1# 音频播放流管理 2 3对于播放音频类的应用,开发者需要关注该应用的音频流的状态以做出相应的操作,比如监听到状态为播放中/暂停时,及时改变播放按钮的UI显示。 4 5## 读取或监听应用内音频流状态变化 6 7参考[使用AudioRenderer开发音频播放功能](using-audiorenderer-for-playback.md)或[audio.createAudioRenderer](../reference/apis/js-apis-audio.md#audiocreateaudiorenderer8),完成AudioRenderer的创建,然后可以通过以下两种方式查看音频流状态的变化: 8 9- 方法1:直接查看AudioRenderer的[state](../reference/apis/js-apis-audio.md#属性): 10 11 ```ts 12 let audioRendererState = audioRenderer.state; 13 console.info(`Current state is: ${audioRendererState }`) 14 ``` 15 16- 方法2:注册stateChange监听AudioRenderer的状态变化: 17 18 ```ts 19 audioRenderer.on('stateChange', (rendererState) => { 20 console.info(`State change to: ${rendererState}`) 21 }); 22 ``` 23 24获取state后可对照[AudioState](../reference/apis/js-apis-audio.md#audiostate8)来进行相应的操作,比如更改暂停播放按钮的显示等。 25 26## 读取或监听所有音频流的变化 27 28如果部分应用需要查询获取所有音频流的变化信息,可以通过AudioStreamManager读取或监听所有音频流的变化。 29 30> **说明:** 31> 32> 对于标记为系统接口(system api)的音频流变化信息需要系统级别应用才可查看,若应用不是系统应用,将无法获取准确信息。 33 34如下为音频流管理调用关系图: 35 36![Audio stream management invoking relationship](figures/audio-stream-mgmt-invoking-relationship.png) 37 38在进行应用开发的过程中,开发者需要使用getStreamManager()创建一个AudioStreamManager实例,进而通过该实例管理音频流。开发者可通过调用on('audioRendererChange')监听音频流的变化,在音频流状态变化、设备变化时获得通知。同时可通过off('audioRendererChange')取消相关事件的监听。另外,开发者可以主动调用getCurrentAudioRendererInfoArray()来查询播放流的唯一ID、播放流客户端的UID、音频流状态等信息。 39 40详细API含义可参考[音频管理API文档AudioStreamManager](../reference/apis/js-apis-audio.md#audiostreammanager9)。 41 42## 开发步骤及注意事项 43 441. 创建AudioStreamManager实例。 45 在使用AudioStreamManager的API前,需要使用getStreamManager()创建一个AudioStreamManager实例。 46 47 ```ts 48 import audio from '@ohos.multimedia.audio'; 49 let audioManager = audio.getAudioManager(); 50 let audioStreamManager = audioManager.getStreamManager(); 51 ``` 52 532. 使用on('audioRendererChange')监听音频播放流的变化。 如果音频流监听应用需要在音频播放流状态变化、设备变化时获取通知,可以订阅该事件。 54 55 ```ts 56 audioStreamManager.on('audioRendererChange', (AudioRendererChangeInfoArray) => { 57 for (let i = 0; i < AudioRendererChangeInfoArray.length; i++) { 58 let AudioRendererChangeInfo = AudioRendererChangeInfoArray[i]; 59 console.info(`## RendererChange on is called for ${i} ##`); 60 console.info(`StreamId for ${i} is: ${AudioRendererChangeInfo.streamId}`); 61 console.info(`Content ${i} is: ${AudioRendererChangeInfo.rendererInfo.content}`); 62 console.info(`Stream ${i} is: ${AudioRendererChangeInfo.rendererInfo.usage}`); 63 console.info(`Flag ${i} is: ${AudioRendererChangeInfo.rendererInfo.rendererFlags}`); 64 for (let j = 0;j < AudioRendererChangeInfo.deviceDescriptors.length; j++) { 65 console.info(`Id: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].id}`); 66 console.info(`Type: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].deviceType}`); 67 console.info(`Role: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].deviceRole}`); 68 console.info(`Name: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].name}`); 69 console.info(`Address: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].address}`); 70 console.info(`SampleRates: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].sampleRates[0]}`); 71 console.info(`ChannelCount ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].channelCounts[0]}`); 72 console.info(`ChannelMask: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].channelMasks}`); 73 } 74 } 75 }); 76 ``` 77 783. (可选)使用off('audioRendererChange')取消监听音频播放流变化。 79 80 ```ts 81 audioStreamManager.off('audioRendererChange'); 82 console.info('RendererChange Off is called '); 83 ``` 84 854. (可选)使用getCurrentAudioRendererInfoArray()获取所有音频播放流的信息。 86 该接口可获取音频播放流唯一ID,音频播放客户端的UID,音频状态以及音频播放器的其他信息。 87 > **说明:** 88 > 89 > 对所有音频流状态进行监听的应用需要[申请权限](../security/accesstoken-guidelines.md)ohos.permission.USE_BLUETOOTH,否则无法获得实际的设备名称和设备地址信息,查询到的设备名称和设备地址(蓝牙设备的相关属性)将为空字符串。 90 91 ```ts 92 async function getCurrentAudioRendererInfoArray(){ 93 await audioStreamManager.getCurrentAudioRendererInfoArray().then( function (AudioRendererChangeInfoArray) { 94 console.info(`getCurrentAudioRendererInfoArray Get Promise is called `); 95 if (AudioRendererChangeInfoArray != null) { 96 for (let i = 0; i < AudioRendererChangeInfoArray.length; i++) { 97 let AudioRendererChangeInfo = AudioRendererChangeInfoArray[i]; 98 console.info(`StreamId for ${i} is: ${AudioRendererChangeInfo.streamId}`); 99 console.info(`Content ${i} is: ${AudioRendererChangeInfo.rendererInfo.content}`); 100 console.info(`Stream ${i} is: ${AudioRendererChangeInfo.rendererInfo.usage}`); 101 console.info(`Flag ${i} is: ${AudioRendererChangeInfo.rendererInfo.rendererFlags}`); 102 for (let j = 0;j < AudioRendererChangeInfo.deviceDescriptors.length; j++) { 103 console.info(`Id: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].id}`); 104 console.info(`Type: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].deviceType}`); 105 console.info(`Role: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].deviceRole}`); 106 console.info(`Name: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].name}`); 107 console.info(`Address: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].address}`); 108 console.info(`SampleRates: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].sampleRates[0]}`); 109 console.info(`ChannelCount ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].channelCounts[0]}`); 110 console.info(`ChannelMask: ${i} : ${AudioRendererChangeInfo.deviceDescriptors[j].channelMasks}`); 111 } 112 } 113 } 114 }).catch((err) => { 115 console.error(`Invoke getCurrentAudioRendererInfoArray failed, code is ${err.code}, message is ${err.message}`); 116 }); 117 } 118 ``` 119