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Searched refs:spirv_data (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglspirv.c74 struct gl_shader_spirv_data *spirv_data; in _mesa_spirv_shader_binary() local
89 spirv_data = rzalloc(NULL, struct gl_shader_spirv_data); in _mesa_spirv_shader_binary()
90 _mesa_shader_spirv_data_reference(&sh->spirv_data, spirv_data); in _mesa_spirv_shader_binary()
91 _mesa_spirv_module_reference(&spirv_data->SpirVModule, module); in _mesa_spirv_shader_binary()
144 assert(shader->spirv_data); in _mesa_spirv_link_shaders()
166 _mesa_shader_spirv_data_reference(&linked->spirv_data, in _mesa_spirv_link_shaders()
167 shader->spirv_data); in _mesa_spirv_link_shaders()
225 struct gl_shader_spirv_data *spirv_data = linked_shader->spirv_data; in _mesa_spirv_to_nir() local
226 assert(spirv_data); in _mesa_spirv_to_nir()
228 struct gl_spirv_module *spirv_module = spirv_data->SpirVModule; in _mesa_spirv_to_nir()
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Dshaderobj.c136 _mesa_shader_spirv_data_reference(&sh->spirv_data, NULL); in _mesa_delete_shader()
151 _mesa_shader_spirv_data_reference(&sh->spirv_data, NULL); in _mesa_delete_linked_shader()
Dshaderapi.c1086 *params = (shader->spirv_data != NULL); in get_shaderiv()
1187 _mesa_shader_spirv_data_reference(&sh->spirv_data, NULL); in set_shader_source()
1231 if (sh->spirv_data) { in _mesa_compile_shader()
Dmtypes.h2641 struct gl_shader_spirv_data *spirv_data; member
2742 struct gl_shader_spirv_data *spirv_data; member
/third_party/skia/third_party/externals/spirv-cross/
Dspirv_parser.hpp35 Parser(const uint32_t *spirv_data, size_t word_count);
Dspirv_parser.cpp37 Parser::Parser(const uint32_t *spirv_data, size_t word_count) in Parser() argument
39 ir.spirv = vector<uint32_t>(spirv_data, spirv_data + word_count); in Parser()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_link.cpp243 if (!shader->spirv_data) in brw_link_shader()
/third_party/mesa3d/src/mesa/program/
Dir_to_mesa.cpp3112 spirv = (prog->Shaders[i]->spirv_data != NULL); in _mesa_glsl_link_shader()
3113 } else if (spirv && !prog->Shaders[i]->spirv_data) { in _mesa_glsl_link_shader()