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1REDISTRIBUTION
2--------------
3
4This binary distribution contains the below components.
5
6Required components:
7
8The following components are required. CEF will not function without them.
9
10* CEF core library.
11  * libcef.dll
12
13* Crash reporting library.
14  * chrome_elf.dll
15
16* Unicode support data.
17  * icudtl.dat
18
19* V8 snapshot data.
20  * snapshot_blob.bin
21  * v8_context_snapshot.bin
22
23Optional components:
24
25The following components are optional. If they are missing CEF will continue to
26run but any related functionality may become broken or disabled.
27
28* Localized resources.
29  Locale file loading can be disabled completely using
30  CefSettings.pack_loading_disabled. The locales directory path can be
31  customized using CefSettings.locales_dir_path.
32
33  * locales/
34    Directory containing localized resources used by CEF, Chromium and Blink. A
35    .pak file is loaded from this directory based on the CefSettings.locale
36    value. Only configured locales need to be distributed. If no locale is
37    configured the default locale of "en-US" will be used. Without these files
38    arbitrary Web components may display incorrectly.
39
40* Other resources.
41  Pack file loading can be disabled completely using
42  CefSettings.pack_loading_disabled. The resources directory path can be
43  customized using CefSettings.resources_dir_path.
44
45  * chrome_100_percent.pak
46  * chrome_200_percent.pak
47  * resources.pak
48    These files contain non-localized resources used by CEF, Chromium and Blink.
49    Without these files arbitrary Web components may display incorrectly.
50
51* Direct3D support.
52  * d3dcompiler_47.dll
53  Support for GPU accelerated rendering of HTML5 content like 2D canvas, 3D CSS
54  and WebGL. Without this file the aforementioned capabilities may fail when GPU
55  acceleration is enabled (default in most cases). Use of this bundled version
56  is recommended instead of relying on the possibly old and untested system
57  installed version.
58
59* ANGLE support.
60  * libEGL.dll
61  * libGLESv2.dll
62  Support for rendering of HTML5 content like 2D canvas, 3D CSS and WebGL.
63  Without these files the aforementioned capabilities may fail.
64
65* SwANGLE support.
66  * vk_swiftshader.dll
67  * vk_swiftshader_icd.json
68  * vulkan-1.dll
69  Support for software rendering of HTML5 content like 2D canvas, 3D CSS and
70  WebGL using SwiftShader's Vulkan library as ANGLE's Vulkan backend. Without
71  these files the aforementioned capabilities may fail when GPU acceleration is
72  disabled or unavailable.
73
74* SwiftShader support
75  * swiftshader/libEGL.dll
76  * swiftshader/libGLESv2.dll
77  Deprecated support for software rendering using SwiftShader's GL libraries.
78  Used as an alternative to SwANGLE when the `--use-gl=swiftshader-webgl`
79  command-line flag is specified.
80