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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkScalerContext_DEFINED
9 #define SkScalerContext_DEFINED
10 
11 #include <memory>
12 
13 #include "include/core/SkFont.h"
14 #include "include/core/SkFontTypes.h"
15 #include "include/core/SkMaskFilter.h"
16 #include "include/core/SkMatrix.h"
17 #include "include/core/SkPaint.h"
18 #include "include/core/SkTypeface.h"
19 #include "include/private/SkMacros.h"
20 #include "src/core/SkGlyph.h"
21 #include "src/core/SkMask.h"
22 #include "src/core/SkMaskGamma.h"
23 #include "src/core/SkStrikeInterface.h"
24 #include "src/core/SkSurfacePriv.h"
25 #include "src/core/SkWriteBuffer.h"
26 
27 class SkAutoDescriptor;
28 class SkDescriptor;
29 class SkMaskFilter;
30 class SkPathEffect;
31 class SkScalerContext;
32 class SkScalerContext_DW;
33 
34 enum SkScalerContextFlags : uint32_t {
35     kNone                      = 0,
36     kFakeGamma                 = 1 << 0,
37     kBoostContrast             = 1 << 1,
38     kFakeGammaAndBoostContrast = kFakeGamma | kBoostContrast,
39 };
40 
41 enum SkAxisAlignment : uint32_t {
42     kNone_SkAxisAlignment,
43     kX_SkAxisAlignment,
44     kY_SkAxisAlignment
45 };
46 
47 /*
48  *  To allow this to be forward-declared, it must be its own typename, rather
49  *  than a nested struct inside SkScalerContext (where it started).
50  *
51  *  SkScalerContextRec must be dense, and all bytes must be set to a know quantity because this
52  *  structure is used to calculate a checksum.
53  */
54 SK_BEGIN_REQUIRE_DENSE
55 struct SkScalerContextRec {
56     uint32_t    fFontID;
57     SkScalar    fTextSize, fPreScaleX, fPreSkewX;
58     SkScalar    fPost2x2[2][2];
59     SkScalar    fFrameWidth, fMiterLimit;
60 
61 private:
62     //These describe the parameters to create (uniquely identify) the pre-blend.
63     uint32_t      fLumBits;
64     uint8_t       fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
65     uint8_t       fPaintGamma;  //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
66     uint8_t       fContrast;    //0.8+1, [0.0, 1.0] artificial contrast
67     const uint8_t fReservedAlign{0};
68 
69 public:
70 
getDeviceGammaSkScalerContextRec71     SkScalar getDeviceGamma() const {
72         return SkIntToScalar(fDeviceGamma) / (1 << 6);
73     }
setDeviceGammaSkScalerContextRec74     void setDeviceGamma(SkScalar dg) {
75         SkASSERT(0 <= dg && dg < SkIntToScalar(4));
76         fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6));
77     }
78 
getPaintGammaSkScalerContextRec79     SkScalar getPaintGamma() const {
80         return SkIntToScalar(fPaintGamma) / (1 << 6);
81     }
setPaintGammaSkScalerContextRec82     void setPaintGamma(SkScalar pg) {
83         SkASSERT(0 <= pg && pg < SkIntToScalar(4));
84         fPaintGamma = SkScalarFloorToInt(pg * (1 << 6));
85     }
86 
getContrastSkScalerContextRec87     SkScalar getContrast() const {
88         sk_ignore_unused_variable(fReservedAlign);
89         return SkIntToScalar(fContrast) / ((1 << 8) - 1);
90     }
setContrastSkScalerContextRec91     void setContrast(SkScalar c) {
92         SkASSERT(0 <= c && c <= SK_Scalar1);
93         fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1));
94     }
95 
96     /**
97      *  Causes the luminance color to be ignored, and the paint and device
98      *  gamma to be effectively 1.0
99      */
ignoreGammaSkScalerContextRec100     void ignoreGamma() {
101         setLuminanceColor(SK_ColorTRANSPARENT);
102         setPaintGamma(SK_Scalar1);
103         setDeviceGamma(SK_Scalar1);
104     }
105 
106     /**
107      *  Causes the luminance color and contrast to be ignored, and the
108      *  paint and device gamma to be effectively 1.0.
109      */
ignorePreBlendSkScalerContextRec110     void ignorePreBlend() {
111         ignoreGamma();
112         setContrast(0);
113     }
114 
115     uint8_t     fMaskFormat;
116 private:
117     uint8_t     fStrokeJoin : 4;
118     uint8_t     fStrokeCap : 4;
119 
120 public:
121     uint16_t    fFlags;
122 
123     // Warning: when adding members note that the size of this structure
124     // must be a multiple of 4. SkDescriptor requires that its arguments be
125     // multiples of four and this structure is put in an SkDescriptor in
126     // SkPaint::MakeRecAndEffects.
127 
dumpSkScalerContextRec128     SkString dump() const {
129         SkString msg;
130         msg.appendf("Rec\n");
131         msg.appendf("  textsize %g prescale %g preskew %g post [%g %g %g %g]\n",
132                    fTextSize, fPreScaleX, fPreSkewX, fPost2x2[0][0],
133                    fPost2x2[0][1], fPost2x2[1][0], fPost2x2[1][1]);
134         msg.appendf("  frame %g miter %g format %d join %d cap %d flags %#hx\n",
135                    fFrameWidth, fMiterLimit, fMaskFormat, fStrokeJoin, fStrokeCap, fFlags);
136         msg.appendf("  lum bits %x, device gamma %d, paint gamma %d contrast %d\n", fLumBits,
137                     fDeviceGamma, fPaintGamma, fContrast);
138         return msg;
139     }
140 
141     void    getMatrixFrom2x2(SkMatrix*) const;
142     void    getLocalMatrix(SkMatrix*) const;
143     void    getSingleMatrix(SkMatrix*) const;
144 
145     /** The kind of scale which will be applied by the underlying port (pre-matrix). */
146     enum PreMatrixScale {
147         kFull_PreMatrixScale,  // The underlying port can apply both x and y scale.
148         kVertical_PreMatrixScale,  // The underlying port can only apply a y scale.
149         kVerticalInteger_PreMatrixScale  // The underlying port can only apply an integer y scale.
150     };
151     /**
152      *  Compute useful matrices for use with sizing in underlying libraries.
153      *
154      *  There are two kinds of text size, a 'requested/logical size' which is like asking for size
155      *  '12' and a 'real' size which is the size after the matrix is applied. The matrices produced
156      *  by this method are based on the 'real' size. This method effectively finds the total device
157      *  matrix and decomposes it in various ways.
158      *
159      *  The most useful decomposition is into 'scale' and 'remaining'. The 'scale' is applied first
160      *  and then the 'remaining' to fully apply the total matrix. This decomposition is useful when
161      *  the text size ('scale') may have meaning apart from the total matrix. This is true when
162      *  hinting, and sometimes true for other properties as well.
163      *
164      *  The second (optional) decomposition is of 'remaining' into a non-rotational part
165      *  'remainingWithoutRotation' and a rotational part 'remainingRotation'. The 'scale' is applied
166      *  first, then 'remainingWithoutRotation', then 'remainingRotation' to fully apply the total
167      *  matrix. This decomposition is helpful when only horizontal metrics can be trusted, so the
168      *  'scale' and 'remainingWithoutRotation' will be handled by the underlying library, but
169      *  the final rotation 'remainingRotation' will be handled manually.
170      *
171      *  The 'total' matrix is also (optionally) available. This is useful in cases where the
172      *  underlying library will not be used, often when working directly with font data.
173      *
174      *  The parameters 'scale' and 'remaining' are required, the other pointers may be nullptr.
175      *
176      *  @param preMatrixScale the kind of scale to extract from the total matrix.
177      *  @param scale the scale extracted from the total matrix (both values positive).
178      *  @param remaining apply after scale to apply the total matrix.
179      *  @param remainingWithoutRotation apply after scale to apply the total matrix sans rotation.
180      *  @param remainingRotation apply after remainingWithoutRotation to apply the total matrix.
181      *  @param total the total matrix.
182      *  @return false if the matrix was singular. The output will be valid but not invertible.
183      */
184     bool computeMatrices(PreMatrixScale preMatrixScale,
185                          SkVector* scale, SkMatrix* remaining,
186                          SkMatrix* remainingWithoutRotation = nullptr,
187                          SkMatrix* remainingRotation = nullptr,
188                          SkMatrix* total = nullptr);
189 
190     SkAxisAlignment computeAxisAlignmentForHText() const;
191 
192     inline SkFontHinting getHinting() const;
193     inline void setHinting(SkFontHinting);
194 
getFormatSkScalerContextRec195     SkMask::Format getFormat() const {
196         return static_cast<SkMask::Format>(fMaskFormat);
197     }
198 
getLuminanceColorSkScalerContextRec199     SkColor getLuminanceColor() const {
200         return fLumBits;
201     }
202 
203     // setLuminanceColor forces the alpha to be 0xFF because the blitter that draws the glyph
204     // will apply the alpha from the paint. Don't apply the alpha twice.
205     void setLuminanceColor(SkColor c);
206 
207 private:
208     // TODO: remove
209     friend class SkScalerContext;
210 };
211 SK_END_REQUIRE_DENSE
212 
213 //The following typedef hides from the rest of the implementation the number of
214 //most significant bits to consider when creating mask gamma tables. Two bits
215 //per channel was chosen as a balance between fidelity (more bits) and cache
216 //sizes (fewer bits). Three bits per channel was chosen when #303942; (used by
217 //the Chrome UI) turned out too green.
218 typedef SkTMaskGamma<3, 3, 3> SkMaskGamma;
219 
220 class SkScalerContext {
221 public:
222     enum Flags {
223         kFrameAndFill_Flag        = 0x0001,
224         kUnused                   = 0x0002,
225         kEmbeddedBitmapText_Flag  = 0x0004,
226         kEmbolden_Flag            = 0x0008,
227         kSubpixelPositioning_Flag = 0x0010,
228         kForceAutohinting_Flag    = 0x0020,  // Use auto instead of bytcode hinting if hinting.
229 
230         // together, these two flags resulting in a two bit value which matches
231         // up with the SkPaint::Hinting enum.
232         kHinting_Shift            = 7, // to shift into the other flags above
233         kHintingBit1_Flag         = 0x0080,
234         kHintingBit2_Flag         = 0x0100,
235 
236         // Pixel geometry information.
237         // only meaningful if fMaskFormat is kLCD16
238         kLCD_Vertical_Flag        = 0x0200,    // else Horizontal
239         kLCD_BGROrder_Flag        = 0x0400,    // else RGB order
240 
241         // Generate A8 from LCD source (for GDI and CoreGraphics).
242         // only meaningful if fMaskFormat is kA8
243         kGenA8FromLCD_Flag        = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat)
244         kLinearMetrics_Flag       = 0x1000,
245     };
246 
247     // computed values
248     enum {
249         kHinting_Mask   = kHintingBit1_Flag | kHintingBit2_Flag,
250     };
251 
252     SkScalerContext(sk_sp<SkTypeface>, const SkScalerContextEffects&, const SkDescriptor*);
253     virtual ~SkScalerContext();
254 
getTypeface()255     SkTypeface* getTypeface() const { return fTypeface.get(); }
256 
getMaskFormat()257     SkMask::Format getMaskFormat() const {
258         return (SkMask::Format)fRec.fMaskFormat;
259     }
260 
isSubpixel()261     bool isSubpixel() const {
262         return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag);
263     }
264 
isLinearMetrics()265      bool isLinearMetrics() const {
266         return SkToBool(fRec.fFlags & kLinearMetrics_Flag);
267     }
268 
269     // DEPRECATED
isVertical()270     bool isVertical() const { return false; }
271 
getGlyphCount()272     unsigned    getGlyphCount() { return this->generateGlyphCount(); }
273     void        getAdvance(SkGlyph*);
274     void        getMetrics(SkGlyph*);
275     void        getImage(const SkGlyph&);
276     bool SK_WARN_UNUSED_RESULT getPath(SkPackedGlyphID, SkPath*);
277     void        getFontMetrics(SkFontMetrics*);
278 
279     /** Return the size in bytes of the associated gamma lookup table
280      */
281     static size_t GetGammaLUTSize(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
282                                   int* width, int* height);
283 
284     /** Get the associated gamma lookup table. The 'data' pointer must point to pre-allocated
285      *  memory, with size in bytes greater than or equal to the return value of getGammaLUTSize().
286      *
287      *  If the lookup table hasn't been initialized (e.g., it's linear), this will return false.
288      */
289     static bool   GetGammaLUTData(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
290                                   uint8_t* data);
291 
292     static void MakeRecAndEffects(const SkFont& font, const SkPaint& paint,
293                                   const SkSurfaceProps& surfaceProps,
294                                   SkScalerContextFlags scalerContextFlags,
295                                   const SkMatrix& deviceMatrix,
296                                   SkScalerContextRec* rec,
297                                   SkScalerContextEffects* effects);
298 
299     // If we are creating rec and effects from a font only, then there is no device around either.
MakeRecAndEffectsFromFont(const SkFont & font,SkScalerContextRec * rec,SkScalerContextEffects * effects)300     static void MakeRecAndEffectsFromFont(const SkFont& font,
301                                           SkScalerContextRec* rec,
302                                           SkScalerContextEffects* effects) {
303         SkPaint paint;
304         return MakeRecAndEffects(
305                 font, paint, SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType),
306                 SkScalerContextFlags::kNone, SkMatrix::I(), rec, effects);
307     }
308 
309     static SkDescriptor*  MakeDescriptorForPaths(SkFontID fontID,
310                                                  SkAutoDescriptor* ad);
311 
312     static SkDescriptor* AutoDescriptorGivenRecAndEffects(
313         const SkScalerContextRec& rec,
314         const SkScalerContextEffects& effects,
315         SkAutoDescriptor* ad);
316 
317     static std::unique_ptr<SkDescriptor> DescriptorGivenRecAndEffects(
318         const SkScalerContextRec& rec,
319         const SkScalerContextEffects& effects);
320 
321     static void DescriptorBufferGiveRec(const SkScalerContextRec& rec, void* buffer);
322     static bool CheckBufferSizeForRec(const SkScalerContextRec& rec,
323                                       const SkScalerContextEffects& effects,
324                                       size_t size);
325 
326     static SkMaskGamma::PreBlend GetMaskPreBlend(const SkScalerContextRec& rec);
327 
getRec()328     const SkScalerContextRec& getRec() const { return fRec; }
329 
getEffects()330     SkScalerContextEffects getEffects() const {
331         return { fPathEffect.get(), fMaskFilter.get() };
332     }
333 
334     /**
335     *  Return the axis (if any) that the baseline for horizontal text should land on.
336     *  As an example, the identity matrix will return kX_SkAxisAlignment
337     */
338     SkAxisAlignment computeAxisAlignmentForHText() const;
339 
340     static SkDescriptor* CreateDescriptorAndEffectsUsingPaint(
341         const SkFont&, const SkPaint&, const SkSurfaceProps&,
342         SkScalerContextFlags scalerContextFlags,
343         const SkMatrix& deviceMatrix, SkAutoDescriptor* ad,
344         SkScalerContextEffects* effects);
345 
346 protected:
347     SkScalerContextRec fRec;
348 
349     /** Generates the contents of glyph.fAdvanceX and glyph.fAdvanceY if it can do so quickly.
350      *  Returns true if it could, false otherwise.
351      */
352     virtual bool generateAdvance(SkGlyph* glyph) = 0;
353 
354     /** Generates the contents of glyph.fWidth, fHeight, fTop, fLeft,
355      *  as well as fAdvanceX and fAdvanceY if not already set.
356      *
357      *  TODO: fMaskFormat is set by getMetrics later; cannot be set here.
358      */
359     virtual void generateMetrics(SkGlyph* glyph) = 0;
360 
361     /** Generates the contents of glyph.fImage.
362      *  When called, glyph.fImage will be pointing to a pre-allocated,
363      *  uninitialized region of memory of size glyph.imageSize().
364      *  This method may change glyph.fMaskFormat if the new image size is
365      *  less than or equal to the old image size.
366      *
367      *  Because glyph.imageSize() will determine the size of fImage,
368      *  generateMetrics will be called before generateImage.
369      */
370     virtual void generateImage(const SkGlyph& glyph) = 0;
371 
372     /** Sets the passed path to the glyph outline.
373      *  If this cannot be done the path is set to empty;
374      *  @return false if this glyph does not have any path.
375      */
376     virtual bool SK_WARN_UNUSED_RESULT generatePath(SkGlyphID glyphId, SkPath* path) = 0;
377 
378     /** Retrieves font metrics. */
379     virtual void generateFontMetrics(SkFontMetrics*) = 0;
380 
381     /** Returns the number of glyphs in the font. */
382     virtual unsigned generateGlyphCount() = 0;
383 
forceGenerateImageFromPath()384     void forceGenerateImageFromPath() { fGenerateImageFromPath = true; }
forceOffGenerateImageFromPath()385     void forceOffGenerateImageFromPath() { fGenerateImageFromPath = false; }
386 
387 private:
388     friend class RandomScalerContext;  // For debug purposes
389 
390     static SkScalerContextRec PreprocessRec(const SkTypeface& typeface,
391                                             const SkScalerContextEffects& effects,
392                                             const SkDescriptor& desc);
393 
394     // never null
395     sk_sp<SkTypeface> fTypeface;
396 
397     // optional objects, which may be null
398     sk_sp<SkPathEffect> fPathEffect;
399     sk_sp<SkMaskFilter> fMaskFilter;
400 
401     // if this is set, we draw the image from a path, rather than
402     // calling generateImage.
403     bool fGenerateImageFromPath;
404 
405     /** Returns false if the glyph has no path at all. */
406     bool internalGetPath(SkPackedGlyphID id, SkPath* devPath);
407 
408     // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks.
409 protected:
410     // Visible to subclasses so that generateImage can apply the pre-blend directly.
411     const SkMaskGamma::PreBlend fPreBlend;
412 };
413 
414 #define kRec_SkDescriptorTag            SkSetFourByteTag('s', 'r', 'e', 'c')
415 #define kEffects_SkDescriptorTag        SkSetFourByteTag('e', 'f', 'c', 't')
416 
417 ///////////////////////////////////////////////////////////////////////////////
418 
getHinting()419 SkFontHinting SkScalerContextRec::getHinting() const {
420     unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >>
421                                             SkScalerContext::kHinting_Shift;
422     return static_cast<SkFontHinting>(hint);
423 }
424 
setHinting(SkFontHinting hinting)425 void SkScalerContextRec::setHinting(SkFontHinting hinting) {
426     fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) |
427                         (static_cast<unsigned>(hinting) << SkScalerContext::kHinting_Shift);
428 }
429 
430 
431 #endif
432