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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCALAR_H
17 #define SCALAR_H
18 
19 #include <cmath>
20 #include <limits>
21 
22 namespace OHOS {
23 namespace Rosen {
24 namespace Drawing {
25 typedef float scalar;
26 static const scalar BLUR_SIGMA_SCALE = 0.57735f;
27 
IsScalarAlmostEqual(scalar a,scalar b)28 inline bool IsScalarAlmostEqual(scalar a, scalar b)
29 {
30     return fabs(a - b) < std::numeric_limits<scalar>::min();
31 }
32 
ConvertRadiusToSigma(scalar radius)33 inline scalar ConvertRadiusToSigma(scalar radius)
34 {
35     return radius > 0 ? BLUR_SIGMA_SCALE * radius + 0.5f : 0.0f;
36 }
37 
ConvertSigmaToRadius(scalar sigma)38 inline scalar ConvertSigmaToRadius(scalar sigma)
39 {
40     return sigma > 0.5f ? (sigma - 0.5f) / BLUR_SIGMA_SCALE : 0.0f;
41 }
42 } // namespace Drawing
43 } // namespace Rosen
44 } // namespace OHOS
45 #endif