1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "bench/Benchmark.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkImage.h"
11 #include "include/core/SkSurface.h"
12 #include "tools/ToolUtils.h"
13
14 #include "include/gpu/GrContext.h"
15 #include "src/gpu/GrContextPriv.h"
16
17 #include <utility>
18
19 /** These benchmarks were designed to measure changes to GrResourceCache's replacement policy */
20
21 //////////////////////////////////////////////////////////////////////////////
22
23 // The width/height of the images to draw. The small size underestimates the value of a good
24 // replacement strategy since the texture uploads are quite small. However, the effects are still
25 // significant and this lets the benchmarks complete a lot faster, especially on mobile.
26 static constexpr int kS = 25;
27
make_images(sk_sp<SkImage> imgs[],int cnt)28 static void make_images(sk_sp<SkImage> imgs[], int cnt) {
29 for (int i = 0; i < cnt; ++i) {
30 SkBitmap bmp =
31 ToolUtils::create_checkerboard_bitmap(kS, kS, SK_ColorBLACK, SK_ColorCYAN, 10);
32 imgs[i] = SkImage::MakeFromBitmap(bmp);
33 }
34 }
35
draw_image(SkCanvas * canvas,SkImage * img)36 static void draw_image(SkCanvas* canvas, SkImage* img) {
37 // Make the paint transparent to avoid any issues of deferred tiler blending
38 // optmizations
39 SkPaint paint;
40 paint.setAlpha(0x10);
41 canvas->drawImage(img, 0, 0, &paint);
42 }
43
set_cache_budget(SkCanvas * canvas,int approxImagesInBudget)44 void set_cache_budget(SkCanvas* canvas, int approxImagesInBudget) {
45 // This is inexact but we attempt to figure out a baseline number of resources GrContext needs
46 // to render an SkImage and add one additional resource for each image we'd like to fit.
47 GrContext* context = canvas->getGrContext();
48 SkASSERT(context);
49 context->flush();
50 context->priv().testingOnly_purgeAllUnlockedResources();
51 sk_sp<SkImage> image;
52 make_images(&image, 1);
53 draw_image(canvas, image.get());
54 context->flush();
55 int baselineCount;
56 context->getResourceCacheUsage(&baselineCount, nullptr);
57 baselineCount -= 1; // for the image's textures.
58 context->setResourceCacheLimits(baselineCount + approxImagesInBudget, 1 << 30);
59 context->priv().testingOnly_purgeAllUnlockedResources();
60 }
61
62 //////////////////////////////////////////////////////////////////////////////
63
64 /**
65 * Tests repeatedly drawing the same set of images in each frame. Different instances of the bench
66 * run with different cache sizes and either repeat the image order each frame or use a random
67 * order. Every variation of this bench draws the same image set, only the budget and order of
68 * images differs. Since the total fill is the same they can be cross-compared.
69 */
70 class ImageCacheBudgetBench : public Benchmark {
71 public:
72 /** budgetSize is the number of images that can fit in the cache. 100 images will be drawn. */
ImageCacheBudgetBench(int budgetSize,bool shuffle)73 ImageCacheBudgetBench(int budgetSize, bool shuffle)
74 : fBudgetSize(budgetSize)
75 , fShuffle(shuffle)
76 , fIndices(nullptr) {
77 float imagesOverBudget = float(kImagesToDraw) / budgetSize;
78 // Make the benchmark name contain the percentage of the budget that is used in each
79 // simulated frame.
80 fName.printf("image_cache_budget_%.0f%s", imagesOverBudget * 100,
81 (shuffle ? "_shuffle" : ""));
82 }
83
isSuitableFor(Backend backend)84 bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; }
85
86 protected:
onGetName()87 const char* onGetName() override {
88 return fName.c_str();
89 }
90
onPerCanvasPreDraw(SkCanvas * canvas)91 void onPerCanvasPreDraw(SkCanvas* canvas) override {
92 GrContext* context = canvas->getGrContext();
93 SkASSERT(context);
94 context->getResourceCacheLimits(&fOldCount, &fOldBytes);
95 set_cache_budget(canvas, fBudgetSize);
96 make_images(fImages, kImagesToDraw);
97 if (fShuffle) {
98 SkRandom random;
99 fIndices.reset(new int[kSimulatedFrames * kImagesToDraw]);
100 for (int frame = 0; frame < kSimulatedFrames; ++frame) {
101 int* base = fIndices.get() + frame * kImagesToDraw;
102 for (int i = 0; i < kImagesToDraw; ++i) {
103 base[i] = i;
104 }
105 for (int i = 0; i < kImagesToDraw - 1; ++i) {
106 int other = random.nextULessThan(kImagesToDraw - i) + i;
107 using std::swap;
108 swap(base[i], base[other]);
109 }
110 }
111 }
112 }
113
onPerCanvasPostDraw(SkCanvas * canvas)114 void onPerCanvasPostDraw(SkCanvas* canvas) override {
115 GrContext* context = canvas->getGrContext();
116 SkASSERT(context);
117 context->setResourceCacheLimits(fOldCount, fOldBytes);
118 for (int i = 0; i < kImagesToDraw; ++i) {
119 fImages[i].reset();
120 }
121 fIndices.reset(nullptr);
122 }
123
onDraw(int loops,SkCanvas * canvas)124 void onDraw(int loops, SkCanvas* canvas) override {
125 for (int i = 0; i < loops; ++i) {
126 for (int frame = 0; frame < kSimulatedFrames; ++frame) {
127 for (int j = 0; j < kImagesToDraw; ++j) {
128 int idx;
129 if (fShuffle) {
130 idx = fIndices[frame * kImagesToDraw + j];
131 } else {
132 idx = j;
133 }
134 draw_image(canvas, fImages[idx].get());
135 }
136 // Simulate a frame boundary by flushing. This should notify GrResourceCache.
137 canvas->flush();
138 }
139 }
140 }
141
142 private:
143 static constexpr int kImagesToDraw = 100;
144 static constexpr int kSimulatedFrames = 5;
145
146 int fBudgetSize;
147 bool fShuffle;
148 SkString fName;
149 sk_sp<SkImage> fImages[kImagesToDraw];
150 std::unique_ptr<int[]> fIndices;
151 size_t fOldBytes;
152 int fOldCount;
153
154 typedef Benchmark INHERITED;
155 };
156
157 DEF_BENCH( return new ImageCacheBudgetBench(105, false); )
158
159 DEF_BENCH( return new ImageCacheBudgetBench(90, false); )
160
161 DEF_BENCH( return new ImageCacheBudgetBench(80, false); )
162
163 DEF_BENCH( return new ImageCacheBudgetBench(50, false); )
164
165 DEF_BENCH( return new ImageCacheBudgetBench(105, true); )
166
167 DEF_BENCH( return new ImageCacheBudgetBench(90, true); )
168
169 DEF_BENCH( return new ImageCacheBudgetBench(80, true); )
170
171 DEF_BENCH( return new ImageCacheBudgetBench(50, true); )
172
173 //////////////////////////////////////////////////////////////////////////////
174
175 /**
176 * Similar to above but changes between being over and under budget by varying the number of images
177 * rendered. This is not directly comparable to the non-dynamic benchmarks.
178 */
179 class ImageCacheBudgetDynamicBench : public Benchmark {
180 public:
181 enum class Mode {
182 // Increase from min to max images drawn gradually over simulated frames and then back.
183 kPingPong,
184 // Alternate between under and over budget every other simulated frame.
185 kFlipFlop
186 };
187
ImageCacheBudgetDynamicBench(Mode mode)188 ImageCacheBudgetDynamicBench(Mode mode) : fMode(mode) {}
189
isSuitableFor(Backend backend)190 bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; }
191
192 protected:
onGetName()193 const char* onGetName() override {
194 switch (fMode) {
195 case Mode::kPingPong:
196 return "image_cache_budget_dynamic_ping_pong";
197 case Mode::kFlipFlop:
198 return "image_cache_budget_dynamic_flip_flop";
199 }
200 return "";
201 }
202
onPerCanvasPreDraw(SkCanvas * canvas)203 void onPerCanvasPreDraw(SkCanvas* canvas) override {
204 GrContext* context = canvas->getGrContext();
205 SkASSERT(context);
206 context->getResourceCacheLimits(&fOldCount, &fOldBytes);
207 make_images(fImages, kMaxImagesToDraw);
208 set_cache_budget(canvas, kImagesInBudget);
209 }
210
onPerCanvasPostDraw(SkCanvas * canvas)211 void onPerCanvasPostDraw(SkCanvas* canvas) override {
212 GrContext* context = canvas->getGrContext();
213 SkASSERT(context);
214 context->setResourceCacheLimits(fOldCount, fOldBytes);
215 for (int i = 0; i < kMaxImagesToDraw; ++i) {
216 fImages[i].reset();
217 }
218 }
219
onDraw(int loops,SkCanvas * canvas)220 void onDraw(int loops, SkCanvas* canvas) override {
221 int delta = 0;
222 switch (fMode) {
223 case Mode::kPingPong:
224 delta = 1;
225 break;
226 case Mode::kFlipFlop:
227 delta = kMaxImagesToDraw - kMinImagesToDraw;
228 break;
229 }
230 for (int i = 0; i < loops; ++i) {
231 int imgsToDraw = kMinImagesToDraw;
232 for (int frame = 0; frame < kSimulatedFrames; ++frame) {
233 for (int j = 0; j < imgsToDraw; ++j) {
234 draw_image(canvas, fImages[j].get());
235 }
236 imgsToDraw += delta;
237 if (imgsToDraw > kMaxImagesToDraw || imgsToDraw < kMinImagesToDraw) {
238 delta = -delta;
239 imgsToDraw += 2 * delta;
240 }
241 // Simulate a frame boundary by flushing. This should notify GrResourceCache.
242 canvas->flush();
243 }
244 }
245 }
246
247 private:
248 static constexpr int kImagesInBudget = 25;
249 static constexpr int kMinImagesToDraw = 15;
250 static constexpr int kMaxImagesToDraw = 35;
251 static constexpr int kSimulatedFrames = 80;
252
253 Mode fMode;
254 sk_sp<SkImage> fImages[kMaxImagesToDraw];
255 size_t fOldBytes;
256 int fOldCount;
257
258 typedef Benchmark INHERITED;
259 };
260
261 DEF_BENCH( return new ImageCacheBudgetDynamicBench(ImageCacheBudgetDynamicBench::Mode::kPingPong); )
262 DEF_BENCH( return new ImageCacheBudgetDynamicBench(ImageCacheBudgetDynamicBench::Mode::kFlipFlop); )
263