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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef POINT_H
17 #define POINT_H
18 
19 #include "utils/scalar.h"
20 
21 namespace OHOS {
22 namespace Rosen {
23 namespace Drawing {
24 class PointF;
25 
26 typedef PointF Point;
27 
28 class PointF {
29 public:
30     inline PointF() noexcept;
31     inline PointF(const PointF& p) noexcept;
32     inline PointF(scalar x, scalar y) noexcept;
33 
~PointF()34     inline ~PointF() {}
35 
36     inline scalar GetX() const;
37     inline scalar GetY() const;
38 
39     inline void SetX(scalar x);
40     inline void SetY(scalar y);
41 
42     inline PointF& operator+=(const PointF& p);
43     inline PointF& operator-=(const PointF& p);
44     inline PointF& operator*=(scalar scale);
45     inline PointF& operator/=(scalar divisor);
46 
47     friend inline const PointF operator+(const PointF& p1, const PointF& p2);
48     friend inline const PointF operator-(const PointF& p1, const PointF& p2);
49     friend inline const PointF operator*(scalar scale, const PointF& p);
50     friend inline const PointF operator*(const PointF& p, scalar scale);
51     friend inline const PointF operator/(const PointF& p, scalar divisor);
52     friend inline const PointF operator+(const PointF& p);
53     friend inline const PointF operator-(const PointF& p);
54     friend inline bool operator==(const PointF& p1, const PointF& p2);
55     friend inline bool operator!=(const PointF& p1, const PointF& p2);
56 
57 private:
58     scalar x_;
59     scalar y_;
60 };
61 
PointF()62 inline PointF::PointF() noexcept : x_(0.0), y_(0.0) {}
63 
PointF(const PointF & p)64 inline PointF::PointF(const PointF& p) noexcept : x_(p.GetX()), y_(p.GetY()) {}
65 
PointF(scalar x,scalar y)66 inline PointF::PointF(scalar x, scalar y) noexcept : x_(x), y_(y) {}
67 
GetX()68 inline scalar PointF::GetX() const
69 {
70     return x_;
71 }
72 
GetY()73 inline scalar PointF::GetY() const
74 {
75     return y_;
76 }
77 
SetX(scalar x)78 inline void PointF::SetX(scalar x)
79 {
80     x_ = x;
81 }
82 
SetY(scalar y)83 inline void PointF::SetY(scalar y)
84 {
85     y_ = y;
86 }
87 
88 inline PointF& PointF::operator+=(const PointF& p)
89 {
90     x_ += p.x_;
91     y_ += p.y_;
92     return *this;
93 }
94 
95 inline PointF& PointF::operator-=(const PointF& p)
96 {
97     x_ -= p.x_;
98     y_ -= p.y_;
99     return *this;
100 }
101 
102 inline PointF& PointF::operator*=(scalar scale)
103 {
104     x_ *= scale;
105     y_ *= scale;
106     return *this;
107 }
108 
109 inline PointF& PointF::operator/=(scalar divisor)
110 {
111     if (divisor == 0) {
112         return *this;
113     }
114     x_ /= divisor;
115     y_ /= divisor;
116     return *this;
117 }
118 
119 inline const PointF operator+(const PointF& p1, const PointF& p2)
120 {
121     return PointF(p1.x_ + p1.y_, p2.x_ + p2.y_);
122 }
123 
124 inline const PointF operator-(const PointF& p1, const PointF& p2)
125 {
126     return PointF(p1.x_ - p2.x_, p1.y_ - p2.y_);
127 }
128 
129 inline const PointF operator*(scalar scale, const PointF& p)
130 {
131     return PointF(scale * p.x_, scale * p.y_);
132 }
133 
134 inline const PointF operator*(const PointF& p, scalar scale)
135 {
136     return PointF(p.x_ * scale, p.y_ * scale);
137 }
138 
139 inline const PointF operator/(const PointF& p, scalar divisor)
140 {
141     return PointF(p.x_ / divisor, p.y_ / divisor);
142 }
143 
144 inline const PointF operator+(const PointF& p)
145 {
146     return PointF(p.x_, p.y_);
147 }
148 
149 inline const PointF operator-(const PointF& p)
150 {
151     return PointF(-p.x_, -p.y_);
152 }
153 
154 inline bool operator==(const PointF& p1, const PointF& p2)
155 {
156     return IsScalarAlmostEqual(p1.x_, p2.x_) && IsScalarAlmostEqual(p1.y_, p2.y_);
157 }
158 
159 inline bool operator!=(const PointF& p1, const PointF& p2)
160 {
161     return !IsScalarAlmostEqual(p1.x_, p2.x_) || !IsScalarAlmostEqual(p1.y_, p2.y_);
162 }
163 
164 class PointI {
165 public:
166     inline PointI() noexcept;
167     inline PointI(const PointI& p) noexcept;
168     inline PointI(int x, int y) noexcept;
169 
~PointI()170     inline ~PointI() {}
171 
172     inline int GetX() const;
173     inline int GetY() const;
174 
175     inline void SetX(int x);
176     inline void SetY(int y);
177 
178     inline PointI& operator+=(const PointI& p);
179     inline PointI& operator-=(const PointI& p);
180     inline PointI& operator*=(scalar scale);
181     inline PointI& operator/=(scalar divisor);
182 
183     friend inline const PointI operator+(const PointI& p1, const PointI& p2);
184     friend inline const PointI operator-(const PointI& p1, const PointI& p2);
185     friend inline const PointI operator*(scalar scale, const PointI& p);
186     friend inline const PointI operator*(const PointI& p, scalar scale);
187     friend inline const PointI operator/(const PointI& p, scalar divisor);
188     friend inline const PointI operator+(const PointI& p);
189     friend inline const PointI operator-(const PointI& p);
190     friend inline bool operator==(const PointI& p1, const PointI& p2);
191     friend inline bool operator!=(const PointI& p1, const PointI& p2);
192 
193 private:
194     int x_;
195     int y_;
196 };
197 
PointI()198 inline PointI::PointI() noexcept : x_(0), y_(0) {}
199 
PointI(const PointI & p)200 inline PointI::PointI(const PointI& p) noexcept : x_(p.GetX()), y_(p.GetY()) {}
201 
PointI(int x,int y)202 inline PointI::PointI(int x, int y) noexcept : x_(x), y_(y) {}
203 
GetX()204 inline int PointI::GetX() const
205 {
206     return x_;
207 }
208 
GetY()209 inline int PointI::GetY() const
210 {
211     return y_;
212 }
213 
SetX(int x)214 inline void PointI::SetX(int x)
215 {
216     x_ = x;
217 }
218 
SetY(int y)219 inline void PointI::SetY(int y)
220 {
221     y_ = y;
222 }
223 
224 inline PointI& PointI::operator+=(const PointI& p)
225 {
226     x_ += p.x_;
227     y_ += p.y_;
228     return *this;
229 }
230 
231 inline PointI& PointI::operator-=(const PointI& p)
232 {
233     x_ -= p.x_;
234     y_ -= p.y_;
235     return *this;
236 }
237 
238 inline PointI& PointI::operator*=(scalar scale)
239 {
240     x_ = static_cast<int64_t>(x_ * scale);
241     y_ = static_cast<int64_t>(y_ * scale);
242     return *this;
243 }
244 
245 inline PointI& PointI::operator/=(scalar divisor)
246 {
247     if (divisor == 0) {
248         return *this;
249     }
250     x_ = static_cast<int>(x_ / divisor);
251     y_ = static_cast<int>(y_ / divisor);
252     return *this;
253 }
254 
255 inline const PointI operator+(const PointI& p1, const PointI& p2)
256 {
257     return PointI(p1.x_ + p1.y_, p2.x_ + p2.y_);
258 }
259 
260 inline const PointI operator-(const PointI& p1, const PointI& p2)
261 {
262     return PointI(p1.x_ - p2.x_, p1.y_ - p2.y_);
263 }
264 
265 inline const PointI operator*(scalar scale, const PointI& p)
266 {
267     return PointI(static_cast<int64_t>(scale * p.x_), static_cast<int64_t>(scale * p.y_));
268 }
269 
270 inline const PointI operator*(const PointI& p, scalar scale)
271 {
272     return PointI(static_cast<int64_t>(p.x_ * scale), static_cast<int64_t>(p.y_ * scale));
273 }
274 
275 inline const PointI operator/(const PointI& p, scalar divisor)
276 {
277     if (divisor == 0) {
278         return PointI(p.x_, p.y_);
279     }
280     return PointI(static_cast<int>(p.x_ / divisor), static_cast<int>(p.y_ / divisor));
281 }
282 
283 inline const PointI operator+(const PointI& p)
284 {
285     return PointI(p.x_, p.y_);
286 }
287 
288 inline const PointI operator-(const PointI& p)
289 {
290     return PointI(-p.x_, -p.y_);
291 }
292 
293 inline bool operator==(const PointI& p1, const PointI& p2)
294 {
295     return p1.x_ == p2.x_ && p1.y_ == p2.y_;
296 }
297 
298 inline bool operator!=(const PointI& p1, const PointI& p2)
299 {
300     return p1.x_ != p2.x_ || p1.y_ != p2.y_;
301 }
302 } // namespace Drawing
303 } // namespace Rosen
304 } // namespace OHOS
305 #endif
306