Searched refs:int_slots_used (Results 1 – 6 of 6) sorted by relevance
80 boolean int_slots_used[NINE_MAX_CONST_I]; member252 boolean *int_slots_used, in nine_shader_constant_combination_key() argument262 assert(int_slots_used); in nine_shader_constant_combination_key()271 if (int_slots_used[i]) in nine_shader_constant_combination_key()
94 memcpy(This->int_slots_used, info.int_slots_used, sizeof(This->int_slots_used)); in NinePixelShader9_ctor()210 info.add_constants_defs.int_const_added = &This->int_slots_used; in NinePixelShader9_GetVariant()
60 boolean int_slots_used[NINE_MAX_CONST_I]; member106 vs->int_slots_used, in NineVertexShader9_UpdateKey()
110 memcpy(This->int_slots_used, info.int_slots_used, sizeof(This->int_slots_used)); in NineVertexShader9_ctor()224 info.add_constants_defs.int_const_added = &This->int_slots_used; in NineVertexShader9_GetVariant()
50 boolean int_slots_used[NINE_MAX_CONST_I]; member125 ps->int_slots_used, in NinePixelShader9_UpdateKey()
602 tx->info->int_slots_used[idx] = TRUE; in nine_integer_constant_src()3578 memset(info->int_slots_used, 0, sizeof(info->int_slots_used)); in tx_ctor()