Home
last modified time | relevance | path

Searched refs:nir_builder_init_simple_shader (Results 1 – 25 of 63) sorted by relevance

123

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shaderlib_nir.c61 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options, "dcc_retile"); in si_create_dcc_retile_cs()
109 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, options, "clear_dcc_msaa"); in gfx9_create_clear_dcc_msaa_cs()
/third_party/mesa3d/src/compiler/nir/tests/
Dbuilder_tests.cpp78 _b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, &options, "builder test"); in nir_builder_test()
Dcore_tests.cpp46 _b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, &options, "builder test"); in nir_core_test()
Dcontrol_flow_tests.cpp40 b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "cf test"); in nir_cf_test()
Dlower_returns_tests.cpp42 bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "lower returns test"); in nir_opt_lower_returns_test()
Dopt_if_tests.cpp43 bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "if test"); in nir_opt_if_test()
Dssa_def_bits_used_tests.cpp35 bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, in ssa_def_bits_used_test()
Dalgebraic_tests.cpp53 _b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, &options, "opt_algebraic test"); in algebraic_test_base()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_nir_builtins.c103 nir_builder b = nir_builder_init_simple_shader(stage, options, in st_nir_make_passthrough_shader()
Dst_pbo.c304 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, options, in st_pbo_create_vs()
429 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, options, in create_fs()
/third_party/mesa3d/src/intel/blorp/
Dblorp_nir_builder.h32 *b = nir_builder_init_simple_shader(stage, NULL, "%s", name ? name : ""); in blorp_nir_init_shader()
/third_party/mesa3d/src/gallium/drivers/etnaviv/tests/
Dlower_ubo_tests.cpp57 b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "ubo lowering tests"); in nir_lower_ubo_test()
/third_party/mesa3d/src/intel/compiler/
Dbrw_nir_lower_shader_calls.c259 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_CALLABLE, in brw_nir_create_trivial_return_shader()
/third_party/mesa3d/src/gallium/drivers/asahi/
Dagx_blit.c34 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, in agx_build_reload_shader()
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c42 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, NULL, "meta_blit_vs"); in build_nir_vertex_shader()
86 nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, NULL, "meta_blit_fs.%d", tex_dim); in build_nir_copy_fragment_shader()
134 nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, NULL, "meta_blit_depth_fs.%d", tex_dim); in build_nir_copy_fragment_shader_depth()
181 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, NULL, in build_nir_copy_fragment_shader_stencil()
Dradv_meta_buffer.c10 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_buffer_fill"); in build_buffer_fill_shader()
34 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_buffer_copy"); in build_buffer_copy_shader()
Dradv_meta_bufimage.c41 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, in build_nir_itob_compute_shader()
223 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, in build_nir_btoi_compute_shader()
404 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_btoi_r32g32b32_cs"); in build_nir_btoi_r32g32b32_compute_shader()
557 nir_builder b = nir_builder_init_simple_shader( in build_nir_itoi_compute_shader()
758 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_itoi_r32g32b32_cs"); in build_nir_itoi_r32g32b32_compute_shader()
917 nir_builder b = nir_builder_init_simple_shader( in build_nir_cleari_compute_shader()
1076 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_cleari_r32g32b32_cs"); in build_nir_cleari_r32g32b32_compute_shader()
Dradv_meta_blit2d.c428 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, NULL, "meta_blit2d_vs"); in build_nir_vertex_shader()
565 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, NULL, "%s", name); in build_nir_copy_fragment_shader()
588 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, NULL, "%s", name); in build_nir_copy_fragment_shader_depth()
611 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, NULL, "%s", name); in build_nir_copy_fragment_shader_stencil()
Dradv_meta_fmask_expand.c37 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_fmask_expand_cs-%d", samples); in build_fmask_expand_compute_shader()
Dradv_meta_resolve_fs.c37 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, NULL, "meta_resolve_vs"); in build_nir_vertex_shader()
55 nir_builder b = nir_builder_init_simple_shader( in build_resolve_fragment_shader()
332 nir_builder b = nir_builder_init_simple_shader( in build_depth_stencil_resolve_fragment_shader()
Dradv_meta_copy_vrs_htile.c47 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_copy_vrs_htile"); in build_copy_vrs_htile_shader()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_clear.c344 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, options, in get_clear_rect_vs()
369 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_GEOMETRY, options, in get_clear_rect_gs()
426 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, options, in get_color_clear_rect_fs()
447 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, options, in get_depth_clear_rect_fs()
/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_blit.c202 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, options, in vc4_get_yuv_vs()
248 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT, in vc4_get_yuv_fs()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_gs_variant.cpp64 nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_GEOMETRY, in d3d12_make_passthrough_gs()
153 emit_ctx->b = nir_builder_init_simple_shader(MESA_SHADER_GEOMETRY, in d3d12_begin_emit_primitives_gs()
/third_party/mesa3d/src/panfrost/lib/
Dpan_indirect_dispatch.c158 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, in GENX()

123