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1[/==============================================================================
2    Copyright (C) 2001-2011 Joel de Guzman
3    Copyright (C) 2001-2011 Hartmut Kaiser
4
5    Distributed under the Boost Software License, Version 1.0. (See accompanying
6    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
7===============================================================================/]
8
9[section Rationale]
10
11[heading Naming]
12
13Why use the name "Spirit", "Qi" and "Karma"? Because xpressive names
14have a better spirit, brings qi to your software and will enhance your
15karma so they can heal your (con)fusion and make you wave like a phoenix
16from the ashes. (Joachim Faulhaber)
17
18[heading Type Erasure: From static to dynamic C++]
19
20Rules straddle the border between static and dynamic C++. In effect, a
21rule transforms compile-time polymorphism (using templates) into
22run-time polymorphism (using virtual functions). This is necessary due
23to C++'s inability to automatically declare a variable of a type deduced
24from an arbitrarily complex expression in the right-hand side (rhs) of
25an assignment. Basically, we want to do something like:
26
27    T rule = an_arbitrarily_complex_expression;
28
29without having to know or care about the resulting type of the
30right-hand side (rhs) of the assignment expression. This can be done
31with modern C++ 0x compilers using `auto`:
32
33    auto rule = an_arbitrarily_complex_expression;
34
35Apart from this, we also need a facility to forward declare an unknown
36type:
37
38    T rule;
39    ...
40    rule = a | b;
41
42These limitations lead us to this implementation of rules. This comes at
43the expense of the overhead of a type-erased call which is an indirect
44function call that connot be inlined, once through each invocation of a
45rule.
46
47[heading Multiple declaration]
48
49Some BNF variants allow multiple declarations of a rule. The
50declarations are taken as alternatives. Example:
51
52   r = a;
53   r = b;
54
55is equivalent to:
56
57   r = a | b;
58
59Spirit v1.3 allowed this behavior. However, the current version of
60Spirit no longer allows this because experience shows that this behavior
61leads to unwanted gotchas (for instance, it does not allow rules to be
62held in containers). In the current release of Spirit, a second
63assignment to a rule will simply redefine it. The old definition is
64destructed. This follows more closely C++ semantics and is more in line
65with what the user expects the rule to behave.
66
67[heading Sequencing Syntax]
68
69The comma operator as in `a, b` seems to be a better candidate,
70syntax-wise. But then the problem is with its precedence. It has the
71lowest precedence in C/C++, which makes it virtually useless.
72
73Bjarne Stroustrup, in his article "Generalizing Overloading for C++2000"
74talks about overloading whitespace. Such a feature would allow
75juxtapositioning of parser objects exactly as we do in (E)BNF (e.g. a b
76| c instead of a >> b | c). Unfortunately, the article was dated April
771, 1998. Oh well.
78
79[heading Forward iterators]
80
81In general, the expected iterator is at least a standard conforming
82forward iterator. Forward iterators are needed for backtracking where
83the iterator needs to be saved and restored later. Generally speaking,
84Spirit is a backtracking parser. The implication of this is that at some
85point, the iterator position will have to be saved to allow the parser
86to backtrack to a previous point. Thus, for backtracking to work, the
87framework requires at least a forward iterator.
88
89There are remedies of course. In cases where we need to use input
90iterators, you can use the __multi_pass__ iterator to make the forward
91iterators.
92
93Some parsers might require more specialized iterators (bi-directional or
94even random access). Perhaps in the future, deterministic parsers when
95added to the framework, will perform no backtracking and will need just
96a single token lookahead, hence will require input iterators only.
97
98[heading Exhaustive backtracking and greedy RD]
99
100Spirit doesn't do exhaustive backtracking like regular expressions are
101expected to. For example:
102
103    *char_('a') >> char_('a');
104
105will always fail to match because Spirit's Kleene star does not back off
106when the rest of the rule fails to match.
107
108Actually, there's a solution to this greedy RD problem. Such a scheme is
109discussed in section 6.6.2 of Parsing Techniques: A Practical Guide. The
110trick involves passing a tail parser (in addition to the scanner) to
111each parser. The start parser will then simply be:
112
113    start >> end;
114
115(end is the start's tail).
116
117Spirit is greedy --using straight forward, naive RD. It is certainly
118possible to implement the fully backtracking scheme presented above, but
119there will be also certainly be a performance hit. The scheme will
120always try to match all possible parser paths (full parser hierarchy
121traversal) until it reaches a point of certainty, that the whole thing
122matches or fails to match.
123
124[:Backtracking and Greedy RD
125
126Spirit is quite consistent and intuitive about when it backtracks and to
127where, although it may not be obvious to those coming from different
128backgrounds. In general, any (sub)parser will, given the same input,
129always match the same portion of the input (or fail to match the input
130at all). This means that Spirit is inherently greedy. Spirit will only
131backtrack when a (sub)parser fails to match the input, and it will
132always backtrack to the next choice point upward (not backward) in the
133parser structure. In other words abb|ab will match `"ab"`, as will
134`a(bb|b)`, but `(ab|a)b` won't because the `(ab|a)` subparser will
135always match the `'b'` after the `'a'` if it is available.
136
137--Rainer Deyke]
138
139This is the very nature of __peg__.
140
141There's a strong preference on "simplicity with all the knobs when you
142need them" approach, right now. On the other hand, the flexibility of
143Spirit makes it possible to have different optional schemes available.
144It might be possible to implement an exhaustive backtracking RD scheme
145as an optional feature in the future.
146
147[endsect]
148