/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 692 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 695 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test() 698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 701 glCompileShader(shaderFrag); in test() 705 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test() 708 glDeleteShader(shaderFrag); in test() 923 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 929 glCompileShader(shaderFrag); in test() 933 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test() [all …]
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D | es3fIndexedStateQueryTests.cpp | 93 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 96 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 99 glCompileShader(shaderFrag); in test() 104 glAttachShader(shaderProg, shaderFrag); in test() 130 glDeleteShader(shaderFrag); in test() 349 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 352 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test() 355 glCompileShader(shaderFrag); in test() 360 glAttachShader(m_program, shaderFrag); in test() 369 glDeleteShader(shaderFrag); in test()
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D | es3fBooleanStateQueryTests.cpp | 596 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 597 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 598 glCompileShader(shaderFrag); in test() 600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test() 605 glAttachShader(shaderProg, shaderFrag); in test() 633 glDeleteShader(shaderFrag); in test()
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D | es3fIntegerStateQueryTests.cpp | 1957 GLuint shaderFrag; in test() local 1989 shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER); in test() 1990 gl.glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 1991 gl.glCompileShader(shaderFrag); in test() 1994 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test() 2006 gl.glAttachShader(shaderProg, shaderFrag); in test() 2037 gl.glDeleteShader(shaderFrag); in test() 2068 GLuint shaderFrag; in test() local 2095 shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER); in test() 2096 gl.glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test() [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 526 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 529 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test() 532 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 535 glCompileShader(shaderFrag); in test() 539 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test() 542 glDeleteShader(shaderFrag); in test() 761 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 764 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 767 glCompileShader(shaderFrag); in test() 771 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test() [all …]
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D | es2fIntegerStateQueryTests.cpp | 1643 GLuint shaderFrag; in test() local 1668 shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER); in test() 1669 gl.glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test() 1670 gl.glCompileShader(shaderFrag); in test() 1673 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test() 1682 gl.glAttachShader(shaderProg, shaderFrag); in test() 1699 gl.glDeleteShader(shaderFrag); in test()
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