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1 /*
2  * Copyright (c) 2020 Paul B Mahol
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "libavutil/avassert.h"
22 #include "libavutil/avstring.h"
23 #include "libavutil/common.h"
24 #include "libavutil/internal.h"
25 #include "libavutil/imgutils.h"
26 #include "libavutil/lfg.h"
27 #include "libavutil/opt.h"
28 #include "libavutil/pixdesc.h"
29 #include "libavutil/random_seed.h"
30 
31 #include "avfilter.h"
32 #include "internal.h"
33 #include "video.h"
34 
35 typedef struct ShufflePixelsContext {
36     const AVClass *class;
37 
38     int block_w, block_h;
39     int mode;
40     int direction;
41     int64_t seed;
42 
43     int depth;
44     int nb_planes;
45     int linesize[4];
46     int planewidth[4];
47     int planeheight[4];
48 
49     int nb_blocks;
50 
51     uint8_t *used;
52     int32_t *map;
53 
54     AVLFG c;
55 
56     int (*shuffle_pixels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
57 } ShufflePixelsContext;
58 
query_formats(AVFilterContext * ctx)59 static int query_formats(AVFilterContext *ctx)
60 {
61     static const enum AVPixelFormat pix_fmts[] = {
62         AV_PIX_FMT_GRAY8, AV_PIX_FMT_GRAY9, AV_PIX_FMT_GRAY10, AV_PIX_FMT_GRAY14, AV_PIX_FMT_GRAY16,
63         AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUVA444P,
64         AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10,
65         AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
66         AV_PIX_FMT_GBRAP16, AV_PIX_FMT_GBRAP,
67         AV_PIX_FMT_YUV444P9, AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUVA444P10,
68         AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV444P16, AV_PIX_FMT_YUVA444P16,
69         AV_PIX_FMT_NONE
70     };
71     AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
72     if (!fmts_list)
73         return AVERROR(ENOMEM);
74     return ff_set_common_formats(ctx, fmts_list);
75 }
76 
make_horizontal_map(AVFilterContext * ctx)77 static void make_horizontal_map(AVFilterContext *ctx)
78 {
79     ShufflePixelsContext *s = ctx->priv;
80     const int nb_blocks = s->nb_blocks;
81     AVLFG *c = &s->c;
82     uint8_t *used = s->used;
83     int32_t *map = s->map;
84 
85     for (int x = 0; x < s->planewidth[0];) {
86         int rand = av_lfg_get(c) % nb_blocks;
87 
88         if (used[rand] == 0) {
89             int width;
90 
91             if (s->direction) {
92                 width = FFMIN(s->block_w, s->planewidth[0] - x);
93                 map[rand * s->block_w] = x;
94             } else {
95                 width = FFMIN(s->block_w, s->planewidth[0] - rand * s->block_w);
96                 map[x] = rand * s->block_w;
97             }
98             used[rand] = 1;
99 
100             if (s->direction) {
101                 for (int i = 1; i < width; i++) {
102                     map[rand * s->block_w + i] = map[rand * s->block_w] + i;
103                 }
104             } else {
105                 for (int i = 1; i < width; i++) {
106                     map[x + i] = map[x] + i;
107                 }
108             }
109 
110             x += width;
111         }
112     }
113 }
114 
make_vertical_map(AVFilterContext * ctx)115 static void make_vertical_map(AVFilterContext *ctx)
116 {
117     ShufflePixelsContext *s = ctx->priv;
118     const int nb_blocks = s->nb_blocks;
119     AVLFG *c = &s->c;
120     uint8_t *used = s->used;
121     int32_t *map = s->map;
122 
123     for (int y = 0; y < s->planeheight[0];) {
124         int rand = av_lfg_get(c) % nb_blocks;
125 
126         if (used[rand] == 0) {
127             int height;
128 
129             if (s->direction) {
130                 height = FFMIN(s->block_h, s->planeheight[0] - y);
131                 map[rand * s->block_h] = y;
132             } else {
133                 height = FFMIN(s->block_h, s->planeheight[0] - rand * s->block_h);
134                 map[y] = rand * s->block_h;
135             }
136             used[rand] = 1;
137 
138             if (s->direction) {
139                 for (int i = 1; i < height; i++) {
140                     map[rand * s->block_h + i] = map[rand * s->block_h] + i;
141                 }
142             } else {
143                 for (int i = 1; i < height; i++) {
144                     map[y + i] = map[y] + i;
145                 }
146             }
147 
148             y += height;
149         }
150     }
151 }
152 
make_block_map(AVFilterContext * ctx)153 static void make_block_map(AVFilterContext *ctx)
154 {
155     ShufflePixelsContext *s = ctx->priv;
156     const int nb_blocks = s->nb_blocks;
157     int nb_blocks_w = s->planewidth[0]  / s->block_w;
158     AVLFG *c = &s->c;
159     uint8_t *used = s->used;
160     int32_t *map = s->map;
161 
162     for (int i = 0; i < nb_blocks;) {
163         int rand = av_lfg_get(c) % nb_blocks;
164 
165         if (used[rand] == 0) {
166             int yin = i / nb_blocks_w;
167             int xin = i % nb_blocks_w;
168             int in = yin * s->block_h * s->planewidth[0] + xin * s->block_w;
169             int yout = rand / nb_blocks_w;
170             int xout = rand % nb_blocks_w;
171             int out = yout * s->block_h * s->planewidth[0] + xout * s->block_w;
172 
173             if (s->direction) {
174                 map[out] = in;
175             } else {
176                 map[in] = out;
177             }
178             used[rand] = 1;
179 
180             if (s->direction) {
181                 for (int y = 0; y < s->block_h; y++) {
182                     for (int x = 0; x < s->block_w; x++) {
183                         map[out + y * s->planewidth[0] + x] = map[out] + x + y * s->planewidth[0];
184                     }
185                 }
186             } else {
187                 for (int y = 0; y < s->block_h; y++) {
188                     for (int x = 0; x < s->block_w; x++) {
189                         map[in + y * s->planewidth[0] + x] = map[in] + x + y * s->planewidth[0];
190                     }
191                 }
192             }
193 
194             i++;
195         }
196     }
197 }
198 
199 typedef struct ThreadData {
200     AVFrame *in, *out;
201 } ThreadData;
202 
203 
204 #define SHUFFLE_HORIZONTAL(name, type)                                       \
205 static int shuffle_horizontal## name(AVFilterContext *ctx, void *arg,        \
206                                      int jobnr, int nb_jobs)                 \
207 {                                                                            \
208     ShufflePixelsContext *s = ctx->priv;                                     \
209     ThreadData *td = arg;                                                    \
210     AVFrame *in = td->in;                                                    \
211     AVFrame *out = td->out;                                                  \
212                                                                              \
213     for (int p = 0; p < s->nb_planes; p++) {                                 \
214         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
215         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
216         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
217         const type *src = (const type *)(in->data[p] +                       \
218                                          slice_start * in->linesize[p]);     \
219         const int32_t *map = s->map;                                         \
220                                                                              \
221         for (int y = slice_start; y < slice_end; y++) {                      \
222             for (int x = 0; x < s->planewidth[p]; x++) {                     \
223                 dst[x] = src[map[x]];                                        \
224             }                                                                \
225                                                                              \
226             dst += out->linesize[p] / sizeof(type);                          \
227             src += in->linesize[p] / sizeof(type);                           \
228         }                                                                    \
229     }                                                                        \
230                                                                              \
231     return 0;                                                                \
232 }
233 
234 SHUFFLE_HORIZONTAL(8, uint8_t)
235 SHUFFLE_HORIZONTAL(16, uint16_t)
236 
237 #define SHUFFLE_VERTICAL(name, type)                                         \
238 static int shuffle_vertical## name(AVFilterContext *ctx, void *arg,          \
239                             int jobnr, int nb_jobs)                          \
240 {                                                                            \
241     ShufflePixelsContext *s = ctx->priv;                                     \
242     ThreadData *td = arg;                                                    \
243     AVFrame *in = td->in;                                                    \
244     AVFrame *out = td->out;                                                  \
245                                                                              \
246     for (int p = 0; p < s->nb_planes; p++) {                                 \
247         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
248         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
249         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
250         const int32_t *map = s->map;                                         \
251                                                                              \
252         for (int y = slice_start; y < slice_end; y++) {                      \
253             const type *src = (const type *)(in->data[p] +                   \
254                                              map[y] * in->linesize[p]);      \
255                                                                              \
256             memcpy(dst, src, s->linesize[p]);                                \
257             dst += out->linesize[p] / sizeof(type);                          \
258         }                                                                    \
259     }                                                                        \
260                                                                              \
261     return 0;                                                                \
262 }
263 
264 SHUFFLE_VERTICAL(8, uint8_t)
265 SHUFFLE_VERTICAL(16, uint16_t)
266 
267 #define SHUFFLE_BLOCK(name, type)                                            \
268 static int shuffle_block## name(AVFilterContext *ctx, void *arg,             \
269                          int jobnr, int nb_jobs)                             \
270 {                                                                            \
271     ShufflePixelsContext *s = ctx->priv;                                     \
272     ThreadData *td = arg;                                                    \
273     AVFrame *in = td->in;                                                    \
274     AVFrame *out = td->out;                                                  \
275                                                                              \
276     for (int p = 0; p < s->nb_planes; p++) {                                 \
277         const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs;       \
278         const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs;     \
279         type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
280         const type *src = (const type *)in->data[p];                         \
281         const int32_t *map = s->map + slice_start * s->planewidth[p];        \
282                                                                              \
283         for (int y = slice_start; y < slice_end; y++) {                      \
284             for (int x = 0; x < s->planewidth[p]; x++) {                     \
285                 int ymap = map[x] / s->planewidth[p];                        \
286                 int xmap = map[x] % s->planewidth[p];                        \
287                                                                              \
288                 dst[x] = src[xmap + ymap * in->linesize[p] / sizeof(type)];  \
289             }                                                                \
290                                                                              \
291             dst += out->linesize[p] / sizeof(type);                          \
292             map += s->planewidth[p];                                         \
293         }                                                                    \
294     }                                                                        \
295                                                                              \
296     return 0;                                                                \
297 }
298 
299 SHUFFLE_BLOCK(8, uint8_t)
300 SHUFFLE_BLOCK(16, uint16_t)
301 
config_output(AVFilterLink * outlink)302 static int config_output(AVFilterLink *outlink)
303 {
304     AVFilterContext *ctx = outlink->src;
305     ShufflePixelsContext *s = ctx->priv;
306     AVFilterLink *inlink = ctx->inputs[0];
307     const AVPixFmtDescriptor *desc;
308     int ret;
309 
310     if (s->seed == -1)
311         s->seed = av_get_random_seed();
312     av_lfg_init(&s->c, s->seed);
313 
314     desc = av_pix_fmt_desc_get(outlink->format);
315     if (!desc)
316         return AVERROR_BUG;
317     s->nb_planes = av_pix_fmt_count_planes(outlink->format);
318     s->depth = desc->comp[0].depth;
319 
320     if ((ret = av_image_fill_linesizes(s->linesize, inlink->format, inlink->w)) < 0)
321         return ret;
322 
323     s->planewidth[1] = s->planewidth[2] = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
324     s->planewidth[0] = s->planewidth[3] = inlink->w;
325 
326     s->planeheight[1] = s->planeheight[2] = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
327     s->planeheight[0] = s->planeheight[3] = inlink->h;
328 
329     s->map = av_calloc(inlink->w * inlink->h, sizeof(*s->map));
330     if (!s->map)
331         return AVERROR(ENOMEM);
332 
333     switch (s->mode) {
334     case 0:
335         s->shuffle_pixels = s->depth <= 8 ? shuffle_horizontal8 : shuffle_horizontal16;
336         s->nb_blocks = (s->planewidth[0] + s->block_w - 1) / s->block_w;
337         break;
338     case 1:
339         s->shuffle_pixels = s->depth <= 8 ? shuffle_vertical8 : shuffle_vertical16;
340         s->nb_blocks = (s->planeheight[0] + s->block_h - 1) / s->block_h;
341         break;
342     case 2:
343         s->shuffle_pixels = s->depth <= 8 ? shuffle_block8 : shuffle_block16;
344         s->nb_blocks = (s->planeheight[0] / s->block_h) *
345                        (s->planewidth[0]  / s->block_w);
346         break;
347     default:
348         av_assert0(0);
349     }
350 
351     s->used = av_calloc(s->nb_blocks, sizeof(*s->used));
352     if (!s->used)
353         return AVERROR(ENOMEM);
354 
355     switch (s->mode) {
356     case 0:
357         make_horizontal_map(ctx);
358         break;
359     case 1:
360         make_vertical_map(ctx);
361         break;
362     case 2:
363         make_block_map(ctx);
364         break;
365     default:
366         av_assert0(0);
367     }
368 
369     return 0;
370 }
371 
filter_frame(AVFilterLink * inlink,AVFrame * in)372 static int filter_frame(AVFilterLink *inlink, AVFrame *in)
373 {
374     AVFilterContext *ctx = inlink->dst;
375     ShufflePixelsContext *s = ctx->priv;
376     AVFrame *out = ff_get_video_buffer(ctx->outputs[0], in->width, in->height);
377     ThreadData td;
378     int ret;
379 
380     ret = av_frame_copy_props(out, in);
381     if (ret < 0) {
382         av_frame_free(&out);
383         goto fail;
384     }
385 
386     td.out = out;
387     td.in = in;
388     ctx->internal->execute(ctx, s->shuffle_pixels, &td, NULL, FFMIN(s->planeheight[1], ff_filter_get_nb_threads(ctx)));
389 
390     av_frame_free(&in);
391     return ff_filter_frame(ctx->outputs[0], out);
392 fail:
393     av_frame_free(&in);
394     return ret;
395 }
396 
uninit(AVFilterContext * ctx)397 static av_cold void uninit(AVFilterContext *ctx)
398 {
399     ShufflePixelsContext *s = ctx->priv;
400 
401     av_freep(&s->map);
402     av_freep(&s->used);
403 }
404 
405 #define OFFSET(x) offsetof(ShufflePixelsContext, x)
406 #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
407 static const AVOption shufflepixels_options[] = {
408     { "direction",  "set shuffle direction",  OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
409     { "d",          "set shuffle direction",  OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
410     {  "forward",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=0}, 0,  0, FLAGS, "dir" },
411     {  "inverse",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=1}, 0,  0, FLAGS, "dir" },
412     { "mode",       "set shuffle mode",  OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
413     { "m",          "set shuffle mode",  OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
414     {  "horizontal",  0,  0,  AV_OPT_TYPE_CONST,     {.i64=0}, 0,  0, FLAGS, "mode" },
415     {  "vertical",    0,  0,  AV_OPT_TYPE_CONST,     {.i64=1}, 0,  0, FLAGS, "mode" },
416     {  "block",       0,  0,  AV_OPT_TYPE_CONST,     {.i64=2}, 0,  0, FLAGS, "mode" },
417     { "width",      "set block width",  OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
418     { "w",          "set block width",  OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
419     { "height",     "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
420     { "h",          "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
421     { "seed",       "set random seed",  OFFSET(seed),   AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
422     { "s",          "set random seed",  OFFSET(seed),   AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
423     { NULL },
424 };
425 
426 AVFILTER_DEFINE_CLASS(shufflepixels);
427 
428 static const AVFilterPad shufflepixels_inputs[] = {
429     {
430         .name         = "default",
431         .type         = AVMEDIA_TYPE_VIDEO,
432         .filter_frame = filter_frame,
433     },
434     { NULL },
435 };
436 
437 static const AVFilterPad shufflepixels_outputs[] = {
438     {
439         .name          = "default",
440         .type          = AVMEDIA_TYPE_VIDEO,
441         .config_props  = config_output,
442     },
443     { NULL },
444 };
445 
446 AVFilter ff_vf_shufflepixels = {
447     .name          = "shufflepixels",
448     .description   = NULL_IF_CONFIG_SMALL("Shuffle video pixels."),
449     .priv_size     = sizeof(ShufflePixelsContext),
450     .priv_class    = &shufflepixels_class,
451     .query_formats = query_formats,
452     .uninit        = uninit,
453     .inputs        = shufflepixels_inputs,
454     .outputs       = shufflepixels_outputs,
455     .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
456 };
457