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1[library Boost.Heap
2    [quickbook 1.4]
3    [authors [Blechmann, Tim]]
4    [copyright 2010-2011 Tim Blechmann]
5    [category algorithms]
6    [purpose
7        heap data structures
8    ]
9    [id heap]
10    [dirname heap]
11    [license
12        Distributed under the Boost Software License, Version 1.0.
13        (See accompanying file LICENSE_1_0.txt or copy at
14        [@http://www.boost.org/LICENSE_1_0.txt])
15    ]
16]
17
18[c++]
19
20
21[/  Links   ]
22
23[def _heap_                      [^boost.heap]]
24
25[/  unspecified stuff   ]
26[def __unspecified_int__ /unspecified-int-type/]
27[def __unspecified__ /unspecified/]
28[def __unspecified_bool__ /unspecified-bool-type/]
29
30[section Introduction & Motivation]
31
32_heap_ is an implementation of priority queues. Priority queues are queue data structures, that order their elements by
33a priority. The STL provides a single template class =std::priority_queue=, which only provides a limited functionality.
34To overcome these limitations, _heap_ implements [link heap.data_structures data structures] with more functionality and
35different performance characteristics. Especially, it deals with additional aspects:
36
37* *Mutability*: The priority of heap elements can be modified.
38* *Iterators*: Heaps provide iterators to iterate all elements.
39* *Mergable*: While all heaps can be merged, some can be merged efficiently.
40* *Stability*: Heaps can be configured to be stable sorted.
41* *Comparison*: Heaps can be compared for equivalence.
42
43[endsect]
44
45[section:concepts Concepts & Interface]
46
47[section:basic Basic Priority Queue Interface]
48
49Priority queues are queues of objects, that are ordered by their priority. They support the operations of adding nodes to
50the data structure, accessing the top element (the element with the highest priority), and removing the top element.
51
52[note _heap_ implements priority queues as max-heaps to be consistent with the STL heap functions. This is in contrast to
53the typical textbook design, which uses min-heaps.]
54
55[h5 Synopsis]
56
57    template <typename T, class ...Options>
58    class priority_queue
59    {
60        // types
61        typedef T                   value_type;
62        typedef ``/unspecified/``         size_type;
63        typedef ``/unspecified/``         difference_type;
64
65        typedef ``/unspecified/``         allocator_type;
66        typedef ``/unspecified/``         value_compare;
67
68        typedef ``/unspecified/``         reference;
69        typedef ``/unspecified/``         const_reference;
70        typedef ``/unspecified/``         pointer;
71        typedef ``/unspecified/``         const_pointer;
72
73        // construct/copy/destruct
74        explicit priority_queue(value_compare const & = value_compare());
75        priority_queue(priority_queue const &);
76        priority_queue& operator=(priority_queue const &);
77        priority_queue(priority_queue &&);                  // move semantics (C++11 only)
78        priority_queue& operator=(priority_queue &&);       // move semantics (C++11 only)
79
80        // public member functions
81        ``/unspecified/`` push(const_reference);                  // push new element to heap
82        template<class... Args> void emplace(Args &&...);   // push new element to heap, C++11 only
83        const_reference top() const;                        // return top element
84        void pop();                                         // remove top element
85        void clear();                                       // clear heap
86        size_type size() const;                             // number of elements
87        bool empty() const;                                 // priority queue is empty
88        allocator_type get_allocator(void) const;           // return allocator
89        size_type max_size(void) const;                     // maximal possible size
90        void reserve(size_type);                            // reserve space, only available if (has_reserve == true)
91
92        // heap equivalence
93        template<typename HeapType> bool operator==(HeapType const &) const;
94        template<typename HeapType> bool operator!=(HeapType const &) const;
95
96        // heap comparison
97        template<typename HeapType> bool operator<(HeapType const &) const;
98        template<typename HeapType> bool operator>(HeapType const &) const;
99        template<typename HeapType> bool operator>=(HeapType const &) const;
100        template<typename HeapType> bool operator<=(HeapType const &) const;
101
102        // public data members
103        static const bool constant_time_size;               // size() has constant complexity
104        static const bool has_ordered_iterators;            // priority queue has ``[link heap.concepts.iterators ordered iterators]``
105        static const bool is_mergable;                      // priority queue is efficiently ``[link heap.concepts.merge mergable]``
106        static const bool is_stable;                        // priority queue has a ``[link heap.concepts.stability stable heap order]``
107        static const bool has_reserve;                      // priority queue has a reserve() member
108    };
109
110[h5 Example]
111
112[import ../examples/interface.cpp]
113[basic_interface]
114
115[endsect]
116
117
118[section:iterators Priority Queue Iterators]
119
120[h5 Synopsis]
121    class iteratable_heap_interface
122    {
123    public:
124        // types
125        typedef ``/unspecified/``         iterator;
126        typedef ``/unspecified/``         const_iterator;
127        typedef ``/unspecified/``         ordered_iterator;
128
129        // public member functions
130        iterator begin(void) const;
131        iterator end(void) const;
132        ordered_iterator ordered_begin(void) const;
133        ordered_iterator ordered_end(void) const;
134    };
135
136Priority queues provide iterators, that can be used to traverse their elements. All heap iterators are const_iterators, that means
137they cannot be used to modify the values, because changing the value of a heap node may corrupt the heap order. Details about
138modifying heap nodes are described in the section about the [link heap.concepts.mutability mutability interface].
139
140Iterators do not visit heap elements in any specific order. Unless otherwise noted, all non-const heap member functions invalidate
141iterators, while all const member functions preserve the iterator validity.
142
143[note Some implementations require iterators, that contain a set of elements, that are *discovered*, but not *visited*. Therefore
144copying iterators can be inefficient and should be avoided.]
145
146[h5 Example]
147[iterator_interface]
148
149[section:ordered_iterators Ordered Iterators]
150
151Except for [classref boost::heap::priority_queue] all _heap_ data structures support ordered iterators, which visit all elements
152of the heap in heap-order. The implementation of these [^ordered_iterator]s requires some internal bookkeeping, so iterating the a
153heap in heap order has an amortized complexity of O(N*log(N)).
154
155[h5 Example]
156[ordered_iterator_interface]
157
158[endsect]
159
160[endsect]
161
162[section:comparing Comparing Priority Queues & Equivalence]
163
164The data structures of _heap_ can be compared with standard comparison operators. The comparison is performed by comparing two
165heaps element by element using =value_compare=.
166
167[note Depending on the heap type, this operation can be rather expensive, because both data structures need to be traversed in
168heap order. On heaps without ordered iterators, the heap needs to be copied internally. The typical complexity is O(n log(n)).]
169
170[endsect]
171
172
173[section:merge Merging Priority Queues]
174
175
176[h3 Mergable Priority Queues]
177
178[h5 Synopsis]
179    class mergable_heap_interface
180    {
181    public:
182        // public member functions
183        void merge(mergable_heap_interface &);
184    };
185
186_heap_ has a concept of a Mergable Priority Queue. A mergable priority queue can efficiently be merged with a different instance
187of the same type.
188
189[h5 Example]
190[merge_interface]
191
192
193[h3 Heap Merge Algorithms]
194
195_heap_ provides a =heap_merge()= algorithm that is can be used to merge different kinds of heaps. Using this algorithm, all _heap_
196data structures can be merged, although some cannot be merged efficiently.
197
198[h5 Example]
199[heap_merge_algorithm]
200
201[endsect]
202
203[section:mutability Mutability]
204
205Some priority queues of _heap_ are mutable, that means the priority of their elements can be changed. To achieve mutability,
206_heap_ introduces the concept of *handles*, which can be used to access the internal nodes of the priority queue in order to
207change its value and to restore the heap order.
208
209[h5 Synopsis]
210    class mutable_heap_interface
211    {
212    public:
213        typedef ``/unspecified/`` iterator;
214        struct handle_type
215        {
216            value_type & operator*() const;
217        };
218
219        static handle_type s_iterator_to_handle(iterator const &);
220
221        // priority queue interface
222        handle_type push(T const & v);
223
224        // update element via assignment and fix heap
225        void update(handle_type const & handle, value_type const & v);
226        void increase(handle_type const & handle, value_type const & v);
227        void decrease(handle_type const & handle, value_type const & v);
228
229        // fix heap after element has been changed via the handle
230        void update(handle_type const & handle);
231        void increase(handle_type const & handle);
232        void decrease(handle_type const & handle);
233    };
234
235[warning Incorrect use of =increase= or =decrease= may corrupt the priority queue data structure. If unsure use =update= can be
236used at the cost of efficiency.]
237
238[h5 Example]
239[mutable_interface]
240
241Note that handles can be stored inside the =value_type=:
242
243[mutable_interface_handle_in_value]
244
245[h3 The Fixup Interface]
246
247There are two different APIs to support mutability. The first family of functions provides update functionality by changing
248the current element by assigning a new value. The second family of functions can be used to fix the heap data structure after
249an element has been changed directly via a handle. While this provides the user with a means to modify the priority of queue
250elements without the need to change their non-priority part, this needs to be handled with care. The heap needs to be fixed up
251immediately after the priority of the element has been changed.
252
253
254Beside an =update= function, two additional functions =increase= and =decrease= are provided, that are generally more efficient
255than the generic =update= function. However the user has do ensure, that the priority of an element is changed to the right
256direction.
257
258[h5 Example]
259
260[mutable_fixup_interface]
261
262Iterators can be converted to handles using the static member function =s_handle_from_iterator=. However most implementations of
263=update= invalidate all iterators. The most notable exception is the [classref boost::heap::fibonacci_heap fibonacci heap],
264providing a lazy update function, that just invalidates the iterators, that are related to this handle.
265
266[warning After changing the priority via a handle, the heap needs to be fixed by calling one of the update functions. Otherwise the
267priority queue structure may be corrupted!]
268
269[endsect]
270
271[section:stability Stability]
272
273A priority queue is `stable', if elements with the same priority are popped from the heap, in the same order as
274they are inserted. The data structures provided by _heap_, can be configured to be stable at compile time using the
275[classref boost::heap::stable] policy. Two notions of stability are supported. If a heap is configured with *no stability*,
276the order of nodes of the same priority is undefined, if it is configured as *stable*, nodes of the same priority are ordered by
277their insertion time.
278
279Stability is achieved by associating an integer version count with each value in order to distinguish values with the same node.
280The type of this version count defaults to =boost::uintmax_t=, which is at least 64bit on most systems. However it can be
281configured to use a different type using the [classref boost::heap::stability_counter_type] template argument.
282
283[warning The stability counter is prone to integer overflows. If an overflow occurs during a =push()= call, the operation
284 will fail and an exception is thrown. Later =push()= call will succeed, but the stable heap order will be compromised. However an
285 integer overflow at 64bit is very unlikely: if an application would issue one =push()= operation per microsecond, the value will
286 overflow in more than 500000 years.]
287
288[endsect]
289
290
291[endsect]
292
293[section:data_structures Data Structures]
294_heap_ provides the following data structures:
295
296[variablelist
297    [[[classref boost::heap::priority_queue]]
298     [
299         The [classref boost::heap::priority_queue priority_queue] class is a wrapper to the stl heap functions. It implements
300         a heap as container adaptor ontop of a =std::vector= and is immutable.
301     ]
302    ]
303
304    [[[classref boost::heap::d_ary_heap]]
305     [
306        [@http://en.wikipedia.org/wiki/D-ary_heap D-ary heaps] are a generalization of binary heap with each non-leaf node
307        having N children. For a low arity, the height of the heap is larger, but the number of comparisons to find the largest
308        child node is bigger. D-ary heaps are implemented as container adaptors based on a =std::vector=.
309
310        The data structure can be configured as mutable. This is achieved by storing the values inside a std::list.
311     ]
312    ]
313
314    [[[classref boost::heap::binomial_heap]]
315     [
316        [@http://en.wikipedia.org/wiki/Binomial_heap Binomial heaps] are node-base heaps, that are implemented as a set of
317        binomial trees of piecewise different order. The most important heap operations have a worst-case complexity of O(log n).
318        In contrast to d-ary heaps, binomial heaps can also be merged in O(log n).
319     ]
320    ]
321
322    [[[classref boost::heap::fibonacci_heap]]
323     [
324        [@http://en.wikipedia.org/wiki/Fibonacci_heap Fibonacci heaps] are node-base heaps, that are implemented as a forest of
325        heap-ordered trees. They provide better amortized performance than binomial heaps. Except =pop()= and =erase()=, the most
326        important heap operations have constant amortized complexity.
327     ]
328    ]
329
330    [[[classref boost::heap::pairing_heap]]
331     [
332        [@http://en.wikipedia.org/wiki/Pairing_heap Pairing heaps] are self-adjusting node-based heaps. Although design and
333        implementation are rather simple, the complexity analysis is yet unsolved. For details, consult:
334
335        Pettie, Seth (2005), "Towards a final analysis of pairing heaps", Proc. 46th Annual IEEE Symposium on Foundations of Computer Science, pp. 174–183
336     ]
337    ]
338
339    [[[classref boost::heap::skew_heap]]
340     [
341        [@http://en.wikipedia.org/wiki/Skew_heap Skew heaps] are self-adjusting node-based heaps. Although there are no
342        constraints for the tree structure, all heap operations can be performed in O(log n).
343     ]
344    ]
345]
346
347[table Comparison of amortized complexity
348    [[]                                             [[^top()]]  [[^push()]]     [[^pop()]]  [[^update()]] [[^increase()]]   [[^decrease()]] [[^erase()]] [[^merge_and_clear()]]]
349    [[[classref boost::heap::priority_queue]]       [[^O(1)]]   [O(log(N))]     [O(log(N))] [n/a]         [n/a]             [n/a]           [n/a]        [O((N+M)*log(N+M))]]
350    [[[classref boost::heap::d_ary_heap]]           [[^O(1)]]   [O(log(N))]     [O(log(N))] [O(log(N))]   [O(log(N))]       [O(log(N))]     [O(log(N))]  [O((N+M)*log(N+M))]]
351    [[[classref boost::heap::binomial_heap]]        [[^O(1)]]   [O(log(N))]     [O(log(N))] [O(log(N))]   [O(log(N))]       [O(log(N))]     [O(log(N))]  [O(log(N+M))]]
352    [[[classref boost::heap::fibonacci_heap]]       [[^O(1)]]   [O(1)]          [O(log(N))] [O(log(N))
353        [footnote The fibonacci a [^update_lazy()] method, which has O(log(N)) amortized complexity as well, but does not try to consolidate the internal forest]
354                                                                                            ]             [O(1)]            [O(log(N))]     [O(log(N))]  [O(1)]]
355
356    [[[classref boost::heap::pairing_heap]]         [[^O(1)]]   [O(2**2*log(log(N)))]   [O(log(N))] [O(2**2*log(log(N)))]   [O(2**2*log(log(N)))]  [O(2**2*log(log(N)))]    [O(2**2*log(log(N)))]   [O(2**2*log(log(N)))]]
357    [[[classref boost::heap::skew_heap]]            [[^O(1)]]   [O(log(N))]     [O(log(N))]  [O(log(N))]   [O(log(N))]       [O(log(N))]     [O(log(N))]    [O(log(N+M))]]
358]
359
360
361
362[section Data Structure Configuration]
363
364The data structures can be configured with [@boost:/libs/parameter/doc/html/index.html Boost.Parameter]-style templates.
365
366[variablelist
367    [[[classref boost::heap::compare]]
368     [Predicate for defining the heap order, optional
369      (defaults to =boost::heap::compare<std::less<T> >=)]
370    ]
371    [[[classref boost::heap::allocator]]
372     [Allocator for internal memory management, optional
373      (defaults to =boost::heap::allocator<std::allocator<T> >=)]
374    ]
375    [[[classref boost::heap::stable]]
376     [Configures the heap to use a [link heap.concepts.stability stable heap order], optional (defaults to =boost::heap::stable<false>=).
377     ]
378    ]
379    [[[classref boost::heap::mutable_]]
380     [Configures the heap to be mutable. [classref boost::heap::d_ary_heap] and [classref boost::heap::skew_heap] have to be configured
381      with this policy to enable the [link heap.concepts.mutability mutability interface].
382     ]
383    ]
384    [[[classref boost::heap::stability_counter_type]]
385     [Configures the integer type used for the stability counter, optional (defaults to =boost::heap::stability_counter_type<boost::uintmax_t>=).
386      For more details, consult the [link heap.concepts.stability Stability] section.
387     ]
388    ]
389    [[[classref boost::heap::constant_time_size]]
390     [Specifies, whether =size()= should have linear or constant complexity. This argument is only available for node-based
391      heap data structures and if available, it is optional (defaults to =boost::heap::constant_time_size<true>=)]
392    ]
393
394    [[[classref boost::heap::arity]]
395     [Specifies the arity of a d-ary heap. For details, please consult the class reference of [classref boost::heap::d_ary_heap]]
396    ]
397
398    [[[classref boost::heap::store_parent_pointer]]
399     [Store the parent pointer in the heap nodes. This policy is only available in the [classref boost::heap::skew_heap].
400     ]
401    ]
402]
403
404[endsect]
405
406[endsect]
407
408
409[xinclude autodoc.xml]
410
411
412[section Acknowledgements]
413
414[variablelist
415    [[Google Inc.]
416     [For sponsoring the development of this library during the Summer of Code 2010]
417    ]
418    [[Hartmut Kaiser]
419     [For mentoring the Summer of Code project]
420    ]
421]
422[endsect]