1Mesa 18.0.0 Release Notes / March 27 2018 2========================================= 3 4Mesa 18.0.0 is a new development release. People who are concerned with 5stability and reliability should stick with a previous release or wait 6for Mesa 18.0.1. 7 8Mesa 18.0.0 implements the OpenGL 4.5 API, but the version reported by 9glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11used. Some drivers don't support all the features required in OpenGL 124.5. OpenGL 4.5 is **only** available if requested at context creation 13because compatibility contexts are not supported. 14 15SHA256 checksums 16---------------- 17 18:: 19 20 93c2d3504b2871ac2146603fb1270f341d36a39695e2950a469c5eac74f98457 mesa-18.0.0.tar.gz 21 694e5c3d37717d23258c1f88bc134223c5d1aac70518d2f9134d6df3ee791eea mesa-18.0.0.tar.xz 22 23New features 24------------ 25 26Note: some of the new features are only available with certain drivers. 27 28- Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE 29 environment variable is set to "0" or "false" 30- GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on 31 r600/evergreen+ 32- GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on 33 r600/evergreen+ 34- GL_ARB_shader_storage_buffer_object on r600/evergreen+ 35- GL_ARB_compute_shader on r600/evergreen+ 36- GL_ARB_cull_distance on r600/evergreen+ 37- GL_ARB_enhanced_layouts on r600/evergreen+ 38- GL_ARB_bindless_texture on nvc0/kepler 39- OpenGL 4.3 on r600/evergreen with hw fp64 support 40- Support 1 binary format for GL_ARB_get_program_binary on i965. (For 41 the 18.0 release, 0 formats continue to be supported in compatibility 42 profiles.) 43- Cannonlake support on i965 and anv 44 45Bug fixes 46--------- 47 48- `Bug 85564 <https://bugs.freedesktop.org/show_bug.cgi?id=85564>`__ - 49 Dead Island rendering issues 50- `Bug 90311 <https://bugs.freedesktop.org/show_bug.cgi?id=90311>`__ - 51 Fail to build libglx with clang at linking stage 52- `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ - 53 [BSW/BDW] ogles1conform Gets test fails 54- `Bug 94739 <https://bugs.freedesktop.org/show_bug.cgi?id=94739>`__ - 55 Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in 56 \_mesa_unpack_uint_24_8_depth_stencil_row 57- `Bug 97532 <https://bugs.freedesktop.org/show_bug.cgi?id=97532>`__ - 58 Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker 59 precision error (259fc505) on dead variable 60- `Bug 97852 <https://bugs.freedesktop.org/show_bug.cgi?id=97852>`__ - 61 Unreal Engine corrupted preview viewport 62- `Bug 100438 <https://bugs.freedesktop.org/show_bug.cgi?id=100438>`__ 63 - glsl/ir.cpp:1376: 64 ir_dereference_variable::ir_dereference_variable(ir_variable*): 65 Assertion \`var != NULL' failed. 66- `Bug 101378 <https://bugs.freedesktop.org/show_bug.cgi?id=101378>`__ 67 - interpolateAtSample check for input parameter is too strict 68- `Bug 101442 <https://bugs.freedesktop.org/show_bug.cgi?id=101442>`__ 69 - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes 70 with R600_DEBUG=nosb 71- `Bug 101560 <https://bugs.freedesktop.org/show_bug.cgi?id=101560>`__ 72 - SPIR-V OpSwitch with int64 not supported even though shaderInt64 is 73 true 74- `Bug 101691 <https://bugs.freedesktop.org/show_bug.cgi?id=101691>`__ 75 - gfx corruption on windowed 3d-apps running on dGPU 76- `Bug 102177 <https://bugs.freedesktop.org/show_bug.cgi?id=102177>`__ 77 - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails 78 sporadically 79- `Bug 102264 <https://bugs.freedesktop.org/show_bug.cgi?id=102264>`__ 80 - Missing MESA_FORMAT_{B8G8R8A8,B8G8R8X8}_SRGB formats 81- `Bug 102354 <https://bugs.freedesktop.org/show_bug.cgi?id=102354>`__ 82 - Mesa 17.2 no longer can give SRGB-capable framebuffer on i965, even 83 though Mesa 17.1.x does. 84- `Bug 102358 <https://bugs.freedesktop.org/show_bug.cgi?id=102358>`__ 85 - WarThunder freezes at start, with activated vsync (vblank_mode=2) 86- `Bug 102435 <https://bugs.freedesktop.org/show_bug.cgi?id=102435>`__ 87 - [skl,kbl] [drm] GPU hang in Valve games based on Source 1 88- `Bug 102503 <https://bugs.freedesktop.org/show_bug.cgi?id=102503>`__ 89 - Report SRGB framebuffer to SuperTuxKart to workaround SuperTuxKart 90 crash 91- `Bug 102665 <https://bugs.freedesktop.org/show_bug.cgi?id=102665>`__ 92 - test_glsl_to_tgsi_lifetime.cpp:53:67: error: ‘>>’ should be ‘> >’ 93 within a nested template argument list 94- `Bug 102677 <https://bugs.freedesktop.org/show_bug.cgi?id=102677>`__ 95 - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation 96 fails 97- `Bug 102680 <https://bugs.freedesktop.org/show_bug.cgi?id=102680>`__ 98 - [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks 99 fails 100- `Bug 102710 <https://bugs.freedesktop.org/show_bug.cgi?id=102710>`__ 101 - vkCmdBlitImage with arrayLayers > 1 fails 102- `Bug 102774 <https://bugs.freedesktop.org/show_bug.cgi?id=102774>`__ 103 - [BDW] [Bisected] Absolute constant buffers break VAAPI in mpv 104- `Bug 102809 <https://bugs.freedesktop.org/show_bug.cgi?id=102809>`__ 105 - Rust shadows(?) flash random colours 106- `Bug 102897 <https://bugs.freedesktop.org/show_bug.cgi?id=102897>`__ 107 - Separate bind points are not implemented correctly 108- `Bug 102955 <https://bugs.freedesktop.org/show_bug.cgi?id=102955>`__ 109 - HyperZ related rendering issue in ARK: Survival Evolved 110- `Bug 103006 <https://bugs.freedesktop.org/show_bug.cgi?id=103006>`__ 111 - [OpenGL CTS] [HSW] 112 KHR-GL45.vertex_attrib_binding.basic-inputL-case1 113- `Bug 103007 <https://bugs.freedesktop.org/show_bug.cgi?id=103007>`__ 114 - [OpenGL CTS] [HSW] 115 KHR-GL45.gpu_shader_fp64.fp64.max_uniform_components fails 116- `Bug 103085 <https://bugs.freedesktop.org/show_bug.cgi?id=103085>`__ 117 - [ivb byt hsw] piglit.spec.arb_indirect_parameters.tf-count-arrays 118- `Bug 103098 <https://bugs.freedesktop.org/show_bug.cgi?id=103098>`__ 119 - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations 120 fails 121- `Bug 103101 <https://bugs.freedesktop.org/show_bug.cgi?id=103101>`__ 122 - [SKL][bisected] DiRT Rally GPU hang 123- `Bug 103115 <https://bugs.freedesktop.org/show_bug.cgi?id=103115>`__ 124 - [BSW BXT GLK] 125 dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64 126- `Bug 103128 <https://bugs.freedesktop.org/show_bug.cgi?id=103128>`__ 127 - [softpipe] piglit fs-ldexp regression 128- `Bug 103142 <https://bugs.freedesktop.org/show_bug.cgi?id=103142>`__ 129 - R600g+sb: optimizer apparently stuck in an endless loop 130- `Bug 103227 <https://bugs.freedesktop.org/show_bug.cgi?id=103227>`__ 131 - [G965 G45 ILK] 132 ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression 133- `Bug 103283 <https://bugs.freedesktop.org/show_bug.cgi?id=103283>`__ 134 - drm_get_device_name_for_fd is broken on FreeBSD 135- `Bug 103388 <https://bugs.freedesktop.org/show_bug.cgi?id=103388>`__ 136 - Linking libcltgsi.la (llvm/codegen/libclllvm_la-common.lo) fails 137 with "error: no match for 'operator-'" with GCC-7, Mesa from Git and 138 current LLVM revisions 139- `Bug 103393 <https://bugs.freedesktop.org/show_bug.cgi?id=103393>`__ 140 - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != 141 gl_WorkGroupID.x \* gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x 142- `Bug 103412 <https://bugs.freedesktop.org/show_bug.cgi?id=103412>`__ 143 - gallium/wgl: Another fix to context creation without prior 144 SetPixelFormat() 145- `Bug 103496 <https://bugs.freedesktop.org/show_bug.cgi?id=103496>`__ 146 - svga_screen.c:26:46: error: git_sha1.h: No such file or directory 147- `Bug 103513 <https://bugs.freedesktop.org/show_bug.cgi?id=103513>`__ 148 - [build failure] radv_shader.c:683:2: error: format not a string 149 literal and no format arguments [-Werror=format-security] 150- `Bug 103519 <https://bugs.freedesktop.org/show_bug.cgi?id=103519>`__ 151 - wayland egl apps crash on start with mesa 17.2 152- `Bug 103529 <https://bugs.freedesktop.org/show_bug.cgi?id=103529>`__ 153 - [GM45] GPU hang with mpv fullscreen (bisected) 154- `Bug 103537 <https://bugs.freedesktop.org/show_bug.cgi?id=103537>`__ 155 - i965: Shadow of Mordor broken since commit 156 379b24a40d3d34ffdaaeb1b328f50e28ecb01468 on Haswell 157- `Bug 103544 <https://bugs.freedesktop.org/show_bug.cgi?id=103544>`__ 158 - Graphical glitches r600 in game this war of mine linux native 159- `Bug 103579 <https://bugs.freedesktop.org/show_bug.cgi?id=103579>`__ 160 - Vertex shader causes compiler to crash in SPIRV-to-NIR 161- `Bug 103616 <https://bugs.freedesktop.org/show_bug.cgi?id=103616>`__ 162 - Increased difference from reference image in shaders 163- `Bug 103626 <https://bugs.freedesktop.org/show_bug.cgi?id=103626>`__ 164 - [SNB] ES3-CTS.functional.shaders.precision 165- `Bug 103628 <https://bugs.freedesktop.org/show_bug.cgi?id=103628>`__ 166 - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks 167- `Bug 103653 <https://bugs.freedesktop.org/show_bug.cgi?id=103653>`__ 168 - Unreal segfault since gallium/u_threaded: avoid syncs for 169 get_query_result 170- `Bug 103658 <https://bugs.freedesktop.org/show_bug.cgi?id=103658>`__ 171 - addrlib/gfx9/gfx9addrlib.cpp:727:50: error: expected expression 172- `Bug 103674 <https://bugs.freedesktop.org/show_bug.cgi?id=103674>`__ 173 - u_queue.c:173:7: error: implicit declaration of function 174 'timespec_get' is invalid in C99 175- `Bug 103746 <https://bugs.freedesktop.org/show_bug.cgi?id=103746>`__ 176 - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions 177- `Bug 103759 <https://bugs.freedesktop.org/show_bug.cgi?id=103759>`__ 178 - plasma desktop corrupted rendering 179- `Bug 103784 <https://bugs.freedesktop.org/show_bug.cgi?id=103784>`__ 180 - [bisected] Egl changes breaks all of EGL 181- `Bug 103787 <https://bugs.freedesktop.org/show_bug.cgi?id=103787>`__ 182 - [BDW,BSW] gpu hang on 183 spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp 184- `Bug 103801 <https://bugs.freedesktop.org/show_bug.cgi?id=103801>`__ 185 - [i965] >Observer\_ issue 186- `Bug 103808 <https://bugs.freedesktop.org/show_bug.cgi?id=103808>`__ 187 - [radeonsi, bisected] World of Warcraft scribbling all over screen 188- `Bug 103902 <https://bugs.freedesktop.org/show_bug.cgi?id=103902>`__ 189 - Portal 2 game hangs at startup with latest mesa dev 190- `Bug 103904 <https://bugs.freedesktop.org/show_bug.cgi?id=103904>`__ 191 - Source engine-based games won't hang at start without R600_DEBUG=vs 192- `Bug 103909 <https://bugs.freedesktop.org/show_bug.cgi?id=103909>`__ 193 - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ 194 follows non-static declaration 195- `Bug 103942 <https://bugs.freedesktop.org/show_bug.cgi?id=103942>`__ 196 - KHR-GL46.enhanced_layouts.varying\* regression 197- `Bug 103955 <https://bugs.freedesktop.org/show_bug.cgi?id=103955>`__ 198 - Using array in structure results in wrong GLSL compilation output 199- `Bug 103966 <https://bugs.freedesktop.org/show_bug.cgi?id=103966>`__ 200 - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 201 in \_mesa_unpack_uint_24_8_depth_stencil_row 202- `Bug 103988 <https://bugs.freedesktop.org/show_bug.cgi?id=103988>`__ 203 - Intermittent piglit failures with shader cache enabled 204- `Bug 104005 <https://bugs.freedesktop.org/show_bug.cgi?id=104005>`__ 205 - [sklgt4e] GPU hangs in Car_Chase 206- `Bug 104119 <https://bugs.freedesktop.org/show_bug.cgi?id=104119>`__ 207 - radv: OpBitFieldInsert produces 0 with a loop counter for Insert 208- `Bug 104141 <https://bugs.freedesktop.org/show_bug.cgi?id=104141>`__ 209 - include/c11/threads_posix.h:96: undefined reference to 210 \`pthread_once' 211- `Bug 104143 <https://bugs.freedesktop.org/show_bug.cgi?id=104143>`__ 212 - r600/sb: clobbers gl_Position -> gl_FragCoord 213- `Bug 104163 <https://bugs.freedesktop.org/show_bug.cgi?id=104163>`__ 214 - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: 215 Disable regular fast-clears (CCS_D) on gen9+" 216- `Bug 104183 <https://bugs.freedesktop.org/show_bug.cgi?id=104183>`__ 217 - mesa-17.3.0/src/broadcom/qpu/qpu_pack.c:171]: (error) Invalid 218 memcmp() argument 219- `Bug 104199 <https://bugs.freedesktop.org/show_bug.cgi?id=104199>`__ 220 - [i965 bisected] BIO and EM Vision in >Observer\_ is broken since 221 commit af2c320190f3c73180f1610c8df955a7fa2a4d09 222- `Bug 104213 <https://bugs.freedesktop.org/show_bug.cgi?id=104213>`__ 223 - NULL pointer access crashes on compiling Vulkan compute shaders 224 after "anv: Add support for the variablePointers feature" 225- `Bug 104214 <https://bugs.freedesktop.org/show_bug.cgi?id=104214>`__ 226 - Dota crashes when switching from game to desktop 227- `Bug 104226 <https://bugs.freedesktop.org/show_bug.cgi?id=104226>`__ 228 - [bisected] Anvil accesses uninitialized memory while compiling 229 shaders 230- `Bug 104231 <https://bugs.freedesktop.org/show_bug.cgi?id=104231>`__ 231 - DispatchSanity_test.GL30 regression 232- `Bug 104246 <https://bugs.freedesktop.org/show_bug.cgi?id=104246>`__ 233 - Talos Principle Vulkan version crash: spirv_to_nir() returns NULL 234 entry_point 235- `Bug 104271 <https://bugs.freedesktop.org/show_bug.cgi?id=104271>`__ 236 - i965: Timeout in 237 dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.5 238- `Bug 104288 <https://bugs.freedesktop.org/show_bug.cgi?id=104288>`__ 239 - Steamroll needs allow_glsl_cross_stage_interpolation_mismatch=true 240- `Bug 104302 <https://bugs.freedesktop.org/show_bug.cgi?id=104302>`__ 241 - Wolfenstein 2 (2017) under wine graphical artifacting on RADV 242- `Bug 104331 <https://bugs.freedesktop.org/show_bug.cgi?id=104331>`__ 243 - [r600g] Ogre demo "TutorialUAV01" crash at 244 r600_decompress_color_images 245- `Bug 104338 <https://bugs.freedesktop.org/show_bug.cgi?id=104338>`__ 246 - NULL pointer access crash on Sacha Willems' Vulkan raytracing demo 247 after "spirv: Add basic type validation for OpLoad, OpStore, and 248 OpCopyMemory" 249- `Bug 104359 <https://bugs.freedesktop.org/show_bug.cgi?id=104359>`__ 250 - Mesa freezes in "vtn_cfg_walk_blocks" with Sacha Willems' hdr, 251 parallaxmapping and specializationconstants Vulkan demos 252- `Bug 104381 <https://bugs.freedesktop.org/show_bug.cgi?id=104381>`__ 253 - swr fails to build since llvm-svn r321257 254- `Bug 104383 <https://bugs.freedesktop.org/show_bug.cgi?id=104383>`__ 255 - [KBL] Intel GPU hang with firefox 256- `Bug 104411 <https://bugs.freedesktop.org/show_bug.cgi?id=104411>`__ 257 - [CCS] lemonbar-xft GPU hang 258- `Bug 104424 <https://bugs.freedesktop.org/show_bug.cgi?id=104424>`__ 259 - DOOM 2016 broken by spirv OpStore validation 260- `Bug 104487 <https://bugs.freedesktop.org/show_bug.cgi?id=104487>`__ 261 - [KBL] portal2_linux GPU hang 262- `Bug 104490 <https://bugs.freedesktop.org/show_bug.cgi?id=104490>`__ 263 - [radeonsi/290x] Dota2 fails to start (can't create opengl context) 264- `Bug 104492 <https://bugs.freedesktop.org/show_bug.cgi?id=104492>`__ 265 - Compute Shader: Wrong alignment when assigning struct value to 266 structured SSBO 267- `Bug 104546 <https://bugs.freedesktop.org/show_bug.cgi?id=104546>`__ 268 - Crash happens when running compute pipeline after calling 269 glxMakeCurrent two times 270- `Bug 104551 <https://bugs.freedesktop.org/show_bug.cgi?id=104551>`__ 271 - Check if Mako templates for Python are installed 272- `Bug 104625 <https://bugs.freedesktop.org/show_bug.cgi?id=104625>`__ 273 - semicolon after if 274- `Bug 104636 <https://bugs.freedesktop.org/show_bug.cgi?id=104636>`__ 275 - [BSW/HD400] Aztec Ruins GL version GPU hangs 276- `Bug 104642 <https://bugs.freedesktop.org/show_bug.cgi?id=104642>`__ 277 - Android: NULL pointer dereference with i965 mesa-dev, seems 278 build_id_length related 279- `Bug 104654 <https://bugs.freedesktop.org/show_bug.cgi?id=104654>`__ 280 - r600/sb: Alien Isolation GPU lock 281- `Bug 104668 <https://bugs.freedesktop.org/show_bug.cgi?id=104668>`__ 282 - 283 dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision 284 regression 285- `Bug 104677 <https://bugs.freedesktop.org/show_bug.cgi?id=104677>`__ 286 - radv_generate_graphics_pipeline_key reads input rate from incorrect 287 binding 288- `Bug 104690 <https://bugs.freedesktop.org/show_bug.cgi?id=104690>`__ 289 - [G33] regression: piglit.spec.!opengl 1_4.draw-batch and 290 gl-1_4-dlist-multidrawarrays 291- `Bug 104711 <https://bugs.freedesktop.org/show_bug.cgi?id=104711>`__ 292 - [skl CCS] Oxenfree (unity engine game) hangs GPU 293- `Bug 104741 <https://bugs.freedesktop.org/show_bug.cgi?id=104741>`__ 294 - Graphic corruption for Android apps Telegram and KineMaster 295- `Bug 104742 <https://bugs.freedesktop.org/show_bug.cgi?id=104742>`__ 296 - [swrast] piglit gl-1.4-dlist-multidrawarrays regression 297- `Bug 104746 <https://bugs.freedesktop.org/show_bug.cgi?id=104746>`__ 298 - [swrast] piglit attribs regression 299- `Bug 104749 <https://bugs.freedesktop.org/show_bug.cgi?id=104749>`__ 300 - rasterizer/jitter/JitManager.cpp:252:91: error: no matching 301 function for call to ‘llvm::DIBuilder::createBasicType(const char 302 [8], int, llvm::dwarf::TypeKind)’ 303- `Bug 104762 <https://bugs.freedesktop.org/show_bug.cgi?id=104762>`__ 304 - Various segfaults/problems in qt/plasma 305- `Bug 104777 <https://bugs.freedesktop.org/show_bug.cgi?id=104777>`__ 306 - Attaching multiple shader objects for the same stage to a GLSL 307 program triggers a linker error 308- `Bug 104884 <https://bugs.freedesktop.org/show_bug.cgi?id=104884>`__ 309 - memory leak with intel i965 mesa when running android container in 310 Ubuntu 311- `Bug 104905 <https://bugs.freedesktop.org/show_bug.cgi?id=104905>`__ 312 - SpvOpFOrdEqual doesn't return correct results for NaNs 313- `Bug 104915 <https://bugs.freedesktop.org/show_bug.cgi?id=104915>`__ 314 - Indexed SHADING_LANGUAGE_VERSION query not supported 315- `Bug 104923 <https://bugs.freedesktop.org/show_bug.cgi?id=104923>`__ 316 - anv: Dota2 rendering corruption 317- `Bug 105013 <https://bugs.freedesktop.org/show_bug.cgi?id=105013>`__ 318 - [regression] GLX+VA-API+clutter-gst video playback is corrupt with 319 Mesa 17.3 (but is fine with 17.2) 320- `Bug 105029 <https://bugs.freedesktop.org/show_bug.cgi?id=105029>`__ 321 - simdlib_512_avx512.inl:371:57: error: could not convert 322 ‘_mm512_mask_blend_epi32((__mmask16)(ImmT), a, b)’ from ‘__m512i’ 323 {aka ‘__vector(8) long long int’} to ‘SIMDImpl::SIMD512Impl::Float’ 324- `Bug 105065 <https://bugs.freedesktop.org/show_bug.cgi?id=105065>`__ 325 - Qt Programs occasionally fail to render with new Mesa 326 (glGetProgramBinary) 327- `Bug 105098 <https://bugs.freedesktop.org/show_bug.cgi?id=105098>`__ 328 - [RADV] GPU freeze with simple Vulkan App 329- `Bug 105103 <https://bugs.freedesktop.org/show_bug.cgi?id=105103>`__ 330 - Wayland master causes Mesa to fail to compile 331- `Bug 105120 <https://bugs.freedesktop.org/show_bug.cgi?id=105120>`__ 332 - meson build broken 333- `Bug 105224 <https://bugs.freedesktop.org/show_bug.cgi?id=105224>`__ 334 - Webgl Pointclouds flickers 335- `Bug 105255 <https://bugs.freedesktop.org/show_bug.cgi?id=105255>`__ 336 - Waiting for fences without waitAll is not implemented 337- `Bug 105271 <https://bugs.freedesktop.org/show_bug.cgi?id=105271>`__ 338 - WebGL2 shader crashes i965_dri.so 17.3.3 339- `Bug 105290 <https://bugs.freedesktop.org/show_bug.cgi?id=105290>`__ 340 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache 341- `Bug 105292 <https://bugs.freedesktop.org/show_bug.cgi?id=105292>`__ 342 - vkGetQueryPoolResults returns incorrect query status for large 343 query buffers (bisected) 344- `Bug 105436 <https://bugs.freedesktop.org/show_bug.cgi?id=105436>`__ 345 - Blinking textures in UT2004 [bisected] 346- `Bug 105464 <https://bugs.freedesktop.org/show_bug.cgi?id=105464>`__ 347 - Reading per-patch outputs in Tessellation Control Shader returns 348 undefined values 349 350Changes 351------- 352 353- Remove incomplete GLX_MESA_set_3dfx_mode from the Xlib libGL 354