• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "adapter/preview/entrance/flutter_ace_view.h"
17 
18 #include "base/log/dump_log.h"
19 #include "base/log/event_report.h"
20 #include "base/log/log.h"
21 #include "base/utils/macros.h"
22 #include "base/utils/system_properties.h"
23 #include "base/utils/utils.h"
24 #include "core/common/ace_engine.h"
25 #include "core/components/theme/theme_manager.h"
26 #include "core/event/mouse_event.h"
27 #include "core/event/touch_event.h"
28 #include "core/image/image_cache.h"
29 #include "core/pipeline/layers/flutter_scene_builder.h"
30 
31 namespace OHOS::Ace::Platform {
32 
RegisterTouchEventCallback(TouchEventCallback && callback)33 void FlutterAceView::RegisterTouchEventCallback(TouchEventCallback&& callback)
34 {
35     ACE_DCHECK(callback);
36     touchEventCallback_ = std::move(callback);
37 }
38 
RegisterKeyEventCallback(KeyEventCallback && callback)39 void FlutterAceView::RegisterKeyEventCallback(KeyEventCallback&& callback)
40 {
41     ACE_DCHECK(callback);
42     keyEventCallback_ = std::move(callback);
43 }
44 
RegisterMouseEventCallback(MouseEventCallback && callback)45 void FlutterAceView::RegisterMouseEventCallback(MouseEventCallback&& callback)
46 {
47     ACE_DCHECK(callback);
48     mouseEventCallback_ = std::move(callback);
49 }
50 
RegisterAxisEventCallback(AxisEventCallback && callback)51 void FlutterAceView::RegisterAxisEventCallback(AxisEventCallback&& callback)
52 {
53     ACE_DCHECK(callback);
54     axisEventCallback_ = std::move(callback);
55 }
56 
RegisterRotationEventCallback(RotationEventCallBack && callback)57 void FlutterAceView::RegisterRotationEventCallback(RotationEventCallBack&& callback)
58 {
59     ACE_DCHECK(callback);
60     rotationEventCallBack_ = std::move(callback);
61 }
62 
Launch()63 void FlutterAceView::Launch()
64 {
65 }
66 
Dump(const std::vector<std::string> & params)67 bool FlutterAceView::Dump(const std::vector<std::string>& params)
68 {
69     return false;
70 }
71 
ProcessIdleEvent(int64_t deadline)72 void FlutterAceView::ProcessIdleEvent(int64_t deadline)
73 {
74     if (idleCallback_) {
75         idleCallback_(deadline);
76     }
77 }
78 
HandleTouchEvent(const TouchEvent & touchEvent)79 bool FlutterAceView::HandleTouchEvent(const TouchEvent& touchEvent)
80 {
81     if (touchEvent.type == TouchType::UNKNOWN) {
82         LOGW("Unknown event.");
83         return false;
84     }
85 
86     LOGD("HandleTouchEvent touchEvent.x: %lf, touchEvent.y: %lf, touchEvent.size: %lf",
87         touchEvent.x, touchEvent.y, touchEvent.size);
88     auto event = touchEvent.UpdatePointers();
89     if (touchEventCallback_) {
90         touchEventCallback_(event, nullptr);
91     }
92 
93     return true;
94 }
95 
HandleKeyEvent(const KeyEvent & keyEvent)96 bool FlutterAceView::HandleKeyEvent(const KeyEvent& keyEvent)
97 {
98     if (!keyEventCallback_) {
99         return false;
100     }
101 
102     return keyEventCallback_(keyEvent);
103 }
104 
GetDrawDelegate()105 std::unique_ptr<DrawDelegate> FlutterAceView::GetDrawDelegate()
106 {
107     auto drawDelegate = std::make_unique<DrawDelegate>();
108 
109     drawDelegate->SetDrawFrameCallback([this](RefPtr<Flutter::Layer>& layer, const Rect& dirty) {
110         if (!layer) {
111             return;
112         }
113         RefPtr<Flutter::FlutterSceneBuilder> flutterSceneBuilder = AceType::MakeRefPtr<Flutter::FlutterSceneBuilder>();
114         layer->AddToScene(*flutterSceneBuilder, 0.0, 0.0);
115         auto scene_ = flutterSceneBuilder->Build();
116         if (!flutter::UIDartState::Current()) {
117             LOGE("uiDartState is nullptr");
118             return;
119         }
120         auto window = flutter::UIDartState::Current()->window();
121         if (window != nullptr && window->client() != nullptr) {
122             window->client()->Render(scene_.get());
123         }
124     });
125 
126     return drawDelegate;
127 }
128 
GetPlatformWindow()129 std::unique_ptr<PlatformWindow> FlutterAceView::GetPlatformWindow()
130 {
131     return nullptr;
132 }
133 
GetNativeWindowById(uint64_t textureId)134 const void* FlutterAceView::GetNativeWindowById(uint64_t textureId)
135 {
136     return nullptr;
137 }
138 } // namespace OHOS::Ace::Platform
139