/third_party/mesa3d/docs/relnotes/ |
D | 17.3.8.rst | 36 - [BSW/HD400] Aztec Ruins GL version GPU hangs 38 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache 43 - [regression][hang] Trine1EE hangs GPU after loading screen on
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D | 18.2.1.rst | 34 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL 51 - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs 179 - radv: fix GPU hangs with 32-bit indirect descriptors
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D | 20.1.10.rst | 38 - \[hsw][bisected][regression\] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests 39 - TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests
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D | 10.0.3.rst | 42 OpenCL hangs graphics on CAYMAN 95 - i965/gen6/blorp: Emit more flushes to workaround hangs
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D | 20.2.1.rst | 38 - [hsw][bisected][regression] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests 39 - TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests
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D | 18.0.0.rst | 189 - Portal 2 game hangs at startup with latest mesa dev 205 - [sklgt4e] GPU hangs in Car_Chase 275 - [BSW/HD400] Aztec Ruins GL version GPU hangs 292 - [skl CCS] Oxenfree (unity engine game) hangs GPU 340 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
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D | 10.3.4.rst | 39 si_dma_copy_tile causes GPU hangs
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D | 19.1.5.rst | 48 - radv: Avoid binning RAVEN hangs.
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D | 9.1.3.rst | 124 - i965: Fix SNB GPU hangs when a blorp batch is the first thing to 126 - i965: Fix hangs on HSW since the gen6 blorp fix.
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D | 19.0.3.rst | 32 - [CIK] [regression] All opencl apps hangs indefinitely in
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D | 8.0.5.rst | 239 - i965/Gen6: Work around GPU hangs due to misaligned depth coordinate 241 - i965/Gen7: Work around GPU hangs due to misaligned depth coordinate
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/third_party/mesa3d/src/amd/ci/ |
D | radv-hawaii-aco-skips.txt | 1 # This subset of CTS randomly hangs but it's fine when using only one thread.
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D | radv-bonaire-aco-skips.txt | 1 # This subset of CTS randomly hangs but it's fine when using only one thread.
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/third_party/lwip/test/fuzz/ |
D | output_to_pcap.sh | 19 for i in `ls $1/hangs/id*`
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/third_party/skia/third_party/externals/microhttpd/src/testzzuf/ |
D | README | 12 code crashes or hangs indefinitely.
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/third_party/boost/libs/typeof/test/ |
D | Jamfile.v2 | 15 # # Tru64/CXX6.5 hangs on most tests, so just turn it off completely.
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/third_party/mesa3d/src/freedreno/ci/ |
D | deqp-freedreno-a307.toml | 25 # Not doing GLES3 because of a lot of GPU hangs.
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | CaymanInstructions.td | 142 // This is not really necessary, but there were some GPU hangs that appeared 174 // that holds its buffer address to avoid potential hangs. We can't use
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/third_party/mesa3d/src/broadcom/ci/ |
D | vc4-rpi3-skips.txt | 17 # contents and may cause infinite loops, leading to GPU hangs. The
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/deqp_support/ |
D | deqp_khr_gles2_test_expectations.txt | 29 // fails on Nexus5X with GLES backend (hangs)
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/third_party/iptables/extensions/ |
D | libxt_TCPMSS.man | 19 ssh works fine, but scp hangs after initial handshaking.
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/third_party/libwebsockets/ |
D | bug_report.md | 27 …"hangs" --> this word is a red flag you didn't try to debug the issue much... exactly what does it…
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/third_party/libdrm/tests/amdgpu/ |
D | basic_tests.c | 2413 uint32_t expired, hang_state, hangs; in amdgpu_memcpy_dispatch_test() local 2534 r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); in amdgpu_memcpy_dispatch_test() 2626 uint32_t hang_state, hangs, expired; in amdgpu_memcpy_dispatch_hang_slow_test() local 2738 r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); in amdgpu_memcpy_dispatch_hang_slow_test() 3309 uint32_t hang_state, hangs; in amdgpu_memcpy_draw() local 3412 r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); in amdgpu_memcpy_draw() 3513 uint32_t hang_state, hangs, expired; in amdgpu_memcpy_draw_hang_slow_test() local 3629 r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); in amdgpu_memcpy_draw_hang_slow_test() 3660 uint32_t hang_state, hangs; in amdgpu_gpu_reset_test() local 3675 r = amdgpu_cs_query_reset_state(context_handle, &hang_state, &hangs); in amdgpu_gpu_reset_test()
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/third_party/boost/libs/thread/doc/ |
D | changes.qbk | 110 * [@http://svn.boost.org/trac/boost/ticket/6787 #6787] boost::thread::sleep() hangs if system time … 186 * [@http://svn.boost.org/trac/boost/ticket/8600 #8600] wait_for_any hangs, if called with multiple … 209 * [@http://svn.boost.org/trac/boost/ticket/8600 #8600] wait_for_any hangs, if called with multiple … 230 * [@http://svn.boost.org/trac/boost/ticket/6787 #6787] boost::thread::sleep() hangs if system time … 270 * [@http://svn.boost.org/trac/boost/ticket/8600 #8600] wait_for_any hangs, if called with multiple … 302 * [@http://svn.boost.org/trac/boost/ticket/6787 #6787] boost::thread::sleep() hangs if system time … 327 * [@http://svn.boost.org/trac/boost/ticket/8600 #8600] wait_for_any hangs, if called with multiple … 356 * [@http://svn.boost.org/trac/boost/ticket/6787 #6787] boost::thread::sleep() hangs if system time … 362 * [@http://svn.boost.org/trac/boost/ticket/9558 #9558] future continuations unit test hangs in get(… 368 * [@http://svn.boost.org/trac/boost/ticket/10297 #10297] Boost.Thread 1.56 rc1 hangs when built wit… [all …]
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/third_party/libdrm/amdgpu/ |
D | amdgpu_cs.c | 171 uint32_t *state, uint32_t *hangs) in amdgpu_cs_query_reset_state() argument 186 *hangs = args.out.state.hangs; in amdgpu_cs_query_reset_state()
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