Searched refs:windowRectsState (Results 1 – 11 of 11) sorted by relevance
/third_party/flutter/skia/src/gpu/ |
D | GrAppliedClip.h | 29 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function 84 const GrWindowRectsState& windowRectsState() const { return fHardClip.windowRectsState(); } in windowRectsState() function
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D | GrFixedClip.h | 36 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function
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D | GrPipeline.cpp | 33 fWindowRectsState = appliedClip.windowRectsState(); in GrPipeline()
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/third_party/skia/src/gpu/ |
D | GrAppliedClip.h | 42 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function 108 const GrWindowRectsState& windowRectsState() const { return fHardClip.windowRectsState(); } in windowRectsState() function
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D | GrFixedClip.h | 40 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function
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D | GrPipeline.cpp | 20 , fWindowRectsState(hardClip.windowRectsState()) in GrPipeline()
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/third_party/flutter/skia/src/gpu/ops/ |
D | GrStencilAndCoverPathRenderer.cpp | 116 if (appliedClip.windowRectsState().enabled()) { in onDrawPath() 117 stencilClip.fixedClip().setWindowRectangles(appliedClip.windowRectsState().windows(), in onDrawPath() 118 appliedClip.windowRectsState().mode()); in onDrawPath()
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D | GrClearOp.h | 73 if (fClip.windowRectsState() != cb->fClip.windowRectsState()) { in onCombineIfPossible()
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/third_party/skia/tests/ |
D | GrClipStackTest.cpp | 1744 REPORTER_ASSERT(r, out.windowRectsState().numWindows() == 8); in DEF_TEST() 1994 REPORTER_ASSERT(r, !out.hardClip().windowRectsState().enabled(), in DEF_TEST()
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/third_party/skia/src/gpu/v1/ |
D | ClipStack.cpp | 379 if (helper.init(bounds, genID, out->windowRectsState().windows(), 0)) { in render_stencil_mask()
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 2108 this->flushWindowRectangles(clip.windowRectsState(), glRT, origin); in clear() 2183 this->flushWindowRectangles(clip.windowRectsState(), glRT, origin); in clearStencilClip()
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