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Searched refs:GET_DADY (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast_linear.c97 (const float (*)[4])GET_DADY(inputs), in lp_rast_linear_tile()
112 (const float (*)[4])GET_DADY(inputs), in lp_rast_linear_tile()
169 (const float (*)[4])GET_DADY(inputs), in lp_rast_linear_rect()
182 (const float (*)[4])GET_DADY(inputs), in lp_rast_linear_rect()
Dlp_rast_linear_fallback.c121 (const float (*)[4])GET_DADY(inputs), in shade_quads_all()
161 (const float (*)[4])GET_DADY(inputs), in shade_quads_mask()
Dlp_setup_rect.c167 dtdx = GET_DADY(inputs)[1][0]*texture->height; in lp_setup_is_blit()
168 dtdy = GET_DADY(inputs)[1][1]*texture->height; in lp_setup_is_blit()
350 GET_DADY(&rect->inputs), in try_rect_cw()
Dlp_rast.h193 #define GET_DADY(inputs) ((float (*)[4])((char *)((inputs) + 1) + 2 * (inputs)->stride)) macro
Dlp_setup_point.c503 info.dady = GET_DADY(&point->inputs); in try_setup_point()
582 info.dady = GET_DADY(&point->inputs); in try_setup_point()
Dlp_rast_priv.h285 GET_DADY(inputs), in lp_rast_shade_quads_all()
Dlp_rast.c377 GET_DADY(inputs), in lp_rast_shade_tile()
486 GET_DADY(inputs), in lp_rast_shade_quads_mask_sample()
Dlp_setup_tri.c453 GET_DADY(&tri->inputs), in do_triangle_ccw()
468 (const float (*)[4])GET_DADY(&tri->inputs)); in do_triangle_ccw()
Dlp_setup_line.c658 info.dady = GET_DADY(&line->inputs); in try_setup_line()