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Searched refs:vertexAllocator (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/geometry/
DGrAATriangulator.h17 GrEagerVertexAllocator* vertexAllocator) { in PathToAATriangles() argument
24 return aaTriangulator.polysToAATriangles(polys, vertexAllocator); in PathToAATriangles()
DGrTriangulator.h31 GrEagerVertexAllocator* vertexAllocator, bool* isLinear) { in PathToTriangles() argument
38 int count = triangulator.polysToTriangles(polys, vertexAllocator); in PathToTriangles()
DGrAATriangulator.cpp663 GrEagerVertexAllocator* vertexAllocator) const { in polysToAATriangles()
677 void* verts = vertexAllocator->lock(vertexStride, count); in polysToAATriangles()
700 vertexAllocator->unlock(actualCount); in polysToAATriangles()
DGrTriangulator.cpp1597 int GrTriangulator::polysToTriangles(Poly* polys, GrEagerVertexAllocator* vertexAllocator) const { in polysToTriangles()
1608 void* verts = vertexAllocator->lock(vertexStride, count); in polysToTriangles()
1620 vertexAllocator->unlock(actualCount); in polysToTriangles()
/third_party/flutter/skia/src/gpu/
DGrTessellator.cpp2324 VertexAllocator* vertexAllocator, bool antialias, bool* isLinear) { in PathToTriangles() argument
2344 void* verts = vertexAllocator->lock(count); in PathToTriangles()
2355 / vertexAllocator->stride()); in PathToTriangles()
2357 vertexAllocator->unlock(actualCount); in PathToTriangles()