1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrGLPath_DEFINED 9 #define GrGLPath_DEFINED 10 11 #include "include/gpu/gl/GrGLTypes.h" 12 #include "src/gpu/GrPath.h" 13 14 class GrGLGpu; 15 class GrStyle; 16 17 /** 18 * Currently this represents a path built using GL_NV_path_rendering. If we 19 * support other GL path extensions then this would have to have a type enum 20 * and/or be subclassed. 21 */ 22 23 class GrGLPath : public GrPath { 24 public: 25 static bool InitPathObjectPathDataCheckingDegenerates(GrGLGpu*, 26 GrGLuint pathID, 27 const SkPath&); 28 static void InitPathObjectPathData(GrGLGpu*, 29 GrGLuint pathID, 30 const SkPath&); 31 static void InitPathObjectStroke(GrGLGpu*, GrGLuint pathID, const SkStrokeRec&); 32 33 static void InitPathObjectEmptyPath(GrGLGpu*, GrGLuint pathID); 34 35 36 GrGLPath(GrGLGpu*, const SkPath&, const GrStyle&); pathID()37 GrGLuint pathID() const { return fPathID; } 38 shouldStroke()39 bool shouldStroke() const { return fShouldStroke; } shouldFill()40 bool shouldFill() const { return fShouldFill; } 41 protected: 42 void onRelease() override; 43 void onAbandon() override; 44 45 private: 46 // TODO: Figure out how to get an approximate size of the path in Gpu memory. onGpuMemorySize()47 size_t onGpuMemorySize() const override { return 100; } 48 49 GrGLuint fPathID; 50 bool fShouldStroke; 51 bool fShouldFill; 52 53 typedef GrPath INHERITED; 54 }; 55 56 #endif 57