/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_atom_stipple.c | 68 const GLuint sz = sizeof(st->state.poly_stipple); in st_update_polygon_stipple() 71 if (memcmp(st->state.poly_stipple, ctx->PolygonStipple, sz)) { in st_update_polygon_stipple() 75 memcpy(st->state.poly_stipple, ctx->PolygonStipple, sz); in st_update_polygon_stipple()
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D | st_context.h | 231 GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */ member
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_quad_stipple.c | 34 const uint stipple0 = softpipe->poly_stipple.stipple[y0 % 32]; in stipple_quad() 35 const uint stipple1 = softpipe->poly_stipple.stipple[y1 % 32]; in stipple_quad()
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D | sp_state_clip.c | 91 softpipe->poly_stipple = *stipple; /* struct copy */ in softpipe_set_polygon_stipple()
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D | sp_context.h | 83 struct pipe_poly_stipple poly_stipple; member
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D | sp_state_derived.c | 392 softpipe->poly_stipple.stipple); in update_polygon_stipple_pattern()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_clip.c | 92 llvmpipe->poly_stipple = *stipple; /* struct copy */ in llvmpipe_set_polygon_stipple()
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D | lp_context.h | 84 struct pipe_poly_stipple poly_stipple; member
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/third_party/mesa3d/src/gallium/drivers/swr/ |
D | swr_context.h | 158 struct swr_poly_stipple poly_stipple;
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D | swr_state.cpp | 705 ctx->poly_stipple.pipe = *stipple; /* struct copy */ in swr_set_polygon_stipple() 1151 assert(sizeof(ctx->poly_stipple.pipe.stipple) == sizeof(pDC->polyStipple)); in swr_update_poly_stipple() 1153 ctx->poly_stipple.pipe.stipple, in swr_update_poly_stipple() 1154 sizeof(ctx->poly_stipple.pipe.stipple)); in swr_update_poly_stipple() 1736 if (new_prim_is_poly != ctx->poly_stipple.prim_is_poly) { in swr_update_derived() 1738 ctx->poly_stipple.prim_is_poly = new_prim_is_poly; in swr_update_derived()
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D | swr_shader.cpp | 216 ctx->poly_stipple.prim_is_poly; in swr_generate_fs_key()
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/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_state_dynamic.c | 221 const ubyte *mask = (const ubyte *)i915->poly_stipple.stipple; in upload_STIPPLE()
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D | i915_context.h | 273 struct pipe_poly_stipple poly_stipple; member
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/third_party/mesa3d/src/virtio/virtio-gpu/ |
D | virgl_hw.h | 507 unsigned poly_stipple:1; /* not in GL 3.1 core profile */ member
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader.h | 555 unsigned poly_stipple : 1; member
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D | si_shader.c | 1216 fprintf(f, " part.ps.prolog.poly_stipple = %u\n", key->part.ps.prolog.poly_stipple); in si_dump_shader_key() 1840 key->ps_prolog.states.bc_optimize_for_linear || key->ps_prolog.states.poly_stipple || in si_need_ps_prolog() 1891 if (shader->key.part.ps.prolog.poly_stipple) { in si_shader_select_ps_parts()
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D | si_shader_llvm_ps.c | 664 if (key->ps_prolog.states.poly_stipple) { in si_llvm_build_ps_prolog()
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D | si_state_shaders.c | 363 shader->key.part.ps.prolog.poly_stipple)); in si_shader_mem_ordered() 2072 key->part.ps.prolog.poly_stipple = rs->poly_stipple_enable && is_poly; in si_ps_key_update_primtype_shader_rasterizer_framebuffer()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_context.h | 303 struct pipe_poly_stipple poly_stipple; member
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_context.h | 570 struct pipe_poly_stipple poly_stipple; member
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/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_context.h | 712 struct pipe_poly_stipple poly_stipple; member
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D | iris_state.c | 2967 memcpy(&ice->state.poly_stipple, state, sizeof(*state)); in iris_set_polygon_stipple() 6336 poly.PatternRow[i] = ice->state.poly_stipple.stipple[i]; in iris_upload_dirty_render_state()
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/third_party/mesa3d/src/gallium/auxiliary/driver_rbug/ |
D | rbug_context.c | 698 const struct pipe_poly_stipple *poly_stipple) in rbug_set_polygon_stipple() argument 705 poly_stipple); in rbug_set_polygon_stipple()
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/third_party/mesa3d/src/gallium/auxiliary/driver_trace/ |
D | tr_context.c | 954 trace_dump_arg(poly_stipple, state); in trace_context_set_polygon_stipple()
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/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/ |
D | dd_draw.c | 301 DUMP(poly_stipple, &dstate->polygon_stipple); in dd_dump_shader()
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