1REDISTRIBUTION 2-------------- 3 4This binary distribution contains the below components. 5 6Required components: 7 8The following components are required. CEF will not function without them. 9 10* CEF core library. 11 * libcef.dll 12 13* Crash reporting library. 14 * chrome_elf.dll 15 16* Unicode support data. 17 * icudtl.dat 18 19* V8 snapshot data. 20 * snapshot_blob.bin 21 * v8_context_snapshot.bin 22 23Optional components: 24 25The following components are optional. If they are missing CEF will continue to 26run but any related functionality may become broken or disabled. 27 28* Localized resources. 29 Locale file loading can be disabled completely using 30 CefSettings.pack_loading_disabled. The locales directory path can be 31 customized using CefSettings.locales_dir_path. 32 33 * locales/ 34 Directory containing localized resources used by CEF, Chromium and Blink. A 35 .pak file is loaded from this directory based on the CefSettings.locale 36 value. Only configured locales need to be distributed. If no locale is 37 configured the default locale of "en-US" will be used. Without these files 38 arbitrary Web components may display incorrectly. 39 40* Other resources. 41 Pack file loading can be disabled completely using 42 CefSettings.pack_loading_disabled. The resources directory path can be 43 customized using CefSettings.resources_dir_path. 44 45 * chrome_100_percent.pak 46 * chrome_200_percent.pak 47 * resources.pak 48 These files contain non-localized resources used by CEF, Chromium and Blink. 49 Without these files arbitrary Web components may display incorrectly. 50 51* Direct3D support. 52 * d3dcompiler_47.dll 53 Support for GPU accelerated rendering of HTML5 content like 2D canvas, 3D CSS 54 and WebGL. Without this file the aforementioned capabilities may fail when GPU 55 acceleration is enabled (default in most cases). Use of this bundled version 56 is recommended instead of relying on the possibly old and untested system 57 installed version. 58 59* ANGLE support. 60 * libEGL.dll 61 * libGLESv2.dll 62 Support for rendering of HTML5 content like 2D canvas, 3D CSS and WebGL. 63 Without these files the aforementioned capabilities may fail. 64 65* SwANGLE support. 66 * vk_swiftshader.dll 67 * vk_swiftshader_icd.json 68 * vulkan-1.dll 69 Support for software rendering of HTML5 content like 2D canvas, 3D CSS and 70 WebGL using SwiftShader's Vulkan library as ANGLE's Vulkan backend. Without 71 these files the aforementioned capabilities may fail when GPU acceleration is 72 disabled or unavailable. 73 74* SwiftShader support 75 * swiftshader/libEGL.dll 76 * swiftshader/libGLESv2.dll 77 Deprecated support for software rendering using SwiftShader's GL libraries. 78 Used as an alternative to SwANGLE when the `--use-gl=swiftshader-webgl` 79 command-line flag is specified. 80