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Searched refs:nir_opt_dce (Results 1 – 25 of 45) sorted by relevance

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/third_party/mesa3d/src/intel/compiler/
Dbrw_nir.c563 OPT(nir_opt_dce); in brw_nir_optimize()
616 OPT(nir_opt_dce); in brw_nir_optimize()
1025 OPT(nir_opt_dce); in brw_vectorize_lower_mem_access()
1100 OPT(nir_opt_dce); in brw_postprocess_nir()
1129 OPT(nir_opt_dce); in brw_postprocess_nir()
1142 OPT(nir_opt_dce); in brw_postprocess_nir()
1147 OPT(nir_opt_dce); in brw_postprocess_nir()
1153 OPT(nir_opt_dce); in brw_postprocess_nir()
1178 OPT(nir_opt_dce); in brw_postprocess_nir()
1181 OPT(nir_opt_dce); in brw_postprocess_nir()
Dbrw_nir_lower_intersection_shader.c141 NIR_PASS_V(any_hit_tmp, nir_opt_dce); in brw_nir_lower_intersection_shader()
/third_party/mesa3d/src/microsoft/spirv_to_dxil/
Dspirv_to_dxil.c267 NIR_PASS_V(nir, nir_opt_dce); in spirv_to_dxil()
278 NIR_PASS(progress, nir, nir_opt_dce); in spirv_to_dxil()
285 NIR_PASS(progress, nir, nir_opt_dce); in spirv_to_dxil()
/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_program.c128 NIR_PASS(progress, s, nir_opt_dce); in lima_program_optimize_vs_nir()
145 NIR_PASS_V(s, nir_opt_dce); in lima_program_optimize_vs_nir()
232 NIR_PASS(progress, s, nir_opt_dce); in lima_program_optimize_fs_nir()
259 NIR_PASS_V(s, nir_opt_dce); in lima_program_optimize_fs_nir()
267 NIR_PASS_V(s, nir_opt_dce); /* clean up any new dead code from vec to movs */ in lima_program_optimize_fs_nir()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir.cpp719 NIR_PASS(progress, shader, nir_opt_dce); in optimize_once()
731 NIR_PASS(progress, shader, nir_opt_dce); in optimize_once()
740 NIR_PASS(progress, shader, nir_opt_dce); in optimize_once()
896 NIR_PASS_V(sel->nir, nir_opt_dce); in r600_shader_from_nir()
951 NIR_PASS_V(sh, nir_opt_dce); in r600_shader_from_nir()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_nir_optim.c200 NIR_PASS(progress, sh, nir_opt_dce); in si_nir_is_output_const_if_tex_is_const()
Dsi_shader_nir.c582 NIR_PASS(progress, nir, nir_opt_dce); in si_nir_opts()
642 NIR_PASS_V(nir, nir_opt_dce); in si_nir_late_opts()
807 NIR_PASS_V(nir, nir_opt_dce); in si_lower_io()
/third_party/mesa3d/src/freedreno/ir3/
Dir3_nir.c213 progress |= OPT(s, nir_opt_dce); in ir3_optimize_loop()
270 OPT(s, nir_opt_dce); in ir3_optimize_loop()
742 OPT_V(s, nir_opt_dce); in ir3_nir_lower_variant()
Dir3_context.c105 NIR_PASS(progress, ctx->s, nir_opt_dce); in ir3_context_init()
/third_party/mesa3d/src/compiler/nir/
Dnir_opt_dce.c242 nir_opt_dce(nir_shader *shader) in nir_opt_dce() function
Dnir_lower_multiview.c170 progress |= nir_opt_dce(shader_no_position); in shader_only_position_uses_view_index()
Dmeson.build223 'nir_opt_dce.c',
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2_nir.c79 progress |= OPT(s, nir_opt_dce); in ir2_optimize_loop()
94 OPT(s, nir_opt_dce); in ir2_optimize_loop()
1107 OPT_V(ctx->nir, nir_opt_dce); in ir2_nir_compile()
1126 OPT_V(ctx->nir, nir_opt_dce); in ir2_nir_compile()
/third_party/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_compiler_nir.c151 progress |= OPT(s, nir_opt_dce); in etna_optimize_loop()
165 OPT(s, nir_opt_dce); in etna_optimize_loop()
976 nir_opt_dce(shader); in emit_shader()
1165 NIR_PASS_V(s, nir_opt_dce); in etna_compile_shader_nir()
/third_party/mesa3d/src/microsoft/clc/
Dclc_compiler.c873 NIR_PASS(progress, nir, nir_opt_dce); in clc_spirv_to_dxil()
904 NIR_PASS(progress, nir, nir_opt_dce); in clc_spirv_to_dxil()
969 NIR_PASS_V(nir, nir_opt_dce); in clc_spirv_to_dxil()
1155 NIR_PASS_V(nir, nir_opt_dce); in clc_spirv_to_dxil()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp288 NIR_PASS(progress, nir, nir_opt_dce); in st_nir_opts()
292 NIR_PASS(progress, nir, nir_opt_dce); in st_nir_opts()
618 NIR_PASS_V(producer, nir_opt_dce); in st_nir_vectorize_io()
/third_party/mesa3d/src/compiler/clc/
Dclc.c102 NIR_PASS(progress, s, nir_opt_dce); in clc_libclc_optimize()
/third_party/mesa3d/src/gallium/frontends/clover/nir/
Dinvocation.cpp477 NIR_PASS_V(nir, nir_opt_dce); in spirv_to_nir()
542 NIR_PASS_V(nir, nir_opt_dce); in spirv_to_nir()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pipeline.c606 NIR_PASS(progress, nir, nir_opt_dce); in lvp_shader_compile_to_ir()
622 NIR_PASS(progress, nir, nir_opt_dce); in lvp_shader_compile_to_ir()
638 NIR_PASS_V(nir, nir_opt_dce); in lvp_shader_compile_to_ir()
/third_party/mesa3d/src/gallium/drivers/i915/
Di915_screen.c194 NIR_PASS(progress, s, nir_opt_dce); in i915_optimize_nir()
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c157 NIR_PASS(progress, shader, nir_opt_dce); in radv_optimize_nir()
162 NIR_PASS(progress, shader, nir_opt_dce); in radv_optimize_nir()
190 NIR_PASS_V(nir, nir_opt_dce); in radv_optimize_nir_algebraic()
211 NIR_PASS_V(nir, nir_opt_dce); in radv_optimize_nir_algebraic()
/third_party/mesa3d/src/broadcom/compiler/
Dvir.c909 NIR_PASS_V(c->s, nir_opt_dce); in v3d_nir_lower_vs_early()
941 NIR_PASS_V(c->s, nir_opt_dce); in v3d_nir_lower_gs_early()
1524 NIR_PASS_V(c->s, nir_opt_dce); in v3d_attempt_compile()
/third_party/mesa3d/src/compiler/nir/tests/
Dvars_tests.cpp1627 nir_opt_dce(b->shader); in TEST_F()
1666 nir_opt_dce(b->shader); in TEST_F()
1732 nir_opt_dce(b->shader); in TEST_F()
1794 nir_opt_dce(b->shader); in TEST_F()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi.c2566 NIR_PASS(progress, s, nir_opt_dce); in ntt_optimize_nir()
3113 NIR_PASS_V(s, nir_opt_dce); in nir_to_tgsi()
3127 NIR_PASS_V(s, nir_opt_dce); in nir_to_tgsi()
3140 NIR_PASS_V(s, nir_opt_dce); in nir_to_tgsi()
/third_party/mesa3d/src/panfrost/midgard/
Dmidgard_compile.c343 NIR_PASS(progress, nir, nir_opt_dce); in optimise_nir()
390 NIR_PASS(progress, nir, nir_opt_dce); in optimise_nir()
407 NIR_PASS(progress, nir, nir_opt_dce); in optimise_nir()
426 NIR_PASS(progress, nir, nir_opt_dce); in optimise_nir()

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