Searched refs:origColors (Results 1 – 2 of 2) sorted by relevance
163 SkColor4f* origColors = fOrigColors4f; in SkGradientShaderBase() local165 *origColors++ = desc.fColors[0]; in SkGradientShaderBase()168 origColors[i] = desc.fColors[i]; in SkGradientShaderBase()172 origColors += desc.fCount; in SkGradientShaderBase()173 *origColors = desc.fColors[desc.fCount - 1]; in SkGradientShaderBase()
167 SkColor4f* origColors = fOrigColors4f; in SkGradientShaderBase() local169 *origColors++ = desc.fColors[0]; in SkGradientShaderBase()172 origColors[i] = desc.fColors[i]; in SkGradientShaderBase()176 origColors += desc.fCount; in SkGradientShaderBase()177 *origColors = desc.fColors[desc.fCount - 1]; in SkGradientShaderBase()