Searched refs:totalMatrix (Results 1 – 11 of 11) sorted by relevance
40 this->node()->setMatrix(this->totalMatrix()); in onSync()43 SkMatrix TransformAdapter2D::totalMatrix() const { in totalMatrix() function in skottie::internal::TransformAdapter2D130 if (!dispatched && adapter->totalMatrix().isIdentity()) { in attachMatrix2D()161 this->node()->setMatrix(this->totalMatrix()); in onSync()177 SkM44 TransformAdapter3D::totalMatrix() const { in totalMatrix() function in skottie::internal::TransformAdapter3D199 if (adapter->totalMatrix() == SkM44()) { in attachMatrix3D()
60 SkMatrix totalMatrix() const;81 virtual SkM44 totalMatrix() const;
27 SkM44 totalMatrix() const override;
70 SkM44 CameraAdaper::totalMatrix() const { in totalMatrix() function in skottie::internal::CameraAdaper
70 SkMatrix TransformAdapter2D::totalMatrix() const { in totalMatrix() function in skottie::TransformAdapter2D82 fMatrixNode->setMatrix(this->totalMatrix()); in apply()100 SkMatrix44 TransformAdapter3D::totalMatrix() const { in totalMatrix() function in skottie::TransformAdapter3D120 fMatrixNode->setMatrix(this->totalMatrix()); in apply()128 SkMatrix44 CameraAdapter::totalMatrix() const { in totalMatrix() function in skottie::CameraAdapter
131 SkMatrix totalMatrix() const;166 virtual SkMatrix44 totalMatrix() const;181 SkMatrix44 totalMatrix() const override;
660 const SkMatrix totalMatrix = SkMatrix::Concat(this->ctm(), clipMatrix); in drawSpecial() local662 totalMatrix.mapRect(&clipBounds, SkRect::Make(clipImage->bounds())); in drawSpecial()675 if (clipImage->isAlphaOnly() && totalMatrix.invert(&totalInverse)) { in drawSpecial()679 maskMatrix = totalMatrix; in drawSpecial()694 canvas->concat(totalMatrix); in drawSpecial()
104 skif::DeviceSpace<SkIRect> targetOutput(fMapping.totalMatrix() in computeInputBounds()
463 SkMatrix totalMatrix() const { in totalMatrix() function
1089 SkMatrix totalMatrix = this->ctm(); in handleInversePath() local1091 if (!totalMatrix.invert(&transformInverse)) { in handleInversePath()
1069 SkMatrix totalMatrix = this->localToDevice(); in handleInversePath() local1071 if (!totalMatrix.invert(&transformInverse)) { in handleInversePath()