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Searched refs:isShadow (Results 1 – 21 of 21) sorted by relevance

/third_party/typescript/tests/cases/fourslash/
DlocalGetReferences.ts226 verify.singleReferenceGroup("(parameter) globalVar: number", ranges.filter(isShadow));
227 verify.singleReferenceGroup("var globalVar: number", ranges.filter(r => !isShadow(r)));
246 function isShadow(r) { function
/third_party/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_lowering_gm107.cpp147 if (i->tex.target.isShadow()) in handleManualTXD()
192 if (i->tex.target.isShadow()) in handleManualTXD()
Dnv50_ir_from_nir.cpp87 TexTarget convert(glsl_sampler_dim, bool isArray, bool isShadow);
2877 if (isArray && !isShadow) \
2879 else if (!isArray && isShadow) \
2881 else if (isArray && isShadow) \
2887 Converter::convert(glsl_sampler_dim dim, bool isArray, bool isShadow) in convert() argument
2900 if (isShadow) in convert()
3050 if (!target.isShadow()) in visit()
Dnv50_ir_emit_gv100.cpp1226 emitField(78, 1, insn->tex.target.isShadow()); // .DC in emitTEX()
1293 emitField(78, 1, insn->tex.target.isShadow()); in emitTLD4()
Dnv50_ir_lowering_nv50.cpp780 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; in handleTEX()
823 if (i->tex.target.isShadow()) in handleTEX()
859 i->tex.target = i->tex.target.isShadow() ? in handleTEX()
Dnv50_ir.h1019 int isShadow() const { return descTable[target].shadow ? 1 : 0; } in isShadow() function
Dnv50_ir_lowering_nvc0.cpp1122 if (i->tex.target.isShadow()) in handleTEX()
1235 if (i->tex.target.isShadow()) { in handleManualTXD()
1268 if (i->tex.target.isShadow()) in handleManualTXD()
1323 txd->tex.target.isShadow()) in handleTXD()
Dnv50_ir_emit_gm107.cpp2915 emitField(0x32, 1, insn->tex.target.isShadow()); in emitTEX()
2950 emitField(0x32, 1, insn->tex.target.isShadow()); in emitTEXS()
3014 emitField(0x32, 1, insn->tex.target.isShadow()); in emitTLD4()
Dnv50_ir_emit_nv50.cpp1722 if (i->tex.target.isShadow()) in emitTEX()
Dnv50_ir_from_tgsi.cpp2353 else if (tgt.isShadow()) in handleTEX()
2400 if (tgsi.getOpcode() == TGSI_OPCODE_TG4 && !tgt.isShadow()) in handleTEX()
Dnv50_ir_emit_gk110.cpp1373 if (i->tex.target.isShadow()) in emitTEX()
Dnv50_ir_emit_nvc0.cpp1376 if (i->tex.target.isShadow()) in emitTEX()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1247 bool isShadow = m_textureSpec.sampler.compare != tcu::Sampler::COMPAREMODE_NONE; in initShaderSources() local
1248 …bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_T… in initShaderSources()
1249 …bool is1DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_1D && (function == FUNCTION_T… in initShaderSources()
1256 …int extraCoordComps = (isProj ? (is2DProj4 ? 2 : (is1DProj4 ? 3 : 1)) : 0) + (isShadow ? (m_t… in initShaderSources()
1257 const bool isCubeArrayShadow = isShadow && m_textureSpec.type == TEXTURETYPE_CUBE_ARRAY; in initShaderSources()
1274 …case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DT… in initShaderSources()
1275 …case TEXTURETYPE_CUBE_MAP: samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSam… in initShaderSources()
1276 …case TEXTURETYPE_2D_ARRAY: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::get… in initShaderSources()
1277 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); … in initShaderSources()
1278 …case TEXTURETYPE_1D: samplerType = isShadow ? glu::TYPE_SAMPLER_1D_SHADOW : glu::getSampler1DT… in initShaderSources()
[all …]
DvktShaderRenderTextureGatherTests.cpp1804 const bool isShadow = isDepthFormat(baseParams.textureFormat); in genGatherPrograms() local
1807 …ireGpuShader5(baseParams.gatherType, baseParams.offsetSize), numDims, isDynamicOffset || isShadow); in genGatherPrograms()
/third_party/glslang/glslang/HLSL/
DhlslGrammar.cpp1193 bool isShadow = false; in acceptSamplerTypeDX9() local
1211 sampler.set(txType.getBasicType(), dim, false, isShadow, false); in acceptSamplerTypeDX9()
1238 bool isShadow = false; in acceptSamplerType() local
1247 case EHTokSamplerComparisonState: isShadow = true; break; in acceptSamplerType()
1257 sampler.setPureSampler(isShadow); in acceptSamplerType()
DhlslParseHelper.cpp4212 if (! argSamp->getType().getSampler().isShadow()) { in decomposeSampleMethods()
4463 if (cmpValues > 0 && ! argSamp->getType().getSampler().isShadow()) { in decomposeSampleMethods()
4535 if (! argSamp->getType().getSampler().isShadow()) in decomposeSampleMethods()
/third_party/glslang/glslang/MachineIndependent/
DSymbolTable.cpp100 if (sampler.isShadow()) in buildMangledName()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp749 bool isShadow = m_textureSpec.sampler.compare != tcu::Sampler::COMPAREMODE_NONE; in initShaderSources() local
750 …bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_T… in initShaderSources()
754 int extraCoordComps = (isProj ? (is2DProj4 ? 2 : 1) : 0) + (isShadow ? 1 : 0); in initShaderSources()
769 …case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DTyp… in initShaderSources()
770 …case TEXTURETYPE_CUBE_MAP: samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSampl… in initShaderSources()
771 …case TEXTURETYPE_2D_ARRAY: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSa… in initShaderSources()
772 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); b… in initShaderSources()
901 if (isShadow) in initShaderSources()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureGatherTests.cpp1239 const bool isShadow = isDepthFormat(textureFormat); in genProgramSources() local
1244 …ces() << genVertexShaderSource(requireGpuShader5(gatherType), numDims, isDynamicOffset || isShadow) in genProgramSources()
/third_party/glslang/glslang/Include/
DTypes.h135 bool isShadow() const { return shadow; } in isShadow() function
/third_party/glslang/SPIRV/
DGlslangToSpv.cpp3720 … sampler.isShadow(), sampler.isArrayed(), sampler.isMultiSample(), in convertGlslangToSpvType()
5063 bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.isArrayed() && sampler.isShadow(); in createImageTextureFunctionCall()