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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/core/SkRasterPipeline.h"
9 #include "src/core/SkReadBuffer.h"
10 #include "src/core/SkWriteBuffer.h"
11 #include "src/shaders/gradients/SkRadialGradient.h"
12 
13 namespace {
14 
rad_to_unit_matrix(const SkPoint & center,SkScalar radius)15 SkMatrix rad_to_unit_matrix(const SkPoint& center, SkScalar radius) {
16     SkScalar    inv = SkScalarInvert(radius);
17 
18     SkMatrix matrix;
19     matrix.setTranslate(-center.fX, -center.fY);
20     matrix.postScale(inv, inv);
21     return matrix;
22 }
23 
24 }  // namespace
25 
26 /////////////////////////////////////////////////////////////////////
27 
SkRadialGradient(const SkPoint & center,SkScalar radius,const Descriptor & desc)28 SkRadialGradient::SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor& desc)
29     : SkGradientShaderBase(desc, rad_to_unit_matrix(center, radius))
30     , fCenter(center)
31     , fRadius(radius) {
32 }
33 
asAGradient(GradientInfo * info) const34 SkShader::GradientType SkRadialGradient::asAGradient(GradientInfo* info) const {
35     if (info) {
36         commonAsAGradient(info);
37         info->fPoint[0] = fCenter;
38         info->fRadius[0] = fRadius;
39     }
40     return kRadial_GradientType;
41 }
42 
CreateProc(SkReadBuffer & buffer)43 sk_sp<SkFlattenable> SkRadialGradient::CreateProc(SkReadBuffer& buffer) {
44     DescriptorScope desc;
45     if (!desc.unflatten(buffer)) {
46         return nullptr;
47     }
48     const SkPoint center = buffer.readPoint();
49     const SkScalar radius = buffer.readScalar();
50     return SkGradientShader::MakeRadial(center, radius, desc.fColors, std::move(desc.fColorSpace),
51                                         desc.fPos, desc.fCount, desc.fTileMode, desc.fGradFlags,
52                                         desc.fLocalMatrix);
53 }
54 
flatten(SkWriteBuffer & buffer) const55 void SkRadialGradient::flatten(SkWriteBuffer& buffer) const {
56     this->INHERITED::flatten(buffer);
57     buffer.writePoint(fCenter);
58     buffer.writeScalar(fRadius);
59 }
60 
appendGradientStages(SkArenaAlloc *,SkRasterPipeline * p,SkRasterPipeline *) const61 void SkRadialGradient::appendGradientStages(SkArenaAlloc*, SkRasterPipeline* p,
62                                             SkRasterPipeline*) const {
63     p->append(SkRasterPipeline::xy_to_radius);
64 }
65 
66 /////////////////////////////////////////////////////////////////////
67 
68 #if SK_SUPPORT_GPU
69 
70 #include "src/gpu/gradients/GrGradientShader.h"
71 
asFragmentProcessor(const GrFPArgs & args) const72 std::unique_ptr<GrFragmentProcessor> SkRadialGradient::asFragmentProcessor(
73         const GrFPArgs& args) const {
74     return GrGradientShader::MakeRadial(*this, args);
75 }
76 
77 #endif
78