/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_compiler.h | 188 IR3_DBG_SHADER_VS = BITFIELD_BIT(0), 189 IR3_DBG_SHADER_TCS = BITFIELD_BIT(1), 190 IR3_DBG_SHADER_TES = BITFIELD_BIT(2), 191 IR3_DBG_SHADER_GS = BITFIELD_BIT(3), 192 IR3_DBG_SHADER_FS = BITFIELD_BIT(4), 193 IR3_DBG_SHADER_CS = BITFIELD_BIT(5), 194 IR3_DBG_DISASM = BITFIELD_BIT(6), 195 IR3_DBG_OPTMSGS = BITFIELD_BIT(7), 196 IR3_DBG_FORCES2EN = BITFIELD_BIT(8), 197 IR3_DBG_NOUBOOPT = BITFIELD_BIT(9), [all …]
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_util.h | 70 FD_DBG_MSGS = BITFIELD_BIT(0), 71 FD_DBG_DISASM = BITFIELD_BIT(1), 72 FD_DBG_DCLEAR = BITFIELD_BIT(2), 73 FD_DBG_DDRAW = BITFIELD_BIT(3), 74 FD_DBG_NOSCIS = BITFIELD_BIT(4), 75 FD_DBG_DIRECT = BITFIELD_BIT(5), 76 FD_DBG_NOBYPASS = BITFIELD_BIT(6), 77 FD_DBG_PERF = BITFIELD_BIT(7), 78 FD_DBG_NOBIN = BITFIELD_BIT(8), 79 FD_DBG_NOGMEM = BITFIELD_BIT(9), [all …]
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_screen.h | 59 SP_DBG_VS = BITFIELD_BIT(0), 62 SP_DBG_GS = BITFIELD_BIT(3), 63 SP_DBG_FS = BITFIELD_BIT(4), 64 SP_DBG_CS = BITFIELD_BIT(5), 65 SP_DBG_USE_LLVM = BITFIELD_BIT(6), 66 SP_DBG_NO_RAST = BITFIELD_BIT(7), 67 SP_DBG_USE_TGSI = BITFIELD_BIT(8),
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_debug.h | 37 #define DEBUG_MESA BITFIELD_BIT(0) 38 #define DEBUG_PRINT_IR BITFIELD_BIT(1) 39 #define DEBUG_FALLBACK BITFIELD_BIT(2) 40 #define DEBUG_BUFFER BITFIELD_BIT(3) 41 #define DEBUG_WIREFRAME BITFIELD_BIT(4) 42 #define DEBUG_GREMEDY BITFIELD_BIT(5) 43 #define DEBUG_NOREADPIXCACHE BITFIELD_BIT(6)
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D | st_atom_array.c | 121 dual_slot_inputs & BITFIELD_BIT(attr), in setup_arrays() 163 dual_slot_inputs & BITFIELD_BIT(attr), in setup_arrays() 224 0, bufidx, dual_slot_inputs & BITFIELD_BIT(attr), in st_setup_current() 274 bufidx, dual_slot_inputs & BITFIELD_BIT(attr), in st_setup_current_user()
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_context.h | 65 PAN_DIRTY_VIEWPORT = BITFIELD_BIT(0), 66 PAN_DIRTY_SCISSOR = BITFIELD_BIT(1), 67 PAN_DIRTY_VERTEX = BITFIELD_BIT(2), 68 PAN_DIRTY_PARAMS = BITFIELD_BIT(3), 69 PAN_DIRTY_DRAWID = BITFIELD_BIT(4), 70 PAN_DIRTY_TLS_SIZE = BITFIELD_BIT(5), 74 PAN_DIRTY_STAGE_RENDERER = BITFIELD_BIT(0), 75 PAN_DIRTY_STAGE_TEXTURE = BITFIELD_BIT(1), 76 PAN_DIRTY_STAGE_SAMPLER = BITFIELD_BIT(2), 77 PAN_DIRTY_STAGE_IMAGE = BITFIELD_BIT(3), [all …]
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/third_party/mesa3d/src/compiler/ |
D | shader_enums.h | 221 #define VERT_BIT_POS BITFIELD_BIT(VERT_ATTRIB_POS) 222 #define VERT_BIT_NORMAL BITFIELD_BIT(VERT_ATTRIB_NORMAL) 223 #define VERT_BIT_COLOR0 BITFIELD_BIT(VERT_ATTRIB_COLOR0) 224 #define VERT_BIT_COLOR1 BITFIELD_BIT(VERT_ATTRIB_COLOR1) 225 #define VERT_BIT_FOG BITFIELD_BIT(VERT_ATTRIB_FOG) 226 #define VERT_BIT_COLOR_INDEX BITFIELD_BIT(VERT_ATTRIB_COLOR_INDEX) 227 #define VERT_BIT_TEX0 BITFIELD_BIT(VERT_ATTRIB_TEX0) 228 #define VERT_BIT_TEX1 BITFIELD_BIT(VERT_ATTRIB_TEX1) 229 #define VERT_BIT_TEX2 BITFIELD_BIT(VERT_ATTRIB_TEX2) 230 #define VERT_BIT_TEX3 BITFIELD_BIT(VERT_ATTRIB_TEX3) [all …]
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/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_screen.c | 844 screen->prim_types = BITFIELD_BIT(PIPE_PRIM_POINTS) | in v3d_screen_create() 845 BITFIELD_BIT(PIPE_PRIM_LINES) | in v3d_screen_create() 846 BITFIELD_BIT(PIPE_PRIM_LINE_LOOP) | in v3d_screen_create() 847 BITFIELD_BIT(PIPE_PRIM_LINE_STRIP) | in v3d_screen_create() 848 BITFIELD_BIT(PIPE_PRIM_TRIANGLES) | in v3d_screen_create() 849 BITFIELD_BIT(PIPE_PRIM_TRIANGLE_STRIP) | in v3d_screen_create() 850 BITFIELD_BIT(PIPE_PRIM_TRIANGLE_FAN) | in v3d_screen_create() 851 BITFIELD_BIT(PIPE_PRIM_LINES_ADJACENCY) | in v3d_screen_create() 852 BITFIELD_BIT(PIPE_PRIM_LINE_STRIP_ADJACENCY) | in v3d_screen_create() 853 BITFIELD_BIT(PIPE_PRIM_TRIANGLES_ADJACENCY) | in v3d_screen_create() [all …]
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/third_party/mesa3d/src/asahi/lib/ |
D | agx_device.h | 37 AGX_DBG_TRACE = BITFIELD_BIT(0), 38 AGX_DBG_DEQP = BITFIELD_BIT(1), 39 AGX_DBG_NO16 = BITFIELD_BIT(2),
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_screen.c | 613 screen->prim_types = BITFIELD_BIT(PIPE_PRIM_POINTS) | in vc4_screen_create() 614 BITFIELD_BIT(PIPE_PRIM_LINES) | in vc4_screen_create() 615 BITFIELD_BIT(PIPE_PRIM_LINE_LOOP) | in vc4_screen_create() 616 BITFIELD_BIT(PIPE_PRIM_LINE_STRIP) | in vc4_screen_create() 617 BITFIELD_BIT(PIPE_PRIM_TRIANGLES) | in vc4_screen_create() 618 BITFIELD_BIT(PIPE_PRIM_TRIANGLE_STRIP) | in vc4_screen_create() 619 BITFIELD_BIT(PIPE_PRIM_TRIANGLE_FAN); in vc4_screen_create()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_clear.c | 804 zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level); in si_fast_clear() 805 zstex->depth_cleared_level_mask |= BITFIELD_BIT(level); in si_fast_clear() 814 zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level); in si_fast_clear() 815 zstex->depth_cleared_level_mask |= BITFIELD_BIT(level); in si_fast_clear() 816 zstex->stencil_cleared_level_mask |= BITFIELD_BIT(level); in si_fast_clear() 881 zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level); in si_fast_clear() 882 zstex->depth_cleared_level_mask |= BITFIELD_BIT(level); in si_fast_clear() 895 zstex->depth_cleared_level_mask_once |= BITFIELD_BIT(level); in si_fast_clear() 896 zstex->depth_cleared_level_mask |= BITFIELD_BIT(level); in si_fast_clear() 897 zstex->stencil_cleared_level_mask |= BITFIELD_BIT(level); in si_fast_clear() [all …]
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D | si_pm4.c | 108 sctx->dirty_states &= ~BITFIELD_BIT(idx); in si_pm4_free_state() 154 sctx->dirty_states |= BITFIELD_BIT(i); in si_pm4_reset_emitted()
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/third_party/mesa3d/src/gallium/drivers/asahi/ |
D | agx_state.h | 140 AGX_DIRTY_VERTEX = BITFIELD_BIT(0), 141 AGX_DIRTY_VIEWPORT = BITFIELD_BIT(1), 142 AGX_DIRTY_SCISSOR = BITFIELD_BIT(2),
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/third_party/mesa3d/src/asahi/compiler/ |
D | agx_compiler.h | 37 AGX_DBG_MSGS = BITFIELD_BIT(0), 38 AGX_DBG_SHADERS = BITFIELD_BIT(1), 39 AGX_DBG_SHADERDB = BITFIELD_BIT(2), 40 AGX_DBG_VERBOSE = BITFIELD_BIT(3), 41 AGX_DBG_INTERNAL = BITFIELD_BIT(4),
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_state.c | 85 size32 |= BITFIELD_BIT(i); in zink_create_vertex_elements_state() 87 size16 |= BITFIELD_BIT(i); in zink_create_vertex_elements_state() 89 size8 |= BITFIELD_BIT(i); in zink_create_vertex_elements_state() 99 ves->decomposed_attrs |= BITFIELD_BIT(i); in zink_create_vertex_elements_state() 102 ves->decomposed_attrs_without_w |= BITFIELD_BIT(i); in zink_create_vertex_elements_state() 127 if (size32 & BITFIELD_BIT(i)) in zink_create_vertex_elements_state() 129 else if (size16 & BITFIELD_BIT(i)) in zink_create_vertex_elements_state()
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D | zink_screen.c | 310 uint32_t modes = BITFIELD_BIT(PIPE_PRIM_LINE_STRIP) | in zink_get_param() 311 BITFIELD_BIT(PIPE_PRIM_TRIANGLE_STRIP) | in zink_get_param() 312 BITFIELD_BIT(PIPE_PRIM_LINE_STRIP_ADJACENCY) | in zink_get_param() 313 BITFIELD_BIT(PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY); in zink_get_param() 315 modes |= BITFIELD_BIT(PIPE_PRIM_TRIANGLE_FAN); in zink_get_param() 317 modes |= BITFIELD_BIT(PIPE_PRIM_POINTS) | in zink_get_param() 318 BITFIELD_BIT(PIPE_PRIM_LINES) | in zink_get_param() 319 BITFIELD_BIT(PIPE_PRIM_TRIANGLES) | in zink_get_param() 320 BITFIELD_BIT(PIPE_PRIM_TRIANGLES_ADJACENCY); in zink_get_param() 322 modes |= BITFIELD_BIT(PIPE_PRIM_PATCHES); in zink_get_param() [all …]
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D | zink_program.c | 329 prog->stages_present |= BITFIELD_BIT(i); in zink_create_gfx_program() 336 prog->stages_present |= BITFIELD_BIT(PIPE_SHADER_TESS_CTRL); in zink_create_gfx_program() 577 (BITFIELD_BIT(PIPE_SHADER_TESS_EVAL) | BITFIELD_BIT(PIPE_SHADER_GEOMETRY))) == in zink_destroy_gfx_program() 578 BITFIELD_BIT(PIPE_SHADER_TESS_EVAL)) in zink_destroy_gfx_program() 797 ctx->shader_stages |= BITFIELD_BIT(stage); in bind_stage() 804 ctx->shader_stages &= ~BITFIELD_BIT(stage); in bind_stage() 823 ctx->dirty_shader_stages |= BITFIELD_BIT(old); in bind_last_vertex_stage() 882 ctx->fbfetch_outputs |= BITFIELD_BIT(var->data.location - FRAG_RESULT_DATA0); in zink_bind_fs_state()
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D | zink_program.h | 290 ctx->dirty_shader_stages |= BITFIELD_BIT(PIPE_SHADER_FRAGMENT); in zink_set_fs_key() 306 ctx->dirty_shader_stages |= BITFIELD_BIT(PIPE_SHADER_VERTEX); in zink_set_vs_key()
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D | zink_compiler.c | 607 bits |= BITFIELD_BIT(var->data.driver_location); in decompose_attribs() 616 bits |= BITFIELD_BIT(var->data.driver_location); in decompose_attribs() 619 … state.needs_w = (decomposed_attrs_without_w & BITFIELD_BIT(location)) != 0 && num_components == 4; in decompose_attribs() 623 if (decomposed_attrs_without_w & BITFIELD_BIT(location)) in decompose_attribs() 628 bits &= ~BITFIELD_BIT(split[i+1]->data.driver_location); in decompose_attribs() 958 ssbo_used |= BITFIELD_BIT(nir_src_as_uint(intrin->src[1])); in unbreak_bos() 963 ssbo_used |= BITFIELD_BIT(slot); in unbreak_bos() 981 ssbo_used |= BITFIELD_BIT(nir_src_as_uint(intrin->src[0])); in unbreak_bos() 985 ubo_used |= BITFIELD_BIT(nir_src_as_uint(intrin->src[0])); in unbreak_bos()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_gallium.h | 76 return !!(sprite_coord_enable & BITFIELD_BIT(slot - VARYING_SLOT_TEX0)); in ir3_point_sprite()
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/third_party/mesa3d/src/util/ |
D | u_idalloc.h | 74 buf->data[id / 32] & BITFIELD_BIT(id % 32); in util_idalloc_exists()
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D | macros.h | 387 #define BITFIELD_BIT(b) (1u << (b)) macro 390 ((b) == 32 ? (~0u) : BITFIELD_BIT((b) % 32) - 1)
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/third_party/mesa3d/src/gallium/auxiliary/indices/ |
D | u_primconvert.c | 186 (!(pc->cfg.restart_primtypes_mask & BITFIELD_BIT(mode)) || in util_primconvert_draw_vbo() 187 !(pc->cfg.primtypes_mask & BITFIELD_BIT(info->mode)))) { in util_primconvert_draw_vbo()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bi_opt_mod_props.c | 45 return bi_opcode_props[I->op].abs & BITFIELD_BIT(s); in bi_takes_fabs() 64 return bi_opcode_props[I->op].neg & BITFIELD_BIT(s); in bi_takes_fneg()
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/third_party/mesa3d/src/compiler/glsl/ |
D | glsl_parser.yy | 1589 { "blend_support_multiply", BITFIELD_BIT(BLEND_MULTIPLY) }, 1590 { "blend_support_screen", BITFIELD_BIT(BLEND_SCREEN) }, 1591 { "blend_support_overlay", BITFIELD_BIT(BLEND_OVERLAY) }, 1592 { "blend_support_darken", BITFIELD_BIT(BLEND_DARKEN) }, 1593 { "blend_support_lighten", BITFIELD_BIT(BLEND_LIGHTEN) }, 1594 { "blend_support_colordodge", BITFIELD_BIT(BLEND_COLORDODGE) }, 1595 { "blend_support_colorburn", BITFIELD_BIT(BLEND_COLORBURN) }, 1596 { "blend_support_hardlight", BITFIELD_BIT(BLEND_HARDLIGHT) }, 1597 { "blend_support_softlight", BITFIELD_BIT(BLEND_SOFTLIGHT) }, 1598 { "blend_support_difference", BITFIELD_BIT(BLEND_DIFFERENCE) }, [all …]
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