1# Mission Management Scenarios 2 3 4Before getting started with the development of mission management, be familiar with the following concepts related to mission management: 5 6 7- AbilityRecord: minimum unit for the system service to manage a UIAbility instance. It corresponds to a UIAbility component instance of an application. 8 9- MissionRecord: minimum unit for mission management. One MissionRecord has only one AbilityRecord. In other words, a UIAbility component instance corresponds to a mission. 10 11- MissionList: a list of missions started from the home screen. It records the startup relationship between missions. In a MissionList, an above mission is started by the mission under it, and the mission at the bottom is started by the home screen. 12 13- MissionListManager: system mission management module that maintains all the MissionLists and is consistent with the list in **Recents**. 14 15 **Figure 1** Mission management 16 17 ![mission-list-manager](figures/mission-list-manager.png) 18 19 20Missions are managed by system applications (such as home screen), rather than third-party applications. Users interact with missions through **Recents**. After creating a mission, users can perform the following operations on **Recents**: 21 22 23- Delete a mission. 24 25- Lock or unlock a mission. (Locked missions are not cleared when users attempt to clear all missions in **Recents**.) 26 27- Clear all missions in **Recents**. 28 29- Switch a mission to the foreground. 30 31 32A UIAbility instance corresponds to an independent mission. Therefore, when an application calls **startAbility()** to start a UIAbility, a mission is created. 33 34 35To call [missionManager](../reference/apis/js-apis-application-missionManager.md) to manage missions, the home screen application must request the **ohos.permission.MANAGE_MISSIONS** permission. For details about the configuration, see [Declaring Permissions in the Configuration File](../security/accesstoken-guidelines.md#declaring-permissions-in-the-configuration-file). 36 37 38You can use **missionManager** to manage missions, for example, listening for mission changes, obtaining mission information or snapshots, and clearing, locking, or unlocking missions. The sample code is as follows: 39 40```ts 41import missionManager from '@ohos.app.ability.missionManager' 42 43let listener = { 44 // Listen for mission creation. 45 onMissionCreated: function (mission) { 46 console.info("--------onMissionCreated-------") 47 }, 48 // Listen for mission destruction. 49 onMissionDestroyed: function (mission) { 50 console.info("--------onMissionDestroyed-------") 51 }, 52 // Listen for mission snapshot changes. 53 onMissionSnapshotChanged: function (mission) { 54 console.info("--------onMissionSnapshotChanged-------") 55 }, 56 // Listen for switching the mission to the foreground. 57 onMissionMovedToFront: function (mission) { 58 console.info("--------onMissionMovedToFront-------") 59 }, 60 // Listen for mission icon changes. 61 onMissionIconUpdated: function (mission, icon) { 62 console.info("--------onMissionIconUpdated-------") 63 }, 64 // Listen for mission name changes. 65 onMissionLabelUpdated: function (mission) { 66 console.info("--------onMissionLabelUpdated-------") 67 }, 68 // Listen for mission closure events. 69 onMissionClosed: function (mission) { 70 console.info("--------onMissionClosed-------") 71 } 72}; 73 74// 1. Register a mission change listener. 75let listenerId = missionManager.on('mission', listener); 76 77// 2. Obtain the latest 20 missions in the system. 78missionManager.getMissionInfos("", 20, (error, missions) => { 79 console.info("getMissionInfos is called, error.code = " + error.code); 80 console.info("size = " + missions.length); 81 console.info("missions = " + JSON.stringify(missions)); 82}); 83 84// 3. Obtain the detailed information about a mission. 85let missionId = 11; // The mission ID 11 is only an example. 86let mission = missionManager.getMissionInfo("", missionId).catch(function (err) { 87 console.info(err); 88}); 89 90// 4. Obtain the mission snapshot. 91missionManager.getMissionSnapShot("", missionId, (error, snapshot) => { 92 console.info("getMissionSnapShot is called, error.code = " + error.code); 93 console.info("bundleName = " + snapshot.ability.bundleName); 94}) 95 96// 5. Obtain the low-resolution mission snapshot. 97missionManager.getLowResolutionMissionSnapShot("", missionId, (error, snapshot) => { 98 console.info("getLowResolutionMissionSnapShot is called, error.code = " + error.code); 99 console.info("bundleName = " + snapshot.ability.bundleName); 100}) 101 102// 6. Lock or unlock the mission. 103missionManager.lockMission(missionId).then(() => { 104 console.info("lockMission is called "); 105}); 106 107missionManager.unlockMission(missionId).then(() => { 108 console.info("unlockMission is called "); 109}); 110 111// 7. Switch the mission to the foreground. 112missionManager.moveMissionToFront(missionId).then(() => { 113 console.info("moveMissionToFront is called "); 114}); 115 116// 8. Clear a single mission. 117missionManager.clearMission(missionId).then(() => { 118 console.info("clearMission is called "); 119}); 120 121// 9. Clear all missions. 122missionManager.clearAllMissions().catch(function (err) { 123 console.info(err); 124}); 125 126// 10. Deregister the mission change listener. 127missionManager.off('mission', listenerId, (error) => { 128 console.info("unregisterMissionListener"); 129}) 130``` 131