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1// automatically generated by the FlatBuffers compiler, do not modify
2
3import * as flatbuffers from 'flatbuffers';
4
5
6
7export class InParentNamespace {
8  bb: flatbuffers.ByteBuffer|null = null;
9  bb_pos = 0;
10__init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace {
11  this.bb_pos = i;
12  this.bb = bb;
13  return this;
14}
15
16static getRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
17  return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
18}
19
20static getSizePrefixedRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
21  bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
22  return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
23}
24
25static getFullyQualifiedName():string {
26  return 'MyGame.InParentNamespace';
27}
28
29static startInParentNamespace(builder:flatbuffers.Builder) {
30  builder.startObject(0);
31}
32
33static endInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
34  const offset = builder.endObject();
35  return offset;
36}
37
38static createInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
39  InParentNamespace.startInParentNamespace(builder);
40  return InParentNamespace.endInParentNamespace(builder);
41}
42
43serialize():Uint8Array {
44  return this.bb!.bytes();
45}
46
47static deserialize(buffer: Uint8Array):InParentNamespace {
48  return InParentNamespace.getRootAsInParentNamespace(new flatbuffers.ByteBuffer(buffer))
49}
50
51unpack(): InParentNamespaceT {
52  return new InParentNamespaceT();
53}
54
55
56unpackTo(_o: InParentNamespaceT): void {}
57}
58
59export class InParentNamespaceT {
60constructor(){}
61
62
63pack(builder:flatbuffers.Builder): flatbuffers.Offset {
64  return InParentNamespace.createInParentNamespace(builder);
65}
66}
67