1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=e8bdae9bea3227758989028424fcac3d
5 REG_FIDDLE(Canvas_drawVertices_2, 256, 256, false, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 SkPaint paint;
8 SkPoint points[] = { { 0, 0 }, { 250, 0 }, { 100, 100 }, { 0, 250 } };
9 SkPoint texs[] = { { 0, 0 }, { 0, 250 }, { 250, 250 }, { 250, 0 } };
10 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN };
11 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 4, SkTileMode::kClamp));
12 auto vertices = SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode,
13 SK_ARRAY_COUNT(points), points, texs, colors);
14 canvas->drawVertices(vertices, SkBlendMode::kDarken, paint);
15 }
16 } // END FIDDLE
17