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Searched refs:textureImage (Results 1 – 19 of 19) sorted by relevance

/third_party/flutter/skia/docs/examples/
DImage_makeRasterImage.cpp19 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
26 drawImage(textureImage, "backEndTexture");
DImage_makeNonTextureImage.cpp19 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
26 drawImage(textureImage, "backEndTexture");
DImage_isTextureBacked.cpp20 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
27 drawImage(textureImage, "backEndTexture");
DImage_isLazyGenerated_b.cpp21 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
28 drawImage(textureImage, "backEndTexture");
DImage_makeTextureImage.cpp20 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(context, backEndTexture,
27 drawImage(textureImage, context, "backEndTexture");
DImage_isValid.cpp24 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
31 drawImage(textureImage, "backEndTexture");
/third_party/skia/docs/examples/
DImage_makeNonTextureImage.cpp24 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(dContext, backEndTexture, in draw() local
32 drawImage(textureImage, "backEndTexture"); in draw()
DImage_makeRasterImage.cpp24 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(dContext, backEndTexture, in draw() local
32 drawImage(textureImage, "backEndTexture"); in draw()
DImage_isTextureBacked.cpp25 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(dContext, backEndTexture, in draw() local
33 drawImage(textureImage, "backEndTexture"); in draw()
DImage_isLazyGenerated_b.cpp26 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(dContext, backEndTexture, in draw() local
34 drawImage(textureImage, "backEndTexture"); in draw()
DImage_makeTextureImage.cpp31 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(dContext, backEndTexture, in draw() local
39 drawImage(textureImage, dContext, "backEndTexture"); in draw()
DImage_isValid.cpp32 sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(dContext, backEndTexture, in draw() local
40 drawImage(textureImage, "backEndTexture"); in draw()
/third_party/skia/src/gpu/vk/
DGrVkGpu.cpp489 GrVkImage* texImage = texture->textureImage(); in onWritePixels()
567 GrVkImage* vkImage = tex->textureImage(); in onTransferPixelsTo()
645 srcImage = static_cast<GrVkTexture*>(surface->asTexture())->textureImage(); in onTransferPixelsFrom()
704 dstImage = static_cast<GrVkTexture*>(dstTex)->textureImage(); in resolveImage()
1074 GrVkImage* texImage = tex->textureImage(); in onCreateTexture()
1127 if (!this->uploadTexDataCompressed(tex->textureImage(), compression, pixelFormat, in onCreateCompressedTexture()
1403 auto* vkTex = static_cast<GrVkTexture*>(tex)->textureImage(); in onRegenerateMipMapLevels()
1620 GrVkImage* texImage = texture->textureImage(); in onClearBackendTexture()
1728 GrVkImage* image = texture->textureImage(); in onUpdateCompressedBackendTexture()
2079 image = static_cast<GrVkTexture*>(tex)->textureImage(); in prepareSurfacesForBackendAccessAndStateUpdates()
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DGrVkTexture.h48 GrVkImage* textureImage() const { return fTexture.get(); } in textureImage() function
DGrVkPipelineState.cpp153 auto texAttachment = texture->textureImage(); in setAndBindTextures()
178 auto texAttachment = texture->textureImage(); in setAndBindTextures()
DGrVkOpsRenderPass.cpp367 GrVkImage* texture = vkTex->textureImage(); in set()
681 auto vkTex = static_cast<GrVkTexture*>(tex)->textureImage(); in check_sampled_texture()
DGrVkCaps.cpp1553 auto texImage = tex->textureImage(); in surfaceSupportsReadPixels()
1591 auto texImage = tex->textureImage(); in onSurfaceSupportsWritePixels()
/third_party/skia/tests/
DBackendSurfaceMutableStateTest.cpp73 GrVkImage* vkTexture = static_cast<GrVkTexture*>(texture)->textureImage(); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
DVkBackendSurfaceTest.cpp138 GrVkImage* vkTexture = static_cast<GrVkTexture*>(texture)->textureImage(); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()