/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLTextureRenderTarget.cpp | 18 const GrGLTexture::Desc& texDesc, in GrGLTextureRenderTarget() argument 21 : GrSurface(gpu, texDesc.fSize, texDesc.fConfig, GrProtected::kNo) in GrGLTextureRenderTarget() 22 , GrGLTexture(gpu, texDesc, nullptr, mipMapsStatus) in GrGLTextureRenderTarget() 23 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, texDesc.fConfig, sampleCount, in GrGLTextureRenderTarget() 30 const GrGLTexture::Desc& texDesc, in GrGLTextureRenderTarget() argument 35 : GrSurface(gpu, texDesc.fSize, texDesc.fConfig, GrProtected::kNo) in GrGLTextureRenderTarget() 36 , GrGLTexture(gpu, texDesc, std::move(parameters), mipMapsStatus) in GrGLTextureRenderTarget() 37 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, texDesc.fConfig, sampleCount, in GrGLTextureRenderTarget() 65 const GrGLTexture::Desc& texDesc, in MakeWrapped() argument 71 gpu, sampleCount, texDesc, std::move(parameters), rtIDs, cacheable, mipMapsStatus)); in MakeWrapped()
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D | GrGLTextureRenderTarget.h | 30 const GrGLTexture::Desc& texDesc, 66 const GrGLTexture::Desc& texDesc,
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D | GrGLGpu.cpp | 1456 GrGLTexture::Desc texDesc; in onCreateTexture() local 1457 texDesc.fSize = {desc.fWidth, desc.fHeight}; in onCreateTexture() 1458 texDesc.fTarget = GR_GL_TEXTURE_2D; in onCreateTexture() 1459 texDesc.fFormat = format.asGLFormat(); in onCreateTexture() 1460 texDesc.fConfig = desc.fConfig; in onCreateTexture() 1461 texDesc.fOwnership = GrBackendObjectOwnership::kOwned; in onCreateTexture() 1462 SkASSERT(texDesc.fFormat != GrGLFormat::kUnknown); in onCreateTexture() 1463 SkASSERT(!GrGLFormatIsCompressed(texDesc.fFormat)); in onCreateTexture() 1468 texDesc.fID = this->createTexture2D({desc.fWidth, desc.fHeight}, in onCreateTexture() 1469 texDesc.fFormat, in onCreateTexture() [all …]
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/third_party/skia/src/gpu/gl/ |
D | GrGLTextureRenderTarget.cpp | 19 const GrGLTexture::Desc& texDesc, in GrGLTextureRenderTarget() argument 22 : GrSurface(gpu, texDesc.fSize, GrProtected::kNo) in GrGLTextureRenderTarget() 23 , GrGLTexture(gpu, texDesc, nullptr, mipmapStatus) in GrGLTextureRenderTarget() 24 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs) { in GrGLTextureRenderTarget() 30 const GrGLTexture::Desc& texDesc, in GrGLTextureRenderTarget() argument 35 : GrSurface(gpu, texDesc.fSize, GrProtected::kNo) in GrGLTextureRenderTarget() 36 , GrGLTexture(gpu, texDesc, std::move(parameters), mipmapStatus) in GrGLTextureRenderTarget() 37 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, in GrGLTextureRenderTarget() 66 const GrGLTexture::Desc& texDesc, in MakeWrapped() argument 72 gpu, sampleCount, texDesc, std::move(parameters), rtIDs, cacheable, mipmapStatus)); in MakeWrapped()
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D | GrGLTextureRenderTarget.h | 30 const GrGLTexture::Desc& texDesc, 66 const GrGLTexture::Desc& texDesc,
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D | GrGLGpu.cpp | 1368 GrGLTexture::Desc texDesc; in onCreateTexture() local 1369 texDesc.fSize = dimensions; in onCreateTexture() 1375 texDesc.fTarget = GR_GL_TEXTURE_2D; in onCreateTexture() 1381 texDesc.fTarget = GR_GL_TEXTURE_RECTANGLE; in onCreateTexture() 1384 texDesc.fFormat = format.asGLFormat(); in onCreateTexture() 1385 texDesc.fOwnership = GrBackendObjectOwnership::kOwned; in onCreateTexture() 1386 SkASSERT(texDesc.fFormat != GrGLFormat::kUnknown); in onCreateTexture() 1387 SkASSERT(!GrGLFormatIsCompressed(texDesc.fFormat)); in onCreateTexture() 1389 texDesc.fID = this->createTexture(dimensions, texDesc.fFormat, texDesc.fTarget, renderable, in onCreateTexture() 1392 if (!texDesc.fID) { in onCreateTexture() [all …]
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlTextureRenderTarget.mm | 69 MTLTextureDescriptor* texDesc = [[MTLTextureDescriptor alloc] init]; 70 texDesc.textureType = MTLTextureType2DMultisample; 71 texDesc.pixelFormat = format; 72 texDesc.width = desc.fWidth; 73 texDesc.height = desc.fHeight; 74 texDesc.depth = 1; 75 texDesc.mipmapLevelCount = 1; 76 texDesc.sampleCount = sampleCnt; 77 texDesc.arrayLength = 1; 78 texDesc.storageMode = MTLStorageModePrivate; [all …]
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D | GrMtlRenderTarget.mm | 80 MTLTextureDescriptor* texDesc = [[MTLTextureDescriptor alloc] init]; 81 texDesc.textureType = MTLTextureType2DMultisample; 82 texDesc.pixelFormat = format; 83 texDesc.width = desc.fWidth; 84 texDesc.height = desc.fHeight; 85 texDesc.depth = 1; 86 texDesc.mipmapLevelCount = 1; 87 texDesc.sampleCount = sampleCnt; 88 texDesc.arrayLength = 1; 89 texDesc.storageMode = MTLStorageModePrivate; [all …]
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D | GrMtlUtil.mm | 123 MTLTextureDescriptor* texDesc = [[MTLTextureDescriptor alloc] init]; 124 texDesc.textureType = mtlTexture.textureType; 125 texDesc.pixelFormat = mtlTexture.pixelFormat; 126 texDesc.width = mtlTexture.width; 127 texDesc.height = mtlTexture.height; 128 texDesc.depth = mtlTexture.depth; 129 texDesc.mipmapLevelCount = mtlTexture.mipmapLevelCount; 130 texDesc.arrayLength = mtlTexture.arrayLength; 131 texDesc.sampleCount = mtlTexture.sampleCount; 132 texDesc.usage = mtlTexture.usage; [all …]
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D | GrMtlGpu.mm | 417 MTLTextureDescriptor* texDesc = [[MTLTextureDescriptor alloc] init]; 418 texDesc.textureType = MTLTextureType2D; 419 texDesc.pixelFormat = mtlPixelFormat; 420 texDesc.width = desc.fWidth; 421 texDesc.height = desc.fHeight; 422 texDesc.depth = 1; 423 texDesc.mipmapLevelCount = mipLevels; 424 texDesc.sampleCount = 1; 425 texDesc.arrayLength = 1; 428 texDesc.storageMode = MTLStorageModePrivate; [all …]
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D | GrMtlTexture.mm | 62 MTLTextureDescriptor* texDesc, 64 id<MTLTexture> texture = [gpu->device() newTextureWithDescriptor:texDesc];
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | TextureSubresourceTests.cpp | 29 wgpu::TextureDescriptor texDesc; in CreateTexture() local 30 texDesc.dimension = wgpu::TextureDimension::e2D; in CreateTexture() 31 texDesc.size = {kSize, kSize, arrayLayerCount}; in CreateTexture() 32 texDesc.sampleCount = 1; in CreateTexture() 33 texDesc.mipLevelCount = mipLevelCount; in CreateTexture() 34 texDesc.usage = usage; in CreateTexture() 35 texDesc.format = kFormat; in CreateTexture() 36 return device.CreateTexture(&texDesc); in CreateTexture()
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D | RenderPassDescriptorValidationTests.cpp | 145 wgpu::TextureDescriptor texDesc; in TEST_F() local 146 texDesc.usage = wgpu::TextureUsage::TextureBinding; in TEST_F() 147 texDesc.size = {1, 1, 1}; in TEST_F() 148 texDesc.format = wgpu::TextureFormat::RGBA8Unorm; in TEST_F() 149 wgpu::Texture sampledTex = device.CreateTexture(&texDesc); in TEST_F() 366 wgpu::TextureDescriptor texDesc; in TEST_F() local 367 texDesc.usage = wgpu::TextureUsage::TextureBinding; in TEST_F() 368 texDesc.size = {1, 1, 1}; in TEST_F() 369 texDesc.format = wgpu::TextureFormat::Depth32Float; in TEST_F() 370 wgpu::Texture sampledTex = device.CreateTexture(&texDesc); in TEST_F() [all …]
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D | QueueSubmitValidationTests.cpp | 310 wgpu::TextureDescriptor texDesc; in TEST_F() local 311 texDesc.size = {1, 1, 1}; in TEST_F() 312 texDesc.usage = wgpu::TextureUsage::TextureBinding; in TEST_F() 313 texDesc.format = wgpu::TextureFormat::RGBA8Unorm; in TEST_F() 317 wgpu::Texture unusedTexture = device.CreateTexture(&texDesc); in TEST_F() 337 wgpu::Texture unusedTexture = device.CreateTexture(&texDesc); in TEST_F() 341 wgpu::Texture usedTexture = device.CreateTexture(&texDesc); in TEST_F()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderTarget11.cpp | 30 D3D11_TEXTURE1D_DESC texDesc; in GetTextureProperties() local 31 texture1D->GetDesc(&texDesc); in GetTextureProperties() 34 *mipLevels = texDesc.MipLevels; in GetTextureProperties() 43 D3D11_TEXTURE2D_DESC texDesc; in GetTextureProperties() local 44 texture2D->GetDesc(&texDesc); in GetTextureProperties() 47 *mipLevels = texDesc.MipLevels; in GetTextureProperties() 48 *samples = texDesc.SampleDesc.Count > 1 ? texDesc.SampleDesc.Count : 0; in GetTextureProperties() 56 D3D11_TEXTURE3D_DESC texDesc; in GetTextureProperties() local 57 texture3D->GetDesc(&texDesc); in GetTextureProperties() 60 *mipLevels = texDesc.MipLevels; in GetTextureProperties()
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D | TextureStorage11.cpp | 993 D3D11_TEXTURE2D_DESC texDesc; in TextureStorage11_2D() local 994 mTexture.getDesc(&texDesc); in TextureStorage11_2D() 995 mMipLevels = texDesc.MipLevels; in TextureStorage11_2D() 996 mTextureWidth = texDesc.Width; in TextureStorage11_2D() 997 mTextureHeight = texDesc.Height; in TextureStorage11_2D() 999 mHasKeyedMutex = (texDesc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_2D()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderTarget11.cpp | 30 D3D11_TEXTURE1D_DESC texDesc; in GetTextureProperties() local 31 texture1D->GetDesc(&texDesc); in GetTextureProperties() 34 *mipLevels = texDesc.MipLevels; in GetTextureProperties() 43 D3D11_TEXTURE2D_DESC texDesc; in GetTextureProperties() local 44 texture2D->GetDesc(&texDesc); in GetTextureProperties() 47 *mipLevels = texDesc.MipLevels; in GetTextureProperties() 48 *samples = texDesc.SampleDesc.Count > 1 ? texDesc.SampleDesc.Count : 0; in GetTextureProperties() 56 D3D11_TEXTURE3D_DESC texDesc; in GetTextureProperties() local 57 texture3D->GetDesc(&texDesc); in GetTextureProperties() 60 *mipLevels = texDesc.MipLevels; in GetTextureProperties()
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D | TextureStorage11.cpp | 868 D3D11_TEXTURE2D_DESC texDesc; in TextureStorage11_2D() local 869 mTexture.getDesc(&texDesc); in TextureStorage11_2D() 870 mMipLevels = texDesc.MipLevels; in TextureStorage11_2D() 871 mTextureWidth = texDesc.Width; in TextureStorage11_2D() 872 mTextureHeight = texDesc.Height; in TextureStorage11_2D() 874 mHasKeyedMutex = (texDesc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_2D()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | TextureSubresourceTests.cpp | 28 wgpu::TextureDescriptor texDesc; in CreateTexture() local 29 texDesc.dimension = wgpu::TextureDimension::e2D; in CreateTexture() 30 texDesc.size = {kSize, kSize, arrayLayerCount}; in CreateTexture() 31 texDesc.sampleCount = 1; in CreateTexture() 32 texDesc.mipLevelCount = mipLevelCount; in CreateTexture() 33 texDesc.usage = usage; in CreateTexture() 34 texDesc.format = kFormat; in CreateTexture() 35 return device.CreateTexture(&texDesc); in CreateTexture()
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D | TextureZeroInitTests.cpp | 909 wgpu::TextureDescriptor texDesc; in TEST_P() local 910 texDesc.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment | in TEST_P() 912 texDesc.size = {1, 1, 2}; in TEST_P() 913 texDesc.format = wgpu::TextureFormat::RGBA8Unorm; in TEST_P() 914 wgpu::Texture texture = device.CreateTexture(&texDesc); in TEST_P()
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/third_party/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 171 GrGLTexture::Desc texDesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 172 texDesc.fSize = kSize; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 173 texDesc.fTarget = GR_GL_TEXTURE_2D; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 174 texDesc.fID = 17; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 175 texDesc.fFormat = GrGLFormat::kRGBA8; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 176 texDesc.fOwnership = GrBackendObjectOwnership::kOwned; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 185 auto texRT = sk_make_sp<GrGLTextureRenderTarget>(gpu, SkBudgeted::kYes, 8, texDesc, rtIDs, in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/third_party/ffmpeg/libavutil/ |
D | hwcontext_d3d11va.c | 184 D3D11_TEXTURE2D_DESC texDesc = { in d3d11va_alloc_single() local 196 hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &tex); in d3d11va_alloc_single() 210 D3D11_TEXTURE2D_DESC texDesc; in d3d11va_pool_alloc() local 215 ID3D11Texture2D_GetDesc(hwctx->texture, &texDesc); in d3d11va_pool_alloc() 217 if (s->nb_surfaces_used >= texDesc.ArraySize) { in d3d11va_pool_alloc() 234 D3D11_TEXTURE2D_DESC texDesc; in d3d11va_frames_init() local 248 texDesc = (D3D11_TEXTURE2D_DESC){ in d3d11va_frames_init() 264 if (texDesc.Width != texDesc2.Width || in d3d11va_frames_init() 265 texDesc.Height != texDesc2.Height || in d3d11va_frames_init() 266 texDesc.Format != texDesc2.Format) { in d3d11va_frames_init() [all …]
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlUtil.mm | 41 MTLTextureDescriptor* texDesc = [[MTLTextureDescriptor alloc] init]; 42 texDesc.textureType = mtlTexture.textureType; 43 texDesc.pixelFormat = mtlTexture.pixelFormat; 44 texDesc.width = mtlTexture.width; 45 texDesc.height = mtlTexture.height; 46 texDesc.depth = mtlTexture.depth; 47 texDesc.mipmapLevelCount = mtlTexture.mipmapLevelCount; 48 texDesc.arrayLength = mtlTexture.arrayLength; 49 texDesc.sampleCount = mtlTexture.sampleCount; 51 texDesc.usage = mtlTexture.usage; [all …]
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnGpu.cpp | 682 wgpu::TextureDescriptor texDesc; in onRegenerateMipMapLevels() local 683 texDesc.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopySrc | in onRegenerateMipMapLevels() 685 texDesc.size.width = (tex->width() + 1) / 2; in onRegenerateMipMapLevels() 686 texDesc.size.height = (tex->height() + 1) / 2; in onRegenerateMipMapLevels() 687 texDesc.size.depthOrArrayLayers = 1; in onRegenerateMipMapLevels() 688 texDesc.mipLevelCount = levelCount - 1; in onRegenerateMipMapLevels() 689 texDesc.format = src->format(); in onRegenerateMipMapLevels() 690 wgpu::Texture dstTexture = fDevice.CreateTexture(&texDesc); in onRegenerateMipMapLevels() 752 for (uint32_t mipLevel = 0; mipLevel < texDesc.mipLevelCount; mipLevel++) { in onRegenerateMipMapLevels()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | IOSurfaceSurfaceMtl.mm | 145 auto texDesc = 151 texDesc.usage = MTLTextureUsageShaderRead | MTLTextureUsageRenderTarget; 154 [contextMtl->getMetalDevice() newTextureWithDescriptor:texDesc
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