data_cbv.register_space,
224                            conf->runtime_data_cbv.base_shader_register);
225    }
226 
227    NIR_PASS_V(nir, nir_split_per_member_structs);
228 
229    NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_ubo | nir_var_mem_ssbo,
230               nir_address_format_32bit_index_offset);
231 
232    if (!nir->info.shared_memory_explicit_layout) {
233       NIR_PASS_V(nir, nir_lower_vars_to_explicit_types, nir_var_mem_shared,
234                  shared_var_info);
235    }
236    NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_shared,
237       nir_address_format_32bit_offset_as_64bit);
238 
239    nir_variable_mode nir_var_function_temp =
240       nir_var_shader_in | nir_var_shader_out;
241    NIR_PASS_V(nir, nir_lower_variable_initializers,
242               nir_var_function_temp);
243    NIR_PASS_V(nir, nir_opt_deref);
244    NIR_PASS_V(nir, nir_lower_returns);
245    NIR_PASS_V(nir, nir_inline_functions);
246    NIR_PASS_V(nir, nir_lower_variable_initializers,
247               ~nir_var_function_temp);
248 
249    // Pick off the single entrypoint that we want.
250    nir_function *entrypoint;
251    foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
252       if (func->is_entrypoint)
253          entrypoint = func;
254       else
255          exec_node_remove(&func->node);
256    }
257    assert(exec_list_length(&nir->functions) == 1);
258 
259    NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
260    NIR_PASS_V(nir, nir_lower_io_to_temporaries, entrypoint->impl, true, true);
261    NIR_PASS_V(nir, nir_lower_global_vars_to_local);
262    NIR_PASS_V(nir, nir_split_var_copies);
263    NIR_PASS_V(nir, nir_lower_var_copies);
264    NIR_PASS_V(nir, nir_lower_io_arrays_to_elements_no_indirects, false);
265 
266    NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL);
267    NIR_PASS_V(nir, nir_opt_dce);
268    NIR_PASS_V(nir, dxil_nir_lower_double_math);
269 
270    {
271       bool progress;
272       do
273       {
274          progress = false;
275          NIR_PASS(progress, nir, nir_copy_prop);
276          NIR_PASS(progress, nir, nir_opt_copy_prop_vars);
277          NIR_PASS(progress, nir, nir_opt_deref);
278          NIR_PASS(progress, nir, nir_opt_dce);
279          NIR_PASS(progress, nir, nir_opt_undef);
280          NIR_PASS(progress, nir, nir_opt_constant_folding);
281          NIR_PASS(progress, nir, nir_opt_cse);
282          if (nir_opt_trivial_continues(nir)) {
283             progress = true;
284             NIR_PASS(progress, nir, nir_copy_prop);
285             NIR_PASS(progress, nir, nir_opt_dce);
286          }
287          NIR_PASS(progress, nir, nir_lower_vars_to_ssa);
288          NIR_PASS(progress, nir, nir_opt_algebraic);
289       } while (progress);
290    }
291 
292    NIR_PASS_V(nir, nir_lower_readonly_images_to_tex, true);
293    nir_lower_tex_options lower_tex_options = {0};
294    NIR_PASS_V(nir, nir_lower_tex, &lower_tex_options);
295 
296    NIR_PASS_V(nir, dxil_nir_split_clip_cull_distance);
297    NIR_PASS_V(nir, dxil_nir_lower_loads_stores_to_dxil);
298    NIR_PASS_V(nir, dxil_nir_create_bare_samplers);
299    NIR_PASS_V(nir, dxil_nir_lower_bool_input);
300 
301    nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
302 
303    nir->info.inputs_read =
304       dxil_reassign_driver_locations(nir, nir_var_shader_in, 0);
305 
306    if (stage != MESA_SHADER_FRAGMENT) {
307       nir->info.outputs_written =
308          dxil_reassign_driver_locations(nir, nir_var_shader_out, 0);
309    } else {
310       dxil_sort_ps_outputs(nir);
311    }
312 
313    struct nir_to_dxil_options opts = {.vulkan_environment = true};
314 
315    struct blob dxil_blob;
316    if (!nir_to_dxil(nir, &opts, &dxil_blob)) {
317       if (dxil_blob.allocated)
318          blob_finish(&dxil_blob);
319       glsl_type_singleton_decref();
320       return false;
321    }
322 
323    out_dxil->metadata.requires_runtime_data = requires_runtime_data;
324    blob_finish_get_buffer(&dxil_blob, &out_dxil->binary.buffer,
325                           &out_dxil->binary.size);
326 
327    glsl_type_singleton_decref();
328    return true;
329 }
330 
331 void
spirv_to_dxil_free(struct dxil_spirv_object * dxil)332 spirv_to_dxil_free(struct dxil_spirv_object *dxil)
333 {
334    free(dxil->binary.buffer);
335 }
336 
337 uint64_t
spirv_to_dxil_get_version()338 spirv_to_dxil_get_version()
339 {
340    const char sha1[] = MESA_GIT_SHA1;
341    const char* dash = strchr(sha1, '-');
342    if (dash) {
343       return strtoull(dash + 1, NULL, 16);
344    }
345    return 0;
346 }
347