/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir.c | 563 OPT(nir_opt_dce); in brw_nir_optimize() 616 OPT(nir_opt_dce); in brw_nir_optimize() 1025 OPT(nir_opt_dce); in brw_vectorize_lower_mem_access() 1100 OPT(nir_opt_dce); in brw_postprocess_nir() 1129 OPT(nir_opt_dce); in brw_postprocess_nir() 1142 OPT(nir_opt_dce); in brw_postprocess_nir() 1147 OPT(nir_opt_dce); in brw_postprocess_nir() 1153 OPT(nir_opt_dce); in brw_postprocess_nir() 1178 OPT(nir_opt_dce); in brw_postprocess_nir() 1181 OPT(nir_opt_dce); in brw_postprocess_nir()
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D | brw_nir_lower_intersection_shader.c | 141 NIR_PASS_V(any_hit_tmp, nir_opt_dce); in brw_nir_lower_intersection_shader()
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/third_party/mesa3d/src/microsoft/spirv_to_dxil/ |
D | spirv_to_dxil.c | 267 NIR_PASS_V(nir, nir_opt_dce); in spirv_to_dxil() 278 NIR_PASS(progress, nir, nir_opt_dce); in spirv_to_dxil() 285 NIR_PASS(progress, nir, nir_opt_dce); in spirv_to_dxil()
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/third_party/mesa3d/src/gallium/drivers/lima/ |
D | lima_program.c | 128 NIR_PASS(progress, s, nir_opt_dce); in lima_program_optimize_vs_nir() 145 NIR_PASS_V(s, nir_opt_dce); in lima_program_optimize_vs_nir() 232 NIR_PASS(progress, s, nir_opt_dce); in lima_program_optimize_fs_nir() 259 NIR_PASS_V(s, nir_opt_dce); in lima_program_optimize_fs_nir() 267 NIR_PASS_V(s, nir_opt_dce); /* clean up any new dead code from vec to movs */ in lima_program_optimize_fs_nir()
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_nir.cpp | 719 NIR_PASS(progress, shader, nir_opt_dce); in optimize_once() 731 NIR_PASS(progress, shader, nir_opt_dce); in optimize_once() 740 NIR_PASS(progress, shader, nir_opt_dce); in optimize_once() 896 NIR_PASS_V(sel->nir, nir_opt_dce); in r600_shader_from_nir() 951 NIR_PASS_V(sh, nir_opt_dce); in r600_shader_from_nir()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_nir_optim.c | 200 NIR_PASS(progress, sh, nir_opt_dce); in si_nir_is_output_const_if_tex_is_const()
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D | si_shader_nir.c | 582 NIR_PASS(progress, nir, nir_opt_dce); in si_nir_opts() 642 NIR_PASS_V(nir, nir_opt_dce); in si_nir_late_opts() 807 NIR_PASS_V(nir, nir_opt_dce); in si_lower_io()
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_nir.c | 213 progress |= OPT(s, nir_opt_dce); in ir3_optimize_loop() 270 OPT(s, nir_opt_dce); in ir3_optimize_loop() 742 OPT_V(s, nir_opt_dce); in ir3_nir_lower_variant()
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D | ir3_context.c | 105 NIR_PASS(progress, ctx->s, nir_opt_dce); in ir3_context_init()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_opt_dce.c | 242 nir_opt_dce(nir_shader *shader) in nir_opt_dce() function
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D | nir_lower_multiview.c | 170 progress |= nir_opt_dce(shader_no_position); in shader_only_position_uses_view_index()
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D | meson.build | 223 'nir_opt_dce.c',
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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | ir2_nir.c | 79 progress |= OPT(s, nir_opt_dce); in ir2_optimize_loop() 94 OPT(s, nir_opt_dce); in ir2_optimize_loop() 1107 OPT_V(ctx->nir, nir_opt_dce); in ir2_nir_compile() 1126 OPT_V(ctx->nir, nir_opt_dce); in ir2_nir_compile()
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler_nir.c | 151 progress |= OPT(s, nir_opt_dce); in etna_optimize_loop() 165 OPT(s, nir_opt_dce); in etna_optimize_loop() 976 nir_opt_dce(shader); in emit_shader() 1165 NIR_PASS_V(s, nir_opt_dce); in etna_compile_shader_nir()
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/third_party/mesa3d/src/microsoft/clc/ |
D | clc_compiler.c | 873 NIR_PASS(progress, nir, nir_opt_dce); in clc_spirv_to_dxil() 904 NIR_PASS(progress, nir, nir_opt_dce); in clc_spirv_to_dxil() 969 NIR_PASS_V(nir, nir_opt_dce); in clc_spirv_to_dxil() 1155 NIR_PASS_V(nir, nir_opt_dce); in clc_spirv_to_dxil()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_nir.cpp | 288 NIR_PASS(progress, nir, nir_opt_dce); in st_nir_opts() 292 NIR_PASS(progress, nir, nir_opt_dce); in st_nir_opts() 618 NIR_PASS_V(producer, nir_opt_dce); in st_nir_vectorize_io()
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/third_party/mesa3d/src/compiler/clc/ |
D | clc.c | 102 NIR_PASS(progress, s, nir_opt_dce); in clc_libclc_optimize()
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/third_party/mesa3d/src/gallium/frontends/clover/nir/ |
D | invocation.cpp | 477 NIR_PASS_V(nir, nir_opt_dce); in spirv_to_nir() 542 NIR_PASS_V(nir, nir_opt_dce); in spirv_to_nir()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pipeline.c | 606 NIR_PASS(progress, nir, nir_opt_dce); in lvp_shader_compile_to_ir() 622 NIR_PASS(progress, nir, nir_opt_dce); in lvp_shader_compile_to_ir() 638 NIR_PASS_V(nir, nir_opt_dce); in lvp_shader_compile_to_ir()
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/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_screen.c | 194 NIR_PASS(progress, s, nir_opt_dce); in i915_optimize_nir()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 157 NIR_PASS(progress, shader, nir_opt_dce); in radv_optimize_nir() 162 NIR_PASS(progress, shader, nir_opt_dce); in radv_optimize_nir() 190 NIR_PASS_V(nir, nir_opt_dce); in radv_optimize_nir_algebraic() 211 NIR_PASS_V(nir, nir_opt_dce); in radv_optimize_nir_algebraic()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | vir.c | 909 NIR_PASS_V(c->s, nir_opt_dce); in v3d_nir_lower_vs_early() 941 NIR_PASS_V(c->s, nir_opt_dce); in v3d_nir_lower_gs_early() 1524 NIR_PASS_V(c->s, nir_opt_dce); in v3d_attempt_compile()
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/third_party/mesa3d/src/compiler/nir/tests/ |
D | vars_tests.cpp | 1627 nir_opt_dce(b->shader); in TEST_F() 1666 nir_opt_dce(b->shader); in TEST_F() 1732 nir_opt_dce(b->shader); in TEST_F() 1794 nir_opt_dce(b->shader); in TEST_F()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 2566 NIR_PASS(progress, s, nir_opt_dce); in ntt_optimize_nir() 3113 NIR_PASS_V(s, nir_opt_dce); in nir_to_tgsi() 3127 NIR_PASS_V(s, nir_opt_dce); in nir_to_tgsi() 3140 NIR_PASS_V(s, nir_opt_dce); in nir_to_tgsi()
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/third_party/mesa3d/src/panfrost/midgard/ |
D | midgard_compile.c | 343 NIR_PASS(progress, nir, nir_opt_dce); in optimise_nir() 390 NIR_PASS(progress, nir, nir_opt_dce); in optimise_nir() 407 NIR_PASS(progress, nir, nir_opt_dce); in optimise_nir() 426 NIR_PASS(progress, nir, nir_opt_dce); in optimise_nir()
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