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Searched refs:shadow_compare (Results 1 – 11 of 11) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_vec4_cse.cpp156 a->shadow_compare == b->shadow_compare && in instructions_match()
Dbrw_ir.h173 bool shadow_compare:1; member
Dbrw_fs_cse.cpp196 a->shadow_compare == b->shadow_compare && in instructions_match()
Dbrw_fs_generator.cpp1133 if (inst->shadow_compare) { in generate_tex()
1140 if (inst->shadow_compare) { in generate_tex()
1147 if (inst->shadow_compare) { in generate_tex()
1157 assert(!inst->shadow_compare); in generate_tex()
1171 assert(!inst->shadow_compare); in generate_tex()
1188 if (inst->shadow_compare) { in generate_tex()
1194 if (inst->shadow_compare) { in generate_tex()
1204 if (inst->shadow_compare) { in generate_tex()
1215 if (inst->shadow_compare) { in generate_tex()
Dbrw_vec4_generator.cpp124 if (inst->shadow_compare) { in generate_tex()
131 if (inst->shadow_compare) { in generate_tex()
156 if (inst->shadow_compare) { in generate_tex()
163 if (inst->shadow_compare) { in generate_tex()
179 if (inst->shadow_compare) { in generate_tex()
Dbrw_vec4_visitor.cpp49 this->shadow_compare = false; in vec4_instruction()
889 inst->shadow_compare = shadow_comparator.file != BAD_FILE; in emit_texture()
Dbrw_fs.cpp5111 opcode opcode, bool shadow_compare) in sampler_msg_type() argument
5116 return shadow_compare ? GFX5_SAMPLER_MESSAGE_SAMPLE_COMPARE : in sampler_msg_type()
5119 return shadow_compare ? GFX5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE : in sampler_msg_type()
5122 return shadow_compare ? GFX5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE : in sampler_msg_type()
5125 return shadow_compare ? GFX9_SAMPLER_MESSAGE_SAMPLE_C_LZ : in sampler_msg_type()
5131 assert(!shadow_compare || devinfo->verx10 >= 75); in sampler_msg_type()
5132 return shadow_compare ? HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE : in sampler_msg_type()
5155 return shadow_compare ? GFX7_SAMPLER_MESSAGE_SAMPLE_GATHER4_C : in sampler_msg_type()
5160 return shadow_compare ? GFX7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO_C : in sampler_msg_type()
5454 sampler_msg_type(devinfo, op, inst->shadow_compare); in lower_sampler_logical_send_gfx7()
Dbrw_fs_nir.cpp6279 inst->shadow_compare = true; in nir_emit_texture()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_vgpu10.c7792 boolean shadow_compare; member
7813 boolean shadow_compare, in begin_tex_swizzle() argument
7821 swz->shadow_compare = shadow_compare; in begin_tex_swizzle()
7824 if (swz->swizzled || shadow_compare) { in begin_tex_swizzle()
7837 emit->fs.shadow_compare_units |= shadow_compare << unit; in begin_tex_swizzle()
7849 return (swz->swizzled || swz->shadow_compare) in get_tex_swizzle_dst()
7862 if (swz->shadow_compare) { in end_tex_swizzle()
/third_party/mesa3d/src/mesa/swrast/
Ds_texfilter.c3422 shadow_compare(GLenum function, GLfloat coord, GLfloat depthSample) in shadow_compare() function
3592 result = shadow_compare(function, depthRef, depthSample); in sample_depth_texture()
/third_party/mesa3d/src/intel/isl/
Disl_format.c42 uint8_t shadow_compare; member