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1Name
2
3    ANGLE_window_fixed_size
4
5Name Strings
6
7    EGL_ANGLE_window_fixed_size
8
9Contributors
10
11    John Bauman
12    Shannon Woods
13
14Contacts
15
16    John Bauman, Google Inc. (jbauman 'at' google.com)
17
18Status
19
20    Complete
21
22Version
23
24    Version 4, February 24, 2014
25
26Number
27
28    EGL Extension #85
29
30Dependencies
31
32    This extension is written against the wording of the EGL 1.4
33    Specification.
34
35Overview
36
37    This extension allows creating a window surface with a fixed size that is
38    specified when it is created.
39
40New Types
41
42    None
43
44New Procedures and Functions
45
46    None
47
48New Tokens
49
50    Accepted by the <attribute> parameter of eglQuerySurface and by the
51    <attrib_list> parameter of eglCreateWindowSurface:
52
53    EGL_FIXED_SIZE_ANGLE        0x3201
54
55Additions to Chapter 3 of the EGL 1.4 Specification:
56
57    Modify the third paragraph of Section 3.5.1 (Creating On-Screen Rendering Surfaces)
58
59    "<attrib_list> specifies a list of attributes for the window. The list has
60    the same structure as described for eglChooseConfig.  Attributes that can
61    be specified in <attrib_list> include EGL_RENDER_BUFFER,
62    EGL_VG_COLORSPACE, EGL_VG_ALPHA_FORMAT, EGL_FIXED_SIZE_ANGLE, EGL_WIDTH,
63    and EGL_HEIGHT."
64
65    Add before the last paragraph of Section 3.5.1
66
67    "EGL_FIXED_SIZE_ANGLE specifies whether the surface must be resized by the
68    implementation when the native window is resized.  The default value is
69    EGL_FALSE.  Its value can be EGL_TRUE, in which case the size must be
70    specified when the window is created, or EGL_FALSE, in which case the size
71    is taken from the native window. Its default value is EGL_FALSE.
72
73    If the value of EGL_FIXED_SIZE_ANGLE is EGL_TRUE, the window surface's
74    size in pixels is specified by the EGL_WIDTH and EGL_HEIGHT attributes,
75    and will not change throughout the lifetime of the surface. If its value
76    is EGL_FALSE, then the values of EGL_WIDTH and EGL_HEIGHT are ignored and
77    the window surface must be resized by the implementation subsequent to the
78    native window being resized, and prior to copying its contents to the
79    native window (e.g. in eglSwapBuffers, as described in section 3.9.1.1).
80    The default values for EGL_WIDTH and EGL_HEIGHT are zero. If the value
81    specified for either of EGL_WIDTH or EGL_HEIGHT is less than zero then an
82    EGL_BAD_PARAMETER error is generated."
83
84    Add the following entry to Table 3.5
85    (Queryable surface attributes and types)
86
87    Attribute            Type    Description
88    -------------------- ------- ---------------------------------------------
89    EGL_FIXED_SIZE_ANGLE boolean Surface will not be resized with a native
90                                 window
91
92    Replace the last paragraph on page 37 in Section 3.5.6 (Surface Attributes)
93
94    "Querying EGL_WIDTH and EGL_HEIGHT returns respectively the width and
95    height, in pixels, of the surface. For a pixmap surface or window surface
96    with EGL_FIXED_SIZE_ANGLE set to EGL_FALSE, these values are initially
97    equal to the width and height of the native window or pixmap with respect
98    to which the surface was created. If the native window is resized and the
99    corresponding window surface is not fixed size, the corresponding window
100    surface will eventually be resized by the implementation to match (as
101    discussed in section 3.9.1). If there is a discrepancy because EGL has not
102    yet resized the window surface, the size returned by eglQuerySurface will
103    always be that of the EGL surface, not the corresponding native window."
104
105    Add the following paragraph to Section 3.5.6 (Surface Attributes)
106
107    "Querying EGL_FIXED_SIZE_ANGLE returns EGL_FALSE if the surface will be
108    resized to match a native window, and EGL_TRUE if the surface cannot be
109    resized."
110
111    Alter the beginning of the first paragraph of Section 3.9.1.1 (Native
112    Window Resizing)
113
114    "If <surface> does not have EGL_FIXED_SIZE_ANGLE set and the native window
115    corresponding to <surface> has been resized prior to the swap, <surface>
116    must be resized to match."
117
118Issues
119
120    1. Should there be a way to resize a window surface that had its size
121    specified initially.
122
123    RESOLVED: No. Surfaces that have their sizes specified initially must have
124    EGL_FIXED_SIZE_ANGLE set and can never be resized.
125
126Revision History
127
128    Version 4, 2014/02/24 - formatting changes.
129
130    Version 3, 2014/02/12 - ignore EGL_WIDTH and EGL_HEIGHT if
131    EGL_FIXED_SIZE_ANGLE is EGL_FALSE
132
133    Version 2, 2014/02/07 - rename to EGL_ANGLE_window_fixed_size, and add an
134    EGL_FIXED_SIZE_ANGLE token.
135
136    Version 1, 2014/02/05 - first draft.
137