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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkImageFilter.h"
9 #include "include/core/SkMatrix.h"
10 #include "include/core/SkPaint.h"
11 #include "include/core/SkPath.h"
12 #include "include/core/SkPixmap.h"
13 #include "include/core/SkRasterHandleAllocator.h"
14 #include "include/core/SkShader.h"
15 #include "include/core/SkSurface.h"
16 #include "include/core/SkVertices.h"
17 #include "src/core/SkBitmapDevice.h"
18 #include "src/core/SkDraw.h"
19 #include "src/core/SkGlyphRun.h"
20 #include "src/core/SkImageFilterCache.h"
21 #include "src/core/SkImageFilter_Base.h"
22 #include "src/core/SkMakeUnique.h"
23 #include "src/core/SkRasterClip.h"
24 #include "src/core/SkSpecialImage.h"
25 #include "src/core/SkStrikeCache.h"
26 #include "src/core/SkTLazy.h"
27 
28 struct Bounder {
29     SkRect  fBounds;
30     bool    fHasBounds;
31 
BounderBounder32     Bounder(const SkRect& r, const SkPaint& paint) {
33         if ((fHasBounds = paint.canComputeFastBounds())) {
34             fBounds = paint.computeFastBounds(r, &fBounds);
35         }
36     }
37 
hasBoundsBounder38     bool hasBounds() const { return fHasBounds; }
boundsBounder39     const SkRect* bounds() const { return fHasBounds ? &fBounds : nullptr; }
operator const SkRect*Bounder40     operator const SkRect* () const { return this->bounds(); }
41 };
42 
43 class SkDrawTiler {
44     enum {
45         // 8K is 1 too big, since 8K << supersample == 32768 which is too big for SkFixed
46         kMaxDim = 8192 - 1
47     };
48 
49     SkBitmapDevice* fDevice;
50     SkPixmap        fRootPixmap;
51     SkIRect         fSrcBounds;
52 
53     // Used for tiling and non-tiling
54     SkDraw          fDraw;
55 
56     // fCurr... are only used if fNeedTiling
57     SkMatrix        fTileMatrix;
58     SkRasterClip    fTileRC;
59     SkIPoint        fOrigin;
60 
61     bool            fDone, fNeedsTiling;
62 
63 public:
NeedsTiling(SkBitmapDevice * dev)64     static bool NeedsTiling(SkBitmapDevice* dev) {
65         return dev->width() > kMaxDim || dev->height() > kMaxDim;
66     }
67 
SkDrawTiler(SkBitmapDevice * dev,const SkRect * bounds)68     SkDrawTiler(SkBitmapDevice* dev, const SkRect* bounds) : fDevice(dev) {
69         fDone = false;
70 
71         // we need fDst to be set, and if we're actually drawing, to dirty the genID
72         if (!dev->accessPixels(&fRootPixmap)) {
73             // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels
74             fRootPixmap.reset(dev->imageInfo(), nullptr, 0);
75         }
76 
77         // do a quick check, so we don't even have to process "bounds" if there is no need
78         const SkIRect clipR = dev->fRCStack.rc().getBounds();
79         fNeedsTiling = clipR.right() > kMaxDim || clipR.bottom() > kMaxDim;
80         if (fNeedsTiling) {
81             if (bounds) {
82                 // Make sure we round first, and then intersect. We can't rely on promoting the
83                 // clipR to floats (and then intersecting with devBounds) since promoting
84                 // int --> float can make the float larger than the int.
85                 // rounding(out) first runs the risk of clamping if the float is larger an intmax
86                 // but our roundOut() is saturating, which is fine for this use case
87                 //
88                 // e.g. the older version of this code did this:
89                 //    devBounds = mapRect(bounds);
90                 //    if (devBounds.intersect(SkRect::Make(clipR))) {
91                 //        fSrcBounds = devBounds.roundOut();
92                 // The problem being that the promotion of clipR to SkRect was unreliable
93                 //
94                 fSrcBounds = dev->ctm().mapRect(*bounds).roundOut();
95                 if (fSrcBounds.intersect(clipR)) {
96                     // Check again, now that we have computed srcbounds.
97                     fNeedsTiling = fSrcBounds.right() > kMaxDim || fSrcBounds.bottom() > kMaxDim;
98                 } else {
99                     fNeedsTiling = false;
100                     fDone = true;
101                 }
102             } else {
103                 fSrcBounds = clipR;
104             }
105         }
106 
107         if (fNeedsTiling) {
108             // fDraw.fDst is reset each time in setupTileDraw()
109             fDraw.fMatrix = &fTileMatrix;
110             fDraw.fRC = &fTileRC;
111             // we'll step/increase it before using it
112             fOrigin.set(fSrcBounds.fLeft - kMaxDim, fSrcBounds.fTop);
113         } else {
114             // don't reference fSrcBounds, as it may not have been set
115             fDraw.fDst = fRootPixmap;
116             fDraw.fMatrix = &dev->ctm();
117             fDraw.fRC = &dev->fRCStack.rc();
118             fOrigin.set(0, 0);
119 
120             fDraw.fCoverage = dev->accessCoverage();
121         }
122     }
123 
needsTiling() const124     bool needsTiling() const { return fNeedsTiling; }
125 
next()126     const SkDraw* next() {
127         if (fDone) {
128             return nullptr;
129         }
130         if (fNeedsTiling) {
131             do {
132                 this->stepAndSetupTileDraw();  // might set the clip to empty and fDone to true
133             } while (!fDone && fTileRC.isEmpty());
134             // if we exit the loop and we're still empty, we're (past) done
135             if (fTileRC.isEmpty()) {
136                 SkASSERT(fDone);
137                 return nullptr;
138             }
139             SkASSERT(!fTileRC.isEmpty());
140         } else {
141             fDone = true;   // only draw untiled once
142         }
143         return &fDraw;
144     }
145 
146 private:
stepAndSetupTileDraw()147     void stepAndSetupTileDraw() {
148         SkASSERT(!fDone);
149         SkASSERT(fNeedsTiling);
150 
151         // We do fRootPixmap.width() - kMaxDim instead of fOrigin.fX + kMaxDim to avoid overflow.
152         if (fOrigin.fX >= fSrcBounds.fRight - kMaxDim) {    // too far
153             fOrigin.fX = fSrcBounds.fLeft;
154             fOrigin.fY += kMaxDim;
155         } else {
156             fOrigin.fX += kMaxDim;
157         }
158         // fDone = next origin will be invalid.
159         fDone = fOrigin.fX >= fSrcBounds.fRight - kMaxDim &&
160                 fOrigin.fY >= fSrcBounds.fBottom - kMaxDim;
161 
162         SkIRect bounds = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), kMaxDim, kMaxDim);
163         SkASSERT(!bounds.isEmpty());
164         bool success = fRootPixmap.extractSubset(&fDraw.fDst, bounds);
165         SkASSERT_RELEASE(success);
166         // now don't use bounds, since fDst has the clipped dimensions.
167 
168         fTileMatrix = fDevice->ctm();
169         fTileMatrix.postTranslate(SkIntToScalar(-fOrigin.x()), SkIntToScalar(-fOrigin.y()));
170         fDevice->fRCStack.rc().translate(-fOrigin.x(), -fOrigin.y(), &fTileRC);
171         fTileRC.op(SkIRect::MakeWH(fDraw.fDst.width(), fDraw.fDst.height()),
172                    SkRegion::kIntersect_Op);
173     }
174 };
175 
176 // Passing a bounds allows the tiler to only visit the dst-tiles that might intersect the
177 // drawing. If null is passed, the tiler has to visit everywhere. The bounds is expected to be
178 // in local coordinates, as the tiler itself will transform that into device coordinates.
179 //
180 #define LOOP_TILER(code, boundsPtr)                         \
181     SkDrawTiler priv_tiler(this, boundsPtr);                \
182     while (const SkDraw* priv_draw = priv_tiler.next()) {   \
183         priv_draw->code;                                    \
184     }
185 
186 // Helper to create an SkDraw from a device
187 class SkBitmapDevice::BDDraw : public SkDraw {
188 public:
BDDraw(SkBitmapDevice * dev)189     BDDraw(SkBitmapDevice* dev) {
190         // we need fDst to be set, and if we're actually drawing, to dirty the genID
191         if (!dev->accessPixels(&fDst)) {
192             // NoDrawDevice uses us (why?) so we have to catch this case w/ no pixels
193             fDst.reset(dev->imageInfo(), nullptr, 0);
194         }
195         fMatrix = &dev->ctm();
196         fRC = &dev->fRCStack.rc();
197         fCoverage = dev->accessCoverage();
198     }
199 };
200 
valid_for_bitmap_device(const SkImageInfo & info,SkAlphaType * newAlphaType)201 static bool valid_for_bitmap_device(const SkImageInfo& info,
202                                     SkAlphaType* newAlphaType) {
203     if (info.width() < 0 || info.height() < 0 || kUnknown_SkColorType == info.colorType()) {
204         return false;
205     }
206 
207     if (newAlphaType) {
208         *newAlphaType = SkColorTypeIsAlwaysOpaque(info.colorType()) ? kOpaque_SkAlphaType
209                                                                     : info.alphaType();
210     }
211 
212     return true;
213 }
214 
SkBitmapDevice(const SkBitmap & bitmap)215 SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap)
216         : INHERITED(bitmap.info(), SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType))
217         , fBitmap(bitmap)
218         , fRCStack(bitmap.width(), bitmap.height())
219         , fGlyphPainter(this->surfaceProps(),
220                         bitmap.colorType(),
221                         bitmap.colorSpace(),
222                         SkStrikeCache::GlobalStrikeCache()) {
223     SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
224 }
225 
Create(const SkImageInfo & info)226 SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& info) {
227     return Create(info, SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType));
228 }
229 
SkBitmapDevice(const SkBitmap & bitmap,const SkSurfaceProps & surfaceProps,SkRasterHandleAllocator::Handle hndl,const SkBitmap * coverage)230 SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps,
231                                SkRasterHandleAllocator::Handle hndl, const SkBitmap* coverage)
232         : INHERITED(bitmap.info(), surfaceProps)
233         , fBitmap(bitmap)
234         , fRasterHandle(hndl)
235         , fRCStack(bitmap.width(), bitmap.height())
236         , fGlyphPainter(this->surfaceProps(),
237                         bitmap.colorType(),
238                         bitmap.colorSpace(),
239                         SkStrikeCache::GlobalStrikeCache()) {
240     SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
241 
242     if (coverage) {
243         SkASSERT(coverage->width() == bitmap.width());
244         SkASSERT(coverage->height() == bitmap.height());
245         fCoverage = skstd::make_unique<SkBitmap>(*coverage);
246     }
247 }
248 
Create(const SkImageInfo & origInfo,const SkSurfaceProps & surfaceProps,bool trackCoverage,SkRasterHandleAllocator * allocator)249 SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& origInfo,
250                                        const SkSurfaceProps& surfaceProps,
251                                        bool trackCoverage,
252                                        SkRasterHandleAllocator* allocator) {
253     SkAlphaType newAT = origInfo.alphaType();
254     if (!valid_for_bitmap_device(origInfo, &newAT)) {
255         return nullptr;
256     }
257 
258     SkRasterHandleAllocator::Handle hndl = nullptr;
259     const SkImageInfo info = origInfo.makeAlphaType(newAT);
260     SkBitmap bitmap;
261 
262     if (kUnknown_SkColorType == info.colorType()) {
263         if (!bitmap.setInfo(info)) {
264             return nullptr;
265         }
266     } else if (allocator) {
267         hndl = allocator->allocBitmap(info, &bitmap);
268         if (!hndl) {
269             return nullptr;
270         }
271     } else if (info.isOpaque()) {
272         // If this bitmap is opaque, we don't have any sensible default color,
273         // so we just return uninitialized pixels.
274         if (!bitmap.tryAllocPixels(info)) {
275             return nullptr;
276         }
277     } else {
278         // This bitmap has transparency, so we'll zero the pixels (to transparent).
279         // We use the flag as a faster alloc-then-eraseColor(SK_ColorTRANSPARENT).
280         if (!bitmap.tryAllocPixelsFlags(info, SkBitmap::kZeroPixels_AllocFlag)) {
281             return nullptr;
282         }
283     }
284 
285     SkBitmap coverage;
286     if (trackCoverage) {
287         SkImageInfo ci = SkImageInfo::Make(info.width(), info.height(), kAlpha_8_SkColorType,
288                                            kPremul_SkAlphaType);
289         if (!coverage.tryAllocPixelsFlags(ci, SkBitmap::kZeroPixels_AllocFlag)) {
290             return nullptr;
291         }
292     }
293 
294     return new SkBitmapDevice(bitmap, surfaceProps, hndl, trackCoverage ? &coverage : nullptr);
295 }
296 
replaceBitmapBackendForRasterSurface(const SkBitmap & bm)297 void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) {
298     SkASSERT(bm.width() == fBitmap.width());
299     SkASSERT(bm.height() == fBitmap.height());
300     fBitmap = bm;   // intent is to use bm's pixelRef (and rowbytes/config)
301     this->privateResize(fBitmap.info().width(), fBitmap.info().height());
302 }
303 
onCreateDevice(const CreateInfo & cinfo,const SkPaint *)304 SkBaseDevice* SkBitmapDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint*) {
305     const SkSurfaceProps surfaceProps(this->surfaceProps().flags(), cinfo.fPixelGeometry);
306     return SkBitmapDevice::Create(cinfo.fInfo, surfaceProps, cinfo.fTrackCoverage,
307                                   cinfo.fAllocator);
308 }
309 
onAccessPixels(SkPixmap * pmap)310 bool SkBitmapDevice::onAccessPixels(SkPixmap* pmap) {
311     if (this->onPeekPixels(pmap)) {
312         fBitmap.notifyPixelsChanged();
313         return true;
314     }
315     return false;
316 }
317 
onPeekPixels(SkPixmap * pmap)318 bool SkBitmapDevice::onPeekPixels(SkPixmap* pmap) {
319     const SkImageInfo info = fBitmap.info();
320     if (fBitmap.getPixels() && (kUnknown_SkColorType != info.colorType())) {
321         pmap->reset(fBitmap.info(), fBitmap.getPixels(), fBitmap.rowBytes());
322         return true;
323     }
324     return false;
325 }
326 
onWritePixels(const SkPixmap & pm,int x,int y)327 bool SkBitmapDevice::onWritePixels(const SkPixmap& pm, int x, int y) {
328     // since we don't stop creating un-pixeled devices yet, check for no pixels here
329     if (nullptr == fBitmap.getPixels()) {
330         return false;
331     }
332 
333     if (fBitmap.writePixels(pm, x, y)) {
334         fBitmap.notifyPixelsChanged();
335         return true;
336     }
337     return false;
338 }
339 
onReadPixels(const SkPixmap & pm,int x,int y)340 bool SkBitmapDevice::onReadPixels(const SkPixmap& pm, int x, int y) {
341     return fBitmap.readPixels(pm, x, y);
342 }
343 
344 ///////////////////////////////////////////////////////////////////////////////
345 
drawPaint(const SkPaint & paint)346 void SkBitmapDevice::drawPaint(const SkPaint& paint) {
347     BDDraw(this).drawPaint(paint);
348 }
349 
drawPoints(SkCanvas::PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)350 void SkBitmapDevice::drawPoints(SkCanvas::PointMode mode, size_t count,
351                                 const SkPoint pts[], const SkPaint& paint) {
352     LOOP_TILER( drawPoints(mode, count, pts, paint, nullptr), nullptr)
353 }
354 
drawRect(const SkRect & r,const SkPaint & paint)355 void SkBitmapDevice::drawRect(const SkRect& r, const SkPaint& paint) {
356     LOOP_TILER( drawRect(r, paint), Bounder(r, paint))
357 }
358 
drawOval(const SkRect & oval,const SkPaint & paint)359 void SkBitmapDevice::drawOval(const SkRect& oval, const SkPaint& paint) {
360     SkPath path;
361     path.addOval(oval);
362     // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
363     // required to override drawOval.
364     this->drawPath(path, paint, true);
365 }
366 
drawRRect(const SkRRect & rrect,const SkPaint & paint)367 void SkBitmapDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
368 #ifdef SK_IGNORE_BLURRED_RRECT_OPT
369     SkPath  path;
370 
371     path.addRRect(rrect);
372     // call the VIRTUAL version, so any subclasses who do handle drawPath aren't
373     // required to override drawRRect.
374     this->drawPath(path, paint, true);
375 #else
376     LOOP_TILER( drawRRect(rrect, paint), Bounder(rrect.getBounds(), paint))
377 #endif
378 }
379 
drawPath(const SkPath & path,const SkPaint & paint,bool pathIsMutable)380 void SkBitmapDevice::drawPath(const SkPath& path,
381                               const SkPaint& paint,
382                               bool pathIsMutable) {
383     const SkRect* bounds = nullptr;
384     if (SkDrawTiler::NeedsTiling(this) && !path.isInverseFillType()) {
385         bounds = &path.getBounds();
386     }
387     SkDrawTiler tiler(this, bounds ? Bounder(*bounds, paint).bounds() : nullptr);
388     if (tiler.needsTiling()) {
389         pathIsMutable = false;
390     }
391     while (const SkDraw* draw = tiler.next()) {
392         draw->drawPath(path, paint, nullptr, pathIsMutable);
393     }
394 }
395 
drawBitmap(const SkBitmap & bitmap,const SkMatrix & matrix,const SkRect * dstOrNull,const SkPaint & paint)396 void SkBitmapDevice::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
397                                 const SkRect* dstOrNull, const SkPaint& paint) {
398     const SkRect* bounds = dstOrNull;
399     SkRect storage;
400     if (!bounds && SkDrawTiler::NeedsTiling(this)) {
401         matrix.mapRect(&storage, SkRect::MakeIWH(bitmap.width(), bitmap.height()));
402         Bounder b(storage, paint);
403         if (b.hasBounds()) {
404             storage = *b.bounds();
405             bounds = &storage;
406         }
407     }
408     LOOP_TILER(drawBitmap(bitmap, matrix, dstOrNull, paint), bounds)
409 }
410 
CanApplyDstMatrixAsCTM(const SkMatrix & m,const SkPaint & paint)411 static inline bool CanApplyDstMatrixAsCTM(const SkMatrix& m, const SkPaint& paint) {
412     if (!paint.getMaskFilter()) {
413         return true;
414     }
415 
416     // Some mask filters parameters (sigma) depend on the CTM/scale.
417     return m.getType() <= SkMatrix::kTranslate_Mask;
418 }
419 
drawBitmapRect(const SkBitmap & bitmap,const SkRect * src,const SkRect & dst,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)420 void SkBitmapDevice::drawBitmapRect(const SkBitmap& bitmap,
421                                     const SkRect* src, const SkRect& dst,
422                                     const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
423     SkASSERT(dst.isFinite());
424     SkASSERT(dst.isSorted());
425 
426     SkMatrix    matrix;
427     SkRect      bitmapBounds, tmpSrc, tmpDst;
428     SkBitmap    tmpBitmap;
429 
430     bitmapBounds.isetWH(bitmap.width(), bitmap.height());
431 
432     // Compute matrix from the two rectangles
433     if (src) {
434         tmpSrc = *src;
435     } else {
436         tmpSrc = bitmapBounds;
437     }
438     matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
439 
440     LogDrawScaleFactor(this->ctm(), matrix, paint.getFilterQuality());
441 
442     const SkRect* dstPtr = &dst;
443     const SkBitmap* bitmapPtr = &bitmap;
444 
445     // clip the tmpSrc to the bounds of the bitmap, and recompute dstRect if
446     // needed (if the src was clipped). No check needed if src==null.
447     if (src) {
448         if (!bitmapBounds.contains(*src)) {
449             if (!tmpSrc.intersect(bitmapBounds)) {
450                 return; // nothing to draw
451             }
452             // recompute dst, based on the smaller tmpSrc
453             matrix.mapRect(&tmpDst, tmpSrc);
454             if (!tmpDst.isFinite()) {
455                 return;
456             }
457             dstPtr = &tmpDst;
458         }
459     }
460 
461     if (src && !src->contains(bitmapBounds) &&
462         SkCanvas::kFast_SrcRectConstraint == constraint &&
463         paint.getFilterQuality() != kNone_SkFilterQuality) {
464         // src is smaller than the bounds of the bitmap, and we are filtering, so we don't know
465         // how much more of the bitmap we need, so we can't use extractSubset or drawBitmap,
466         // but we must use a shader w/ dst bounds (which can access all of the bitmap needed).
467         goto USE_SHADER;
468     }
469 
470     if (src) {
471         // since we may need to clamp to the borders of the src rect within
472         // the bitmap, we extract a subset.
473         const SkIRect srcIR = tmpSrc.roundOut();
474         if (!bitmap.extractSubset(&tmpBitmap, srcIR)) {
475             return;
476         }
477         bitmapPtr = &tmpBitmap;
478 
479         // Since we did an extract, we need to adjust the matrix accordingly
480         SkScalar dx = 0, dy = 0;
481         if (srcIR.fLeft > 0) {
482             dx = SkIntToScalar(srcIR.fLeft);
483         }
484         if (srcIR.fTop > 0) {
485             dy = SkIntToScalar(srcIR.fTop);
486         }
487         if (dx || dy) {
488             matrix.preTranslate(dx, dy);
489         }
490 
491 #ifdef SK_DRAWBITMAPRECT_FAST_OFFSET
492         SkRect extractedBitmapBounds = SkRect::MakeXYWH(dx, dy,
493                                                         SkIntToScalar(bitmapPtr->width()),
494                                                         SkIntToScalar(bitmapPtr->height()));
495 #else
496         SkRect extractedBitmapBounds;
497         extractedBitmapBounds.isetWH(bitmapPtr->width(), bitmapPtr->height());
498 #endif
499         if (extractedBitmapBounds == tmpSrc) {
500             // no fractional part in src, we can just call drawBitmap
501             goto USE_DRAWBITMAP;
502         }
503     } else {
504         USE_DRAWBITMAP:
505         // We can go faster by just calling drawBitmap, which will concat the
506         // matrix with the CTM, and try to call drawSprite if it can. If not,
507         // it will make a shader and call drawRect, as we do below.
508         if (CanApplyDstMatrixAsCTM(matrix, paint)) {
509             this->drawBitmap(*bitmapPtr, matrix, dstPtr, paint);
510             return;
511         }
512     }
513 
514     USE_SHADER:
515 
516     // TODO(herb): Move this over to SkArenaAlloc when arena alloc has a facility to return sk_sps.
517     // Since the shader need only live for our stack-frame, pass in a custom allocator. This
518     // can save malloc calls, and signals to SkMakeBitmapShader to not try to copy the bitmap
519     // if its mutable, since that precaution is not needed (give the short lifetime of the shader).
520 
521     // construct a shader, so we can call drawRect with the dst
522     auto s = SkMakeBitmapShaderForPaint(paint, *bitmapPtr, SkTileMode::kClamp,
523                                         SkTileMode::kClamp, &matrix, kNever_SkCopyPixelsMode);
524     if (!s) {
525         return;
526     }
527 
528     SkPaint paintWithShader(paint);
529     paintWithShader.setStyle(SkPaint::kFill_Style);
530     paintWithShader.setShader(std::move(s));
531 
532     // Call ourself, in case the subclass wanted to share this setup code
533     // but handle the drawRect code themselves.
534     this->drawRect(*dstPtr, paintWithShader);
535 }
536 
drawSprite(const SkBitmap & bitmap,int x,int y,const SkPaint & paint)537 void SkBitmapDevice::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint) {
538     BDDraw(this).drawSprite(bitmap, x, y, paint);
539 }
540 
drawGlyphRunList(const SkGlyphRunList & glyphRunList)541 void SkBitmapDevice::drawGlyphRunList(const SkGlyphRunList& glyphRunList) {
542     LOOP_TILER( drawGlyphRunList(glyphRunList, &fGlyphPainter), nullptr )
543 }
544 
drawVertices(const SkVertices * vertices,const SkVertices::Bone bones[],int boneCount,SkBlendMode bmode,const SkPaint & paint)545 void SkBitmapDevice::drawVertices(const SkVertices* vertices, const SkVertices::Bone bones[],
546                                   int boneCount, SkBlendMode bmode, const SkPaint& paint) {
547     BDDraw(this).drawVertices(vertices->mode(), vertices->vertexCount(), vertices->positions(),
548                               vertices->texCoords(), vertices->colors(), vertices->boneIndices(),
549                               vertices->boneWeights(), bmode, vertices->indices(),
550                               vertices->indexCount(), paint, bones, boneCount);
551 }
552 
drawDevice(SkBaseDevice * device,int x,int y,const SkPaint & origPaint)553 void SkBitmapDevice::drawDevice(SkBaseDevice* device, int x, int y, const SkPaint& origPaint) {
554     SkASSERT(!origPaint.getImageFilter());
555 
556     // todo: can we unify with similar adjustment in SkGpuDevice?
557     SkTCopyOnFirstWrite<SkPaint> paint(origPaint);
558     if (paint->getMaskFilter()) {
559         paint.writable()->setMaskFilter(paint->getMaskFilter()->makeWithMatrix(this->ctm()));
560     }
561 
562     // hack to test coverage
563     SkBitmapDevice* src = static_cast<SkBitmapDevice*>(device);
564     if (src->fCoverage) {
565         SkDraw draw;
566         draw.fDst = fBitmap.pixmap();
567         draw.fMatrix = &SkMatrix::I();
568         draw.fRC = &fRCStack.rc();
569         SkPaint paint(origPaint);
570         paint.setShader(src->fBitmap.makeShader());
571         draw.drawBitmap(*src->fCoverage.get(),
572                         SkMatrix::MakeTrans(SkIntToScalar(x),SkIntToScalar(y)), nullptr, paint);
573     } else {
574         this->drawSprite(src->fBitmap, x, y, *paint);
575     }
576 }
577 
drawAtlas(const SkImage * atlas,const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,SkBlendMode mode,const SkPaint & paint)578 void SkBitmapDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[],
579                                const SkRect tex[], const SkColor colors[], int count,
580                                SkBlendMode mode, const SkPaint& paint) {
581     // set this to true for performance comparisons with the old drawVertices way
582     if (false) {
583         this->INHERITED::drawAtlas(atlas, xform, tex, colors, count, mode, paint);
584         return;
585     }
586     BDDraw(this).drawAtlas(atlas, xform, tex, colors, count, mode, paint);
587 }
588 
589 ///////////////////////////////////////////////////////////////////////////////
590 
591 namespace {
592 
593 class SkAutoDeviceClipRestore {
594 public:
SkAutoDeviceClipRestore(SkBaseDevice * device,const SkIRect & clip)595     SkAutoDeviceClipRestore(SkBaseDevice* device, const SkIRect& clip)
596         : fDevice(device)
597         , fPrevCTM(device->ctm()) {
598         fDevice->save();
599         fDevice->setCTM(SkMatrix::I());
600         fDevice->clipRect(SkRect::Make(clip), SkClipOp::kIntersect, false);
601         fDevice->setCTM(fPrevCTM);
602     }
603 
~SkAutoDeviceClipRestore()604     ~SkAutoDeviceClipRestore() {
605         fDevice->restore(fPrevCTM);
606     }
607 
608 private:
609     SkBaseDevice*  fDevice;
610     const SkMatrix fPrevCTM;
611 };
612 
613 }  // anonymous ns
614 
drawSpecial(SkSpecialImage * src,int x,int y,const SkPaint & origPaint,SkImage * clipImage,const SkMatrix & clipMatrix)615 void SkBitmapDevice::drawSpecial(SkSpecialImage* src, int x, int y, const SkPaint& origPaint,
616                                  SkImage* clipImage, const SkMatrix& clipMatrix) {
617     SkASSERT(!src->isTextureBacked());
618 
619     sk_sp<SkSpecialImage> filteredImage;
620     SkTCopyOnFirstWrite<SkPaint> paint(origPaint);
621 
622     if (SkImageFilter* filter = paint->getImageFilter()) {
623         SkIPoint offset = SkIPoint::Make(0, 0);
624         const SkMatrix matrix = SkMatrix::Concat(
625             SkMatrix::MakeTrans(SkIntToScalar(-x), SkIntToScalar(-y)), this->ctm());
626         const SkIRect clipBounds = fRCStack.rc().getBounds().makeOffset(-x, -y);
627         sk_sp<SkImageFilterCache> cache(this->getImageFilterCache());
628         SkImageFilter_Base::Context ctx(matrix, clipBounds, cache.get(), fBitmap.colorType(),
629                                         fBitmap.colorSpace(), src);
630 
631         filteredImage = as_IFB(filter)->filterImage(ctx, &offset);
632         if (!filteredImage) {
633             return;
634         }
635 
636         src = filteredImage.get();
637         paint.writable()->setImageFilter(nullptr);
638         x += offset.x();
639         y += offset.y();
640     }
641 
642     if (paint->getMaskFilter()) {
643         paint.writable()->setMaskFilter(paint->getMaskFilter()->makeWithMatrix(this->ctm()));
644     }
645 
646     if (!clipImage) {
647         SkBitmap resultBM;
648         if (src->getROPixels(&resultBM)) {
649             this->drawSprite(resultBM, x, y, *paint);
650         }
651         return;
652     }
653 
654     // Clip image case.
655     sk_sp<SkImage> srcImage(src->asImage());
656     if (!srcImage) {
657         return;
658     }
659 
660     const SkMatrix totalMatrix = SkMatrix::Concat(this->ctm(), clipMatrix);
661     SkRect clipBounds;
662     totalMatrix.mapRect(&clipBounds, SkRect::Make(clipImage->bounds()));
663     const SkIRect srcBounds = srcImage->bounds().makeOffset(x, y);
664 
665     SkIRect maskBounds = fRCStack.rc().getBounds();
666     if (!maskBounds.intersect(clipBounds.roundOut()) || !maskBounds.intersect(srcBounds)) {
667         return;
668     }
669 
670     sk_sp<SkImage> mask;
671     SkMatrix maskMatrix, shaderMatrix;
672     SkTLazy<SkAutoDeviceClipRestore> autoClipRestore;
673 
674     SkMatrix totalInverse;
675     if (clipImage->isAlphaOnly() && totalMatrix.invert(&totalInverse)) {
676         // If the mask is already in A8 format, we can draw it directly
677         // (while compensating in the shader matrix).
678         mask = sk_ref_sp(clipImage);
679         maskMatrix = totalMatrix;
680         shaderMatrix = SkMatrix::Concat(totalInverse, SkMatrix::MakeTrans(x, y));
681 
682         // If the mask is not fully contained within the src layer, we must clip.
683         if (!srcBounds.contains(clipBounds)) {
684             autoClipRestore.init(this, srcBounds);
685         }
686 
687         maskBounds.offsetTo(0, 0);
688     } else {
689         // Otherwise, we convert the mask to A8 explicitly.
690         sk_sp<SkSurface> surf = SkSurface::MakeRaster(SkImageInfo::MakeA8(maskBounds.width(),
691                                                                           maskBounds.height()));
692         SkCanvas* canvas = surf->getCanvas();
693         canvas->translate(-maskBounds.x(), -maskBounds.y());
694         canvas->concat(totalMatrix);
695         canvas->drawImage(clipImage, 0, 0);
696 
697         mask = surf->makeImageSnapshot();
698         maskMatrix = SkMatrix::I();
699         shaderMatrix = SkMatrix::MakeTrans(x - maskBounds.x(), y - maskBounds.y());
700     }
701 
702     SkAutoDeviceCTMRestore adctmr(this, maskMatrix);
703     paint.writable()->setShader(srcImage->makeShader(&shaderMatrix));
704     this->drawImageRect(mask.get(), nullptr,
705                         SkRect::MakeXYWH(maskBounds.x(), maskBounds.y(),
706                                          mask->width(), mask->height()),
707                         *paint, SkCanvas::kFast_SrcRectConstraint);
708 }
709 
makeSpecial(const SkBitmap & bitmap)710 sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkBitmap& bitmap) {
711     return SkSpecialImage::MakeFromRaster(bitmap.bounds(), bitmap);
712 }
713 
makeSpecial(const SkImage * image)714 sk_sp<SkSpecialImage> SkBitmapDevice::makeSpecial(const SkImage* image) {
715     return SkSpecialImage::MakeFromImage(nullptr, SkIRect::MakeWH(image->width(), image->height()),
716                                          image->makeNonTextureImage());
717 }
718 
snapSpecial()719 sk_sp<SkSpecialImage> SkBitmapDevice::snapSpecial() {
720     return this->makeSpecial(fBitmap);
721 }
722 
snapBackImage(const SkIRect & bounds)723 sk_sp<SkSpecialImage> SkBitmapDevice::snapBackImage(const SkIRect& bounds) {
724     return SkSpecialImage::CopyFromRaster(bounds, fBitmap, &this->surfaceProps());
725 }
726 
727 ///////////////////////////////////////////////////////////////////////////////
728 
makeSurface(const SkImageInfo & info,const SkSurfaceProps & props)729 sk_sp<SkSurface> SkBitmapDevice::makeSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
730     return SkSurface::MakeRaster(info, &props);
731 }
732 
getImageFilterCache()733 SkImageFilterCache* SkBitmapDevice::getImageFilterCache() {
734     SkImageFilterCache* cache = SkImageFilterCache::Get();
735     cache->ref();
736     return cache;
737 }
738 
739 ///////////////////////////////////////////////////////////////////////////////////////////////////
740 
onSave()741 void SkBitmapDevice::onSave() {
742     fRCStack.save();
743 }
744 
onRestore()745 void SkBitmapDevice::onRestore() {
746     fRCStack.restore();
747 }
748 
onClipRect(const SkRect & rect,SkClipOp op,bool aa)749 void SkBitmapDevice::onClipRect(const SkRect& rect, SkClipOp op, bool aa) {
750     fRCStack.clipRect(this->ctm(), rect, op, aa);
751 }
752 
onClipRRect(const SkRRect & rrect,SkClipOp op,bool aa)753 void SkBitmapDevice::onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) {
754     fRCStack.clipRRect(this->ctm(), rrect, op, aa);
755 }
756 
onClipPath(const SkPath & path,SkClipOp op,bool aa)757 void SkBitmapDevice::onClipPath(const SkPath& path, SkClipOp op, bool aa) {
758     fRCStack.clipPath(this->ctm(), path, op, aa);
759 }
760 
onClipRegion(const SkRegion & rgn,SkClipOp op)761 void SkBitmapDevice::onClipRegion(const SkRegion& rgn, SkClipOp op) {
762     SkIPoint origin = this->getOrigin();
763     SkRegion tmp;
764     const SkRegion* ptr = &rgn;
765     if (origin.fX | origin.fY) {
766         // translate from "global/canvas" coordinates to relative to this device
767         rgn.translate(-origin.fX, -origin.fY, &tmp);
768         ptr = &tmp;
769     }
770     fRCStack.clipRegion(*ptr, op);
771 }
772 
onSetDeviceClipRestriction(SkIRect * mutableClipRestriction)773 void SkBitmapDevice::onSetDeviceClipRestriction(SkIRect* mutableClipRestriction) {
774     fRCStack.setDeviceClipRestriction(mutableClipRestriction);
775     if (!mutableClipRestriction->isEmpty()) {
776         SkRegion rgn(*mutableClipRestriction);
777         fRCStack.clipRegion(rgn, SkClipOp::kIntersect);
778     }
779 }
780 
onClipIsAA() const781 bool SkBitmapDevice::onClipIsAA() const {
782     const SkRasterClip& rc = fRCStack.rc();
783     return !rc.isEmpty() && rc.isAA();
784 }
785 
onAsRgnClip(SkRegion * rgn) const786 void SkBitmapDevice::onAsRgnClip(SkRegion* rgn) const {
787     const SkRasterClip& rc = fRCStack.rc();
788     if (rc.isAA()) {
789         rgn->setRect(rc.getBounds());
790     } else {
791         *rgn = rc.bwRgn();
792     }
793 }
794 
validateDevBounds(const SkIRect & drawClipBounds)795 void SkBitmapDevice::validateDevBounds(const SkIRect& drawClipBounds) {
796 #ifdef SK_DEBUG
797     const SkIRect& stackBounds = fRCStack.rc().getBounds();
798     SkASSERT(drawClipBounds == stackBounds);
799 #endif
800 }
801 
onGetClipType() const802 SkBaseDevice::ClipType SkBitmapDevice::onGetClipType() const {
803     const SkRasterClip& rc = fRCStack.rc();
804     if (rc.isEmpty()) {
805         return ClipType::kEmpty;
806     } else if (rc.isRect()) {
807         return ClipType::kRect;
808     } else {
809         return ClipType::kComplex;
810     }
811 }
812