/third_party/flutter/skia/tests/ |
D | TextureBindingsResetTest.cpp | 71 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 84 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 103 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 121 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 134 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 142 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 159 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | EGLImageTest.cpp | 139 context1->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | RectangleTextureTest.cpp | 144 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/third_party/skia/tests/ |
D | TextureBindingsResetTest.cpp | 74 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 86 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 103 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 121 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 134 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | EGLImageTest.cpp | 136 context1->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/third_party/node/test/parallel/ |
D | test-repl-reset-event.js | 54 r.resetContext(); 72 r.resetContext();
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D | test-repl-context.js | 72 server.resetContext();
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/third_party/flutter/skia/src/gpu/ |
D | GrPathRendering_none.cpp | 35 void GrGLPathRendering::resetContext() {} in resetContext() function in GrGLPathRendering
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D | GrGpu.h | 499 this->resetContext(); in handleDirtyContext() 609 void resetContext() { in resetContext() function
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D | GrAHardwareBufferUtils.cpp | 194 grContext->resetContext(kTextureBinding_GrGLBackendState); in rebind() 256 context->resetContext(kTextureBinding_GrGLBackendState); in make_gl_backend_texture()
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLPathRendering.h | 41 void resetContext();
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D | GrGLPathRendering.cpp | 74 void GrGLPathRendering::resetContext() { in resetContext() function in GrGLPathRendering
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/third_party/flutter/skia/src/image/ |
D | SkImage_GpuBase.h | 57 void resetContext(sk_sp<GrContext> newContext);
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/third_party/flutter/skia/tools/ |
D | DDLTileHelper.cpp | 62 gpuImage->resetContext(sk_ref_sp(newContext)); in createDDL()
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/third_party/skia/modules/skparagraph/src/ |
D | ParagraphImpl.cpp | 140 this->resetContext(); in layout() 178 this->resetContext(); in layout() 241 void ParagraphImpl::resetContext() { in resetContext() function in skia::textlayout::ParagraphImpl 872 this->resetContext(); in setState()
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D | ParagraphImpl.h | 192 void resetContext();
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/third_party/skia/src/gpu/ |
D | GrAHardwareBufferUtils.cpp | 194 dContext->resetContext(kTextureBinding_GrGLBackendState); in rebind() 256 dContext->resetContext(kTextureBinding_GrGLBackendState); in make_gl_backend_texture()
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D | GrGpu.h | 637 this->resetContext(); in handleDirtyContext() 813 void resetContext() { in resetContext() function
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/third_party/flutter/skia/bench/ |
D | SKPBench.cpp | 174 context->resetContext(); in getGpuStats()
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/third_party/skia/bench/ |
D | SKPBench.cpp | 166 direct->resetContext(); in getGpuStats()
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/third_party/flutter/skia/include/gpu/ |
D | GrContext.h | 93 void resetContext(uint32_t state = kAll_GrBackendState);
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/third_party/flutter/skia/modules/skparagraph/src/ |
D | ParagraphImpl.cpp | 181 this->resetContext(); in layout() 211 void ParagraphImpl::resetContext() { in resetContext() function in skia::textlayout::ParagraphImpl 873 this->resetContext(); in setState()
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D | ParagraphImpl.h | 142 void resetContext();
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/third_party/flutter/skia/gm/ |
D | rectangletexture.cpp | 119 context->resetContext(); in createRectangleTextureImg()
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/third_party/node/lib/ |
D | repl.js | 776 self.resetContext(); 1126 REPLServer.prototype.resetContext = function() { method in REPLServer 1731 this.resetContext();
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