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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef OHOS_ROSEN_REMOTE_ANIMATION_H
17 #define OHOS_ROSEN_REMOTE_ANIMATION_H
18 
19 #include <refbase.h>
20 #include <rs_iwindow_animation_controller.h>
21 #include <rs_window_animation_finished_callback.h>
22 #include <rs_window_animation_target.h>
23 
24 #include "wm_common.h"
25 #include "window_controller.h"
26 #include "window_node.h"
27 #include "window_root.h"
28 #include "window_transition_info.h"
29 
30 namespace OHOS {
31 namespace Rosen {
32 enum class TransitionEvent : uint32_t {
33     APP_TRANSITION,
34     HOME,
35     MINIMIZE,
36     CLOSE,
37     UNKNOWN,
38     BACK_TRANSITION,
39 };
40 
41 class RemoteAnimation : public RefBase {
42 public:
43     RemoteAnimation() = delete;
44     ~RemoteAnimation() = default;
45 
46     static bool CheckTransition(sptr<WindowTransitionInfo> srcInfo, const sptr<WindowNode>& srcNode,
47         sptr<WindowTransitionInfo> dstInfo, const sptr<WindowNode>& dstNode);
48     static TransitionEvent GetTransitionEvent(sptr<WindowTransitionInfo> srcInfo,
49         sptr<WindowTransitionInfo> dstInfo, const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode);
50     static WMError SetWindowAnimationController(const sptr<RSIWindowAnimationController>& controller);
51     static WMError NotifyAnimationTransition(sptr<WindowTransitionInfo> srcInfo, sptr<WindowTransitionInfo> dstInfo,
52         const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode);
53     static WMError NotifyAnimationMinimize(sptr<WindowTransitionInfo> srcInfo, const sptr<WindowNode>& srcNode);
54     static WMError NotifyAnimationClose(sptr<WindowTransitionInfo> srcInfo, const sptr<WindowNode>& srcNode,
55         TransitionEvent event);
56     static WMError NotifyAnimationBackTransition(sptr<WindowTransitionInfo> srcInfo,
57         sptr<WindowTransitionInfo> dstInfo, const sptr<WindowNode>& srcNode,
58         const sptr<WindowNode>& dstNode);
59     static void NotifyAnimationUpdateWallpaper(sptr<WindowNode> node);
60     static void OnRemoteDie(const sptr<IRemoteObject>& remoteObject);
61     static bool CheckAnimationController();
62     static bool CheckRemoteAnimationEnabled(DisplayId displayId);
63     static WMError NotifyAnimationByHome();
64     static WMError NotifyAnimationScreenUnlock(std::function<void(void)> callback);
65     static void SetMainTaskHandler(std::shared_ptr<AppExecFwk::EventHandler> handler);
66     static void NotifyAnimationTargetsUpdate(std::vector<uint32_t>& fullScreenWinIds,
67         std::vector<uint32_t>& floatWinIds);
68     static void SetAnimationFirst(bool animationFirst);
69     static void SetWindowControllerAndRoot(const sptr<WindowController>& windowController,
70     const sptr<WindowRoot>& windowRoot);
71     static bool IsRemoteAnimationEnabledAndFirst(DisplayId displayId = 0);
72     static void CallbackTimeOutProcess();
73     static sptr<RSWindowAnimationFinishedCallback> CreateAnimationFinishedCallback(
74         const std::function<void(void)>& callback);
IsAnimationFirst()75     static inline bool IsAnimationFirst()
76     {
77         return animationFirst_;
78     }
79     static bool isRemoteAnimationEnable_;
80 private:
81     static sptr<RSWindowAnimationTarget> CreateWindowAnimationTarget(sptr<WindowTransitionInfo> info,
82         const sptr<WindowNode>& windowNode);
83     static WMError NotifyAnimationStartApp(sptr<WindowTransitionInfo> srcInfo,
84         const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode,
85         sptr<RSWindowAnimationTarget>& dstTarget, sptr<RSWindowAnimationFinishedCallback>& finishedCallback);
86     static sptr<RSWindowAnimationFinishedCallback> CreateShowAnimationFinishedCallback(
87         const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode, bool needMinimizeSrcNode);
88     static sptr<RSWindowAnimationFinishedCallback> CreateHideAnimationFinishedCallback(
89         const sptr<WindowNode>& srcNode, TransitionEvent event);
90     static void ProcessNodeStateTask(sptr<WindowNode>& node);
91     static void GetExpectRect(const sptr<WindowNode>& dstNode, const sptr<RSWindowAnimationTarget>& dstTarget);
92     static void PostProcessShowCallback(const sptr<WindowNode>& node);
93     static void ExecuteFinalStateTask(sptr<WindowNode>& node);
94     static void GetAnimationTargetsForHome(std::vector<sptr<RSWindowAnimationTarget>>& animationTargets,
95         std::vector<wptr<WindowNode>> needMinimizeAppNodes);
96     static sptr<RSWindowAnimationFinishedCallback> GetTransitionFinishedCallback(
97         const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode);
98 
99     static sptr<RSIWindowAnimationController> windowAnimationController_;
100     static wptr<WindowRoot> windowRoot_;
101     static std::weak_ptr<AppExecFwk::EventHandler> wmsTaskHandler_;
102     static wptr<WindowController> windowController_;
103     static bool animationFirst_;
104     static std::atomic<uint32_t> allocationId_;
105 };
106 } // Rosen
107 } // OHOS
108 #endif // OHOS_ROSEN_REMOTE_ANIMATION_H
109