/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_scene.c | 66 struct lp_scene *scene = CALLOC_STRUCT(lp_scene); in lp_scene_create() local 67 if (!scene) in lp_scene_create() 70 scene->pipe = pipe; in lp_scene_create() 71 scene->data.head = &scene->data.first; in lp_scene_create() 73 (void) mtx_init(&scene->mutex, mtx_plain); in lp_scene_create() 90 return scene; in lp_scene_create() 98 lp_scene_destroy(struct lp_scene *scene) in lp_scene_destroy() argument 100 lp_fence_reference(&scene->fence, NULL); in lp_scene_destroy() 101 mtx_destroy(&scene->mutex); in lp_scene_destroy() 102 assert(scene->data.head == &scene->data.first); in lp_scene_destroy() [all …]
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D | lp_scene.h | 204 void lp_scene_destroy(struct lp_scene *scene); 206 boolean lp_scene_is_empty(struct lp_scene *scene ); 207 boolean lp_scene_is_oom(struct lp_scene *scene ); 210 struct data_block *lp_scene_new_data_block( struct lp_scene *scene ); 212 struct cmd_block *lp_scene_new_cmd_block( struct lp_scene *scene, 215 boolean lp_scene_add_resource_reference(struct lp_scene *scene, 219 boolean lp_scene_is_resource_referenced(const struct lp_scene *scene, 222 boolean lp_scene_add_frag_shader_reference(struct lp_scene *scene, 232 lp_scene_alloc( struct lp_scene *scene, unsigned size) in lp_scene_alloc() argument 234 struct data_block_list *list = &scene->data; in lp_scene_alloc() [all …]
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D | lp_rast.c | 70 struct lp_scene *scene ) in lp_rast_begin() argument 72 rast->curr_scene = scene; in lp_rast_begin() 76 lp_scene_begin_rasterization( scene ); in lp_rast_begin() 77 lp_scene_bin_iter_begin( scene ); in lp_rast_begin() 101 struct lp_scene *scene = task->scene; in lp_rast_tile_begin() local 108 task->width = TILE_SIZE + x * TILE_SIZE > task->scene->fb.width ? in lp_rast_tile_begin() 109 task->scene->fb.width - x * TILE_SIZE : TILE_SIZE; in lp_rast_tile_begin() 110 task->height = TILE_SIZE + y * TILE_SIZE > task->scene->fb.height ? in lp_rast_tile_begin() 111 task->scene->fb.height - y * TILE_SIZE : TILE_SIZE; in lp_rast_tile_begin() 116 for (i = 0; i < task->scene->fb.nr_cbufs; i++) { in lp_rast_tile_begin() [all …]
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D | lp_rast_priv.h | 87 struct lp_scene *scene; member 158 assert(x < task->scene->tiles_x * TILE_SIZE); in lp_rast_get_color_block_pointer() 159 assert(y < task->scene->tiles_y * TILE_SIZE); in lp_rast_get_color_block_pointer() 162 assert(buf < task->scene->fb.nr_cbufs); in lp_rast_get_color_block_pointer() 174 pixel_offset = px * task->scene->cbufs[buf].format_bytes + in lp_rast_get_color_block_pointer() 175 py * task->scene->cbufs[buf].stride; in lp_rast_get_color_block_pointer() 179 assert(layer <= task->scene->fb_max_layer); in lp_rast_get_color_block_pointer() 180 color += layer * task->scene->cbufs[buf].layer_stride; in lp_rast_get_color_block_pointer() 183 …assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format)… in lp_rast_get_color_block_pointer() 199 assert(x < task->scene->tiles_x * TILE_SIZE); in lp_rast_get_depth_block_pointer() [all …]
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D | lp_rast_linear.c | 49 const struct lp_scene *scene = task->scene; in lp_rast_linear_clear() local 56 util_fill_rect(scene->cbufs[0].map, in lp_rast_linear_clear() 58 scene->cbufs[0].stride, in lp_rast_linear_clear() 75 const struct lp_scene *scene = task->scene; in lp_rast_linear_tile() local 98 scene->cbufs[0].map, in lp_rast_linear_tile() 99 scene->cbufs[0].stride)) in lp_rast_linear_tile() 113 scene->cbufs[0].map, in lp_rast_linear_tile() 114 scene->cbufs[0].stride)) in lp_rast_linear_tile() 136 const struct lp_scene *scene = task->scene; in lp_rast_linear_rect() local 170 scene->cbufs[0].map, in lp_rast_linear_rect() [all …]
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D | lp_setup.c | 72 assert(setup->scene == NULL); in lp_setup_get_empty_scene() 77 setup->scene = setup->scenes[setup->scene_idx]; in lp_setup_get_empty_scene() 79 if (setup->scene->fence) { in lp_setup_get_empty_scene() 82 __FUNCTION__, setup->scene->fence->id); in lp_setup_get_empty_scene() 84 lp_fence_wait(setup->scene->fence); in lp_setup_get_empty_scene() 87 lp_scene_begin_binning(setup->scene, &setup->fb); in lp_setup_get_empty_scene() 89 setup->scene->permit_linear_rasterizer = setup->permit_linear_rasterizer; in lp_setup_get_empty_scene() 154 setup->scene = NULL; in lp_setup_reset() 174 struct lp_scene *scene = setup->scene; in lp_setup_rasterize_scene() local 175 struct llvmpipe_screen *screen = llvmpipe_screen(scene->pipe->screen); in lp_setup_rasterize_scene() [all …]
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D | lp_setup_rect.c | 69 lp_setup_alloc_rectangle(struct lp_scene *scene, unsigned nr_inputs) in lp_setup_alloc_rectangle() argument 77 rect = lp_scene_alloc_aligned( scene, bytes, 16 ); in lp_setup_alloc_rectangle() 98 struct lp_scene *scene = setup->scene; in lp_setup_whole_tile() local 116 if (!scene->fb.zsbuf && scene->fb_max_layer == 0 && !scene->had_queries) { in lp_setup_whole_tile() 120 lp_scene_bin_reset( scene, tx, ty ); in lp_setup_whole_tile() 125 return lp_scene_bin_cmd_with_state( scene, tx, ty, in lp_setup_whole_tile() 132 return lp_scene_bin_cmd_with_state( scene, tx, ty, in lp_setup_whole_tile() 140 return lp_scene_bin_cmd_with_state( scene, tx, ty, in lp_setup_whole_tile() 223 lp_scene_bin_cmd_with_state( setup->scene, in partial() 257 struct lp_scene *scene = setup->scene; in try_rect_cw() local [all …]
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D | lp_rast_debug.c | 465 lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y ) in lp_scene_bin_size() argument 467 struct cmd_bin *bin = lp_scene_get_bin((struct lp_scene *) scene, x, y); in lp_scene_bin_size() 480 lp_debug_draw_bins_by_coverage( struct lp_scene *scene ) in lp_debug_draw_bins_by_coverage() argument 488 for (x = 0; x < scene->tiles_x; x++) in lp_debug_draw_bins_by_coverage() 492 for (y = 0; y < scene->tiles_y; y++) { in lp_debug_draw_bins_by_coverage() 493 for (x = 0; x < scene->tiles_x; x++) { in lp_debug_draw_bins_by_coverage() 494 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y); in lp_debug_draw_bins_by_coverage() 522 for (x = 0; x < scene->tiles_x; x++) in lp_debug_draw_bins_by_coverage() 544 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ) in lp_debug_draw_bins_by_cmd_length() argument 548 for (y = 0; y < scene->tiles_y; y++) { in lp_debug_draw_bins_by_cmd_length() [all …]
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D | lp_rast_linear_fallback.c | 99 const struct lp_scene *scene = task->scene; in shade_quads_all() local 102 uint8_t *color = scene->cbufs[0].map; in shade_quads_all() 103 unsigned stride = scene->cbufs[0].stride; in shade_quads_all() 138 const struct lp_scene *scene = task->scene; in shade_quads_mask() local 139 uint8_t *color = scene->cbufs[0].map; in shade_quads_mask() 140 unsigned stride = scene->cbufs[0].stride; in shade_quads_mask()
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D | lp_scene_queue.c | 113 struct lp_scene *scene = queue->scenes[queue->head++ % SCENE_QUEUE_SIZE]; in lp_scene_dequeue() local 118 return scene; in lp_scene_dequeue() 124 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene) in lp_scene_enqueue() argument 132 queue->scenes[queue->tail++ % SCENE_QUEUE_SIZE] = scene; in lp_scene_enqueue()
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/third_party/wayland-ivi-extension/ivi-layermanagement-examples/LayerManagerControl/src/ |
D | analyze.cpp | 59 void analyzeVisibilityAndOpacity(t_ilm_surface targetSurfaceId, t_scene_data& scene) in analyzeVisibilityAndOpacity() argument 61 t_ilm_layer targetSurfaceLayer = scene.surfaceLayer[targetSurfaceId]; in analyzeVisibilityAndOpacity() 62 ilmSurfaceProperties& targetSurfaceProperties = scene.surfaceProperties[targetSurfaceId]; in analyzeVisibilityAndOpacity() 63 ilmLayerProperties& targetLayerProperties = scene.layerProperties[targetSurfaceLayer]; in analyzeVisibilityAndOpacity() 137 void analyzeSurfaceDimensions(t_ilm_surface targetSurfaceId, t_scene_data& scene) in analyzeSurfaceDimensions() argument 139 ilmSurfaceProperties& targetSurfaceProperties = scene.surfaceProperties[targetSurfaceId]; in analyzeSurfaceDimensions() 231 void analyzeLayerDimensions(t_ilm_surface targetSurfaceId, t_scene_data& scene) in analyzeLayerDimensions() argument 233 t_ilm_layer targetSurfaceLayer = scene.surfaceLayer[targetSurfaceId]; in analyzeLayerDimensions() 234 ilmLayerProperties& targetLayerProperties = scene.layerProperties[targetSurfaceLayer]; in analyzeLayerDimensions() 297 void analyzeDimensions(t_ilm_surface targetSurfaceId, t_scene_data& scene) in analyzeDimensions() argument [all …]
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D | common.cpp | 101 t_scene_data& scene = *pScene; in getSceneRenderOrder() local 105 … for (vector<t_ilm_display>::iterator it = scene.screens.begin(); it != scene.screens.end(); ++it) in getSceneRenderOrder() 108 vector<t_ilm_layer> layers = scene.screenLayers[screen]; in getSceneRenderOrder() 115 vector<t_ilm_surface> surfaces = scene.layerSurfaces[layer]; in getSceneRenderOrder() 132 t_scene_data& scene = *pScene; in captureSceneData() local 146 scene.screenWidth = screenWidth; in captureSceneData() 147 scene.screenHeight = screenHeight; in captureSceneData() 150 scene.extraLayer = 0xFFFFFFFF; in captureSceneData() 164 scene.screens = vector<t_ilm_display>(screenArray, screenArray + screenCount); in captureSceneData() 182 scene.screenLayers[screenId] = vector<t_ilm_layer>(layerArray, layerArray + layerCount); in captureSceneData() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/third_party/glmark2/ |
D | BUILD.gn | 56 # A warning generated in scene-effect-2d in vec2::calc_offset 109 "src/src/scene.h", 169 include_dirs = [ "src/src/scene-ideas" ] 176 "src/src/scene-ideas/a.cc", 177 "src/src/scene-ideas/characters.h", 178 "src/src/scene-ideas/d.cc", 179 "src/src/scene-ideas/e.cc", 180 "src/src/scene-ideas/i.cc", 181 "src/src/scene-ideas/lamp.cc", 182 "src/src/scene-ideas/lamp.h", [all …]
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/third_party/skia/third_party/externals/angle2/third_party/glmark2/ |
D | BUILD.gn | 62 # A warning generated in scene-effect-2d in vec2::calc_offset 118 "src/src/scene.h", 178 include_dirs = [ "src/src/scene-ideas" ] 185 "src/src/scene-ideas/a.cc", 186 "src/src/scene-ideas/characters.h", 187 "src/src/scene-ideas/d.cc", 188 "src/src/scene-ideas/e.cc", 189 "src/src/scene-ideas/i.cc", 190 "src/src/scene-ideas/lamp.cc", 191 "src/src/scene-ideas/lamp.h", [all …]
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/third_party/gn/examples/ios/app/ |
D | SceneDelegate.m | 9 - (void)scene:(UIScene*)scene 14 - (void)sceneDidDisconnect:(UIScene*)scene { 17 - (void)sceneDidBecomeActive:(UIScene*)scene { 20 - (void)sceneWillResignActive:(UIScene*)scene { 23 - (void)sceneWillEnterForeground:(UIScene*)scene { 26 - (void)sceneDidEnterBackground:(UIScene*)scene {
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/third_party/vk-gl-cts/framework/common/ |
D | tcuRasterizationVerifier.cpp | 44 …onWithProjectedWeights (const tcu::Surface& surface, const LineSceneSpec& scene, const Rasterizati… 565 const TriangleSceneSpec& scene; member 568 : scene(scene_) in TriangleInterpolator() 587 …cTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiv… in interpolate() 588 …cTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiv… in interpolate() 589 …cTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiv… in interpolate() 590 …cTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiv… in interpolate() 606 const LineSceneSpec& scene; member 609 : scene(scene_) in MultisampleLineInterpolator() 630 const float wa = scene.lines[lineNdx].positions[0].w(); in interpolate() [all …]
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D | tcuRasterizationVerifier.hpp | 170 bool verifyTriangleGroupRasterization (const tcu::Surface& surface, const TriangleSceneSpec& scene,… 181 bool verifyLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, const R… 194 …LineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, const Rasterizati… 204 bool verifyRelaxedLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, … 215 bool verifyPointGroupRasterization (const tcu::Surface& surface, const PointSceneSpec& scene, const… 226 bool verifyTriangleGroupInterpolation (const tcu::Surface& surface, const TriangleSceneSpec& scene,… 237 …LineGroupInterpolation (const tcu::Surface& surface, const LineSceneSpec& scene, const Rasterizati… 249 …LineGroupInterpolation (const tcu::Surface& surface, const LineSceneSpec& scene, const Rasterizati…
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/third_party/skia/third_party/externals/opengl-registry/extensions/WIN/ |
D | WIN_scene_markerXXX.txt | 33 multiple passes of the primitives in a scene in order to fully render them to 35 by defining their boundaries, enabling the device driver to capture the scene's 36 data base and take multiple passes over the scene to present it to the 38 whether scene delimiting must be used by the application. 41 glBeginScene, glEndScene - delimit a scene 49 a single scene. 84 params returns a single Boolean value indicating whether scene delimiting is required.
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/third_party/openGLES/extensions/WIN/ |
D | WIN_scene_markerXXX.txt | 33 multiple passes of the primitives in a scene in order to fully render them to 35 by defining their boundaries, enabling the device driver to capture the scene's 36 data base and take multiple passes over the scene to present it to the 38 whether scene delimiting must be used by the application. 41 glBeginScene, glEndScene - delimit a scene 49 a single scene. 84 params returns a single Boolean value indicating whether scene delimiting is required.
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/third_party/gstreamer/gstplugins_bad/sys/androidmedia/ |
D | gstahcsrc.c | 112 static gboolean _scene_modes_to_enum (const gchar * scene, 617 GstPhotographySceneMode scene = g_value_get_enum (value); in gst_ahc_src_set_property() local 619 gst_ahc_src_set_scene_mode (GST_PHOTOGRAPHY (self), scene); in gst_ahc_src_set_property() 784 GstPhotographySceneMode scene; in gst_ahc_src_get_property() local 786 if (gst_ahc_src_get_scene_mode (GST_PHOTOGRAPHY (self), &scene)) in gst_ahc_src_get_property() 787 g_value_set_enum (value, scene); in gst_ahc_src_get_property() 925 _scene_modes_to_enum (const gchar * scene, GstPhotographySceneMode * mode) in _scene_modes_to_enum() argument 927 if (scene == Parameters_SCENE_MODE_AUTO) in _scene_modes_to_enum() 929 else if (scene == Parameters_SCENE_MODE_ACTION) in _scene_modes_to_enum() 931 else if (scene == Parameters_SCENE_MODE_PORTRAIT) in _scene_modes_to_enum() [all …]
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/third_party/flutter/engine/flutter/lib/web_ui/lib/src/ui/ |
D | compositing.dart | 7 /// An opaque object representing a composited scene. 22 /// Creates a raster image representation of the current state of the scene. 36 /// Releases the resources used by this scene. 38 /// After calling this function, the scene is cannot be used further. 122 /// it to the scene using [addPicture]. 142 /// The scene built by this scene builder. 154 'building scene surfaces. After building the scene the persisted ' 156 'to the scene itself (_PersistedScene). All other surfaces ' 277 /// The given filter is applied to the current contents of the scene prior to 345 /// Internally the scene builder maintains a stack of operations. Each of the [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_scene_marker.txt | 29 other architectures requiring a scene database, such as scanline depth 45 expensive within a scene. 47 * State queries within a scene may also be very expensive, if they are 50 allow state queries within a scene, but document that they may be 110 scene. These implementations may process commands in such a way that it 112 buffer to occur during the course of rendering the scene. When 116 A scene is started by issuing the command BeginSceneEXT; the contents of 118 BeginSceneEXT. A scene is marked complete by issuing the command 148 GLX_SCENE_REQUIRED_EXT, it returns True if the visual requires scene 152 that require scene markers are preferred. [all …]
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/third_party/openGLES/extensions/EXT/ |
D | EXT_scene_marker.txt | 29 other architectures requiring a scene database, such as scanline depth 45 expensive within a scene. 47 * State queries within a scene may also be very expensive, if they are 50 allow state queries within a scene, but document that they may be 110 scene. These implementations may process commands in such a way that it 112 buffer to occur during the course of rendering the scene. When 116 A scene is started by issuing the command BeginSceneEXT; the contents of 118 BeginSceneEXT. A scene is marked complete by issuing the command 148 GLX_SCENE_REQUIRED_EXT, it returns True if the visual requires scene 152 that require scene markers are preferred. [all …]
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/third_party/flutter/engine/flutter/lib/ui/ |
D | compositing.dart | 7 /// An opaque object representing a composited scene. 23 /// Creates a raster image representation of the current state of the scene. 35 /// Releases the resources used by this scene. 37 /// After calling this function, the scene is cannot be used further. 178 /// it to the scene using [addPicture]. 185 // Layers used in this scene. 191 // In debug mode checks that the `layer` is only used once in a given scene. 201 'The layer is already being used as ${_usedLayers[layer]} in this scene.\n' 202 'A layer may only be used once in a given scene.' 254 /// method counts as _usage_. A layer can be used no more than once in a scene. [all …]
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/third_party/flutter/flutter/examples/layers/raw/ |
D | touch_input.dart | 37 // composited scene. 55 // We build a very simple scene graph with two nodes. The root node is a 64 // When we're done recording the scene, we call build() to obtain an immutable 65 // record of the scene we've recorded. 73 // Second, include that picture in a scene graph. 74 final ui.Scene scene = composite(picture, paintBounds); 75 // Third, instruct the engine to render that scene graph. 76 ui.window.render(scene);
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