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Searched refs:i915 (Results 1 – 25 of 122) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/i915/
Di915_context.c62 struct i915_context *i915 = i915_context(pipe); in i915_draw_vbo() local
63 struct draw_context *draw = i915->draw; in i915_draw_vbo()
73 i915->dirty &= ~I915_NEW_VS_CONSTANTS; in i915_draw_vbo()
75 if (i915->dirty) in i915_draw_vbo()
76 i915_update_derived(i915); in i915_draw_vbo()
81 for (i = 0; i < i915->nr_vertex_buffers; i++) { in i915_draw_vbo()
82 const void *buf = i915->vertex_buffers[i].is_user_buffer in i915_draw_vbo()
83 ? i915->vertex_buffers[i].buffer.user in i915_draw_vbo()
86 if (!i915->vertex_buffers[i].buffer.resource) in i915_draw_vbo()
88 buf = i915_buffer(i915->vertex_buffers[i].buffer.resource)->data; in i915_draw_vbo()
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Di915_state_emit.c51 validate_flush(struct i915_context *i915, unsigned *batch_space) in validate_flush() argument
53 *batch_space = i915->flush_dirty ? 1 : 0; in validate_flush()
57 emit_flush(struct i915_context *i915) in emit_flush() argument
65 if (i915->flush_dirty & I915_FLUSH_CACHE) in emit_flush()
67 else if (i915->flush_dirty & I915_PIPELINE_FLUSH) in emit_flush()
97 emit_invariant(struct i915_context *i915) in emit_invariant() argument
100 i915->batch, invariant_state, in emit_invariant()
105 validate_immediate(struct i915_context *i915, unsigned *batch_space) in validate_immediate() argument
111 i915->immediate_dirty; in validate_immediate()
113 if (i915->immediate_dirty & (1 << I915_IMMEDIATE_S0) && i915->vbo) in validate_immediate()
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Di915_state_dynamic.c49 set_dynamic(struct i915_context *i915, unsigned offset, const unsigned state) in set_dynamic() argument
51 if (i915->current.dynamic[offset] == state) in set_dynamic()
54 i915->current.dynamic[offset] = state; in set_dynamic()
55 i915->dynamic_dirty |= 1 << offset; in set_dynamic()
56 i915->hardware_dirty |= I915_HW_DYNAMIC; in set_dynamic()
60 set_dynamic_array(struct i915_context *i915, unsigned offset, in set_dynamic_array() argument
65 if (!memcmp(src, &i915->current.dynamic[offset], dwords * 4)) in set_dynamic_array()
69 i915->current.dynamic[offset + i] = src[i]; in set_dynamic_array()
70 i915->dynamic_dirty |= 1 << (offset + i); in set_dynamic_array()
73 i915->hardware_dirty |= I915_HW_DYNAMIC; in set_dynamic_array()
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Di915_state_immediate.c42 set_immediate(struct i915_context *i915, unsigned offset, const unsigned state) in set_immediate() argument
44 if (i915->current.immediate[offset] == state) in set_immediate()
47 i915->current.immediate[offset] = state; in set_immediate()
48 i915->immediate_dirty |= 1 << offset; in set_immediate()
49 i915->hardware_dirty |= I915_HW_IMMEDIATE; in set_immediate()
56 upload_S0S1(struct i915_context *i915) in upload_S0S1() argument
62 LIS0 = i915->vbo_offset; in upload_S0S1()
65 if (i915->dirty & I915_NEW_VBO) { in upload_S0S1()
66 i915->immediate_dirty |= 1 << I915_IMMEDIATE_S0; in upload_S0S1()
67 i915->hardware_dirty |= I915_HW_IMMEDIATE; in upload_S0S1()
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Di915_state.c232 struct i915_context *i915 = i915_context(pipe); in i915_bind_blend_state() local
234 if (i915->blend == blend) in i915_bind_blend_state()
237 i915->blend = (struct i915_blend_state *)blend; in i915_bind_blend_state()
239 i915->dirty |= I915_NEW_BLEND; in i915_bind_blend_state()
252 struct i915_context *i915 = i915_context(pipe); in i915_set_blend_color() local
257 i915->blend_color = *blend_color; in i915_set_blend_color()
259 i915->dirty |= I915_NEW_BLEND; in i915_set_blend_color()
266 struct i915_context *i915 = i915_context(pipe); in i915_set_stencil_ref() local
268 i915->stencil_ref = stencil_ref; in i915_set_stencil_ref()
270 i915->dirty |= I915_NEW_DEPTH_STENCIL; in i915_set_stencil_ref()
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Di915_state_static.c79 update_framebuffer(struct i915_context *i915) in update_framebuffer() argument
81 struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; in update_framebuffer()
82 struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; in update_framebuffer()
92 i915->current.cbuf_bo = tex->buffer; in update_framebuffer()
93 i915->current.cbuf_flags = surf->buf_info; in update_framebuffer()
100 i915->current.cbuf_bo = NULL; in update_framebuffer()
103 i915->static_dirty |= I915_DST_BUF_COLOR; in update_framebuffer()
116 i915->current.depth_bo = tex->buffer; in update_framebuffer()
117 i915->current.depth_flags = surf->buf_info; in update_framebuffer()
119 i915->current.depth_bo = NULL; in update_framebuffer()
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Di915_prim_vbuf.c59 struct i915_context *i915; member
107 struct i915_context *i915 = i915_render->i915; in i915_vbuf_update_vbo_state() local
109 if (i915->vbo != i915_render->vbo || in i915_vbuf_update_vbo_state()
110 i915->vbo_offset != i915_render->vbo_hw_offset) { in i915_vbuf_update_vbo_state()
111 i915->vbo = i915_render->vbo; in i915_vbuf_update_vbo_state()
112 i915->vbo_offset = i915_render->vbo_hw_offset; in i915_vbuf_update_vbo_state()
113 i915->dirty |= I915_NEW_VBO; in i915_vbuf_update_vbo_state()
128 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_get_vertex_info() local
130 if (i915->dirty) { in i915_vbuf_render_get_vertex_info()
132 i915_update_derived(i915); in i915_vbuf_render_get_vertex_info()
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Di915_surface.c51 i915_util_blitter_save_states(struct i915_context *i915) in i915_util_blitter_save_states() argument
53 util_blitter_save_blend(i915->blitter, (void *)i915->blend); in i915_util_blitter_save_states()
54 util_blitter_save_depth_stencil_alpha(i915->blitter, in i915_util_blitter_save_states()
55 (void *)i915->depth_stencil); in i915_util_blitter_save_states()
56 util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref); in i915_util_blitter_save_states()
57 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer); in i915_util_blitter_save_states()
58 util_blitter_save_fragment_shader(i915->blitter, i915->fs); in i915_util_blitter_save_states()
59 util_blitter_save_vertex_shader(i915->blitter, i915->vs); in i915_util_blitter_save_states()
60 util_blitter_save_viewport(i915->blitter, &i915->viewport); in i915_util_blitter_save_states()
61 util_blitter_save_scissor(i915->blitter, &i915->scissor); in i915_util_blitter_save_states()
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Di915_state_derived.c45 calculate_vertex_layout(struct i915_context *i915) in calculate_vertex_layout() argument
47 const struct i915_fragment_shader *fs = i915->fs; in calculate_vertex_layout()
85 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); in calculate_vertex_layout()
97 if (i915->rasterizer->templ.point_size_per_vertex) { in calculate_vertex_layout()
98 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_PSIZE, 0); in calculate_vertex_layout()
107 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); in calculate_vertex_layout()
114 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); in calculate_vertex_layout()
121 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0); in calculate_vertex_layout()
130 src = draw_find_shader_output(i915->draw, fs->texcoords[i].semantic, in calculate_vertex_layout()
152 if (memcmp(&i915->current.vertex_info, &vinfo, sizeof(vinfo))) { in calculate_vertex_layout()
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Di915_flush.c43 struct i915_context *i915 = i915_context(pipe); in i915_flush_pipe() local
46 if (!i915->batch) in i915_flush_pipe()
52 if (!fence && (i915->batch->map == i915->batch->ptr)) { in i915_flush_pipe()
65 i915_init_flush_functions(struct i915_context *i915) in i915_init_flush_functions() argument
67 i915->base.flush = i915_flush_pipe; in i915_init_flush_functions()
75 i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence, in i915_flush() argument
78 struct i915_winsys_batchbuffer *batch = i915->batch; in i915_flush()
81 i915->vbo_flushed = 1; in i915_flush()
82 i915->hardware_dirty = ~0; in i915_flush()
83 i915->immediate_dirty = ~0; in i915_flush()
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Di915_prim_emit.c45 struct i915_context *i915; member
64 emit_hw_vertex(struct i915_context *i915, const struct vertex_header *vertex) in emit_hw_vertex() argument
66 const struct vertex_info *vinfo = &i915->current.vertex_info; in emit_hw_vertex()
70 assert(!i915->dirty); in emit_hw_vertex()
121 struct i915_context *i915 = setup_stage(stage)->i915; in emit_prim() local
125 if (i915->dirty) in emit_prim()
126 i915_update_derived(i915); in emit_prim()
128 if (i915->hardware_dirty) in emit_prim()
129 i915_emit_hardware_state(i915); in emit_prim()
132 vertex_size = i915->current.vertex_info.size * 4; /* in bytes */ in emit_prim()
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Di915_clear.c47 struct i915_context *i915 = i915_context(pipe); in i915_clear_emit() local
60 struct pipe_surface *cbuf = i915->framebuffer.cbufs[0]; in i915_clear_emit()
75 if (i915->current.fixup_swizzle) in i915_clear_emit()
85 struct pipe_surface *zbuf = i915->framebuffer.zsbuf; in i915_clear_emit()
107 struct pipe_surface *zbuf = i915->framebuffer.zsbuf; in i915_clear_emit()
122 if (i915->hardware_dirty) in i915_clear_emit()
123 i915_emit_hardware_state(i915); in i915_clear_emit()
128 i915_emit_hardware_state(i915); in i915_clear_emit()
129 i915->vbo_flushed = 1; in i915_clear_emit()
173 if (i915->hardware_dirty) in i915_clear_emit()
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Di915_state_sampler.c73 update_sampler(struct i915_context *i915, uint32_t unit, in update_sampler() argument
147 if (i915->conformance_mode > 0) { in update_sampler()
282 update_map(struct i915_context *i915, uint32_t unit, in update_map() argument
343 update_samplers(struct i915_context *i915) in update_samplers() argument
347 i915->current.sampler_enable_nr = 0; in update_samplers()
348 i915->current.sampler_enable_flags = 0x0; in update_samplers()
351 unit < i915->num_fragment_sampler_views && unit < i915->num_samplers; in update_samplers()
355 if (i915->fragment_sampler_views[unit]) { in update_samplers()
357 i915_texture(i915->fragment_sampler_views[unit]->texture); in update_samplers()
359 update_sampler(i915, unit, in update_samplers()
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Di915_resource.c33 i915_init_resource_functions(struct i915_context *i915) in i915_init_resource_functions() argument
35 i915->base.buffer_map = i915_buffer_transfer_map; in i915_init_resource_functions()
36 i915->base.texture_map = i915_texture_transfer_map; in i915_init_resource_functions()
37 i915->base.transfer_flush_region = u_default_transfer_flush_region; in i915_init_resource_functions()
38 i915->base.buffer_unmap = i915_buffer_transfer_unmap; in i915_init_resource_functions()
39 i915->base.texture_unmap = i915_texture_transfer_unmap; in i915_init_resource_functions()
40 i915->base.buffer_subdata = i915_buffer_subdata; in i915_init_resource_functions()
41 i915->base.texture_subdata = i915_texture_subdata; in i915_init_resource_functions()
Di915_batch.h34 #define BEGIN_BATCH(dwords) (i915_winsys_batchbuffer_check(i915->batch, dwords))
36 #define OUT_BATCH(dword) i915_winsys_batchbuffer_dword(i915->batch, dword)
38 #define OUT_BATCH_F(f) i915_winsys_batchbuffer_float(i915->batch, f)
41 i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, false)
44 i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, true)
46 #define FLUSH_BATCH(fence, flags) i915_flush(i915, fence, flags)
51 extern void i915_flush(struct i915_context *i915,
Di915_query.c84 i915_init_query_functions(struct i915_context *i915) in i915_init_query_functions() argument
86 i915->base.create_query = i915_create_query; in i915_init_query_functions()
87 i915->base.destroy_query = i915_destroy_query; in i915_init_query_functions()
88 i915->base.begin_query = i915_begin_query; in i915_init_query_functions()
89 i915->base.end_query = i915_end_query; in i915_init_query_functions()
90 i915->base.get_query_result = i915_get_query_result; in i915_init_query_functions()
91 i915->base.set_active_query_state = i915_set_active_query_state; in i915_init_query_functions()
Di915_context.h364 i915_set_flush_dirty(struct i915_context *i915, unsigned flush) in i915_set_flush_dirty() argument
366 i915->hardware_dirty |= I915_HW_FLUSH; in i915_set_flush_dirty()
367 i915->flush_dirty |= flush; in i915_set_flush_dirty()
371 i915_stencil_ccw(struct i915_context *i915) in i915_stencil_ccw() argument
376 return i915->rasterizer->templ.front_ccw && in i915_stencil_ccw()
377 (i915->depth_stencil->bfo_cw[0] & BFO_STENCIL_TWO_SIDE); in i915_stencil_ccw()
382 struct draw_stage *i915_draw_render_stage(struct i915_context *i915);
387 struct draw_stage *i915_draw_vbuf_stage(struct i915_context *i915);
392 void i915_emit_hardware_state(struct i915_context *i915);
413 void i915_init_state_functions(struct i915_context *i915);
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Di915_blit.c34 i915_fill_blit(struct i915_context *i915, unsigned cpp, unsigned rgba_mask, in i915_fill_blit() argument
44 if (!i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)) { in i915_fill_blit()
46 assert(i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)); in i915_fill_blit()
75 i915_set_flush_dirty(i915, I915_FLUSH_CACHE); in i915_fill_blit()
79 i915_copy_blit(struct i915_context *i915, unsigned cpp, in i915_copy_blit() argument
96 if (!i915_winsys_validate_buffers(i915->batch, buffers, 2)) { in i915_copy_blit()
98 assert(i915_winsys_validate_buffers(i915->batch, buffers, 2)); in i915_copy_blit()
140 i915_set_flush_dirty(i915, I915_FLUSH_CACHE); in i915_copy_blit()
Di915_state_fpc.c33 update_hw_constants(struct i915_context *i915) in update_hw_constants() argument
35 i915->hardware_dirty |= I915_HW_CONSTANTS; in update_hw_constants()
44 update_fs(struct i915_context *i915) in update_fs() argument
46 i915->hardware_dirty |= I915_HW_PROGRAM; in update_fs()
Di915_debug.h70 void i915_debug_init(struct i915_screen *i915);
72 void i915_dump_batchbuffer(struct i915_winsys_batchbuffer *i915);
74 void i915_dump_dirty(struct i915_context *i915, const char *func);
76 void i915_dump_hardware_dirty(struct i915_context *i915, const char *func);
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c56 struct i915_context *i915 = I915_CONTEXT(ctx); in i915_update_stencil() local
99 GLuint dw = i915->state.Ctx[reg]; \ in i915_update_stencil()
102 dirty |= dw != i915->state.Ctx[reg]; \ in i915_update_stencil()
103 i915->state.Ctx[reg] = dw; \ in i915_update_stencil()
159 I915_STATECHANGE(i915, I915_UPLOAD_CTX); in i915_update_stencil()
182 struct i915_context *i915 = I915_CONTEXT(ctx); in i915AlphaFunc() local
189 dw = i915->state.Ctx[I915_CTXREG_LIS6]; in i915AlphaFunc()
193 if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) { in i915AlphaFunc()
194 i915->state.Ctx[I915_CTXREG_LIS6] = dw; in i915AlphaFunc()
195 I915_STATECHANGE(i915, I915_UPLOAD_CTX); in i915AlphaFunc()
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Di915_vtbl.c54 struct i915_context *i915 = i915_context(&intel->ctx); in i915_render_prevalidate() local
56 i915ValidateFragmentProgram(i915); in i915_render_prevalidate()
69 struct i915_context *i915 = i915_context(&intel->ctx); in i915_reduced_primitive_state() local
70 GLuint st1 = i915->state.Stipple[I915_STPREG_ST1]; in i915_reduced_primitive_state()
86 i915->intel.reduced_primitive = rprim; in i915_reduced_primitive_state()
88 if (st1 != i915->state.Stipple[I915_STPREG_ST1]) { in i915_reduced_primitive_state()
91 I915_STATECHANGE(i915, I915_UPLOAD_STIPPLE); in i915_reduced_primitive_state()
92 i915->state.Stipple[I915_STPREG_ST1] = st1; in i915_reduced_primitive_state()
103 struct i915_context *i915 = i915_context(&intel->ctx); in i915_check_vertex_size() local
104 int lis2 = i915->state.Ctx[I915_CTXREG_LIS2]; in i915_check_vertex_size()
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Di915_texstate.c143 struct i915_context *i915 = i915_context(ctx); in i915_update_tex_unit() local
149 GLuint *state = i915->state.Tex[unit], format; in i915_update_tex_unit()
158 if (i915->state.tex_buffer[unit] != NULL) { in i915_update_tex_unit()
159 drm_intel_bo_unreference(i915->state.tex_buffer[unit]); in i915_update_tex_unit()
160 i915->state.tex_buffer[unit] = NULL; in i915_update_tex_unit()
172 i915->state.tex_buffer[unit] = intelObj->mt->region->bo; in i915_update_tex_unit()
173 i915->state.tex_offset[unit] = intelObj->mt->offset; in i915_update_tex_unit()
391 I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), true); in i915_update_tex_unit()
395 I915_STATECHANGE(i915, I915_UPLOAD_TEX(unit)); in i915_update_tex_unit()
436 struct i915_context *i915 = i915_context(&intel->ctx); in i915UpdateTextureState() local
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Di915_context.h263 #define I915_STATECHANGE(i915, flag) \ argument
265 INTEL_FIREVERTICES( &(i915)->intel ); \
266 (i915)->state.emitted &= ~(flag); \
269 #define I915_ACTIVESTATE(i915, flag, mode) \ argument
271 INTEL_FIREVERTICES( &(i915)->intel ); \
273 (i915)->state.active |= (flag); \
275 (i915)->state.active &= ~(flag); \
282 extern void i915InitVtbl(struct i915_context *i915);
338 extern void i915InitState(struct i915_context *i915);
353 extern void i915ValidateFragmentProgram(struct i915_context *i915);
/third_party/mesa3d/src/intel/tools/
Dintel_noop_drm_shim.c51 static struct i915_device i915 = {}; variable
127 if (i915.devinfo.ver >= 8 && !i915.devinfo.is_cherryview) in i915_ioctl_gem_context_getparam()
145 *gp->value = i915.device_id; in i915_ioctl_get_param()
151 *gp->value = i915.devinfo.timestamp_frequency; in i915_ioctl_get_param()
154 if (i915.devinfo.ver < 6) in i915_ioctl_get_param()
156 else if (i915.devinfo.ver <= 7) in i915_ioctl_get_param()
204 for (uint32_t s = 0; s < i915.devinfo.num_slices; s++) in i915_ioctl_get_param()
205 *gp->value += i915.devinfo.num_subslices[s]; in i915_ioctl_get_param()
209 for (uint32_t s = 0; s < i915.devinfo.num_slices; s++) in i915_ioctl_get_param()
210 *gp->value += i915.devinfo.num_subslices[s] * i915.devinfo.num_eu_per_subslice; in i915_ioctl_get_param()
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