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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 /**************************************************************************************************
9  *** This file was autogenerated from GrBlurredEdgeFragmentProcessor.fp; do not modify.
10  **************************************************************************************************/
11 #include "GrBlurredEdgeFragmentProcessor.h"
12 
13 #include "include/gpu/GrTexture.h"
14 #include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
15 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
16 #include "src/gpu/glsl/GrGLSLProgramBuilder.h"
17 #include "src/sksl/SkSLCPP.h"
18 #include "src/sksl/SkSLUtil.h"
19 class GrGLSLBlurredEdgeFragmentProcessor : public GrGLSLFragmentProcessor {
20 public:
GrGLSLBlurredEdgeFragmentProcessor()21     GrGLSLBlurredEdgeFragmentProcessor() {}
emitCode(EmitArgs & args)22     void emitCode(EmitArgs& args) override {
23         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
24         const GrBlurredEdgeFragmentProcessor& _outer =
25                 args.fFp.cast<GrBlurredEdgeFragmentProcessor>();
26         (void)_outer;
27         auto mode = _outer.mode;
28         (void)mode;
29         fragBuilder->codeAppendf(
30                 "half factor = 1.0 - %s.w;\n@switch (%d) {\n    case 0:\n        factor = "
31                 "exp((-factor * factor) * 4.0) - 0.017999999225139618;\n        break;\n    case "
32                 "1:\n        factor = smoothstep(1.0, 0.0, factor);\n        break;\n}\n%s = "
33                 "half4(factor);\n",
34                 args.fInputColor, (int)_outer.mode, args.fOutputColor);
35     }
36 
37 private:
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & _proc)38     void onSetData(const GrGLSLProgramDataManager& pdman,
39                    const GrFragmentProcessor& _proc) override {}
40 };
onCreateGLSLInstance() const41 GrGLSLFragmentProcessor* GrBlurredEdgeFragmentProcessor::onCreateGLSLInstance() const {
42     return new GrGLSLBlurredEdgeFragmentProcessor();
43 }
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const44 void GrBlurredEdgeFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
45                                                            GrProcessorKeyBuilder* b) const {
46     b->add32((int32_t)mode);
47 }
onIsEqual(const GrFragmentProcessor & other) const48 bool GrBlurredEdgeFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
49     const GrBlurredEdgeFragmentProcessor& that = other.cast<GrBlurredEdgeFragmentProcessor>();
50     (void)that;
51     if (mode != that.mode) return false;
52     return true;
53 }
GrBlurredEdgeFragmentProcessor(const GrBlurredEdgeFragmentProcessor & src)54 GrBlurredEdgeFragmentProcessor::GrBlurredEdgeFragmentProcessor(
55         const GrBlurredEdgeFragmentProcessor& src)
56         : INHERITED(kGrBlurredEdgeFragmentProcessor_ClassID, src.optimizationFlags())
57         , mode(src.mode) {}
clone() const58 std::unique_ptr<GrFragmentProcessor> GrBlurredEdgeFragmentProcessor::clone() const {
59     return std::unique_ptr<GrFragmentProcessor>(new GrBlurredEdgeFragmentProcessor(*this));
60 }
61