• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SKSL_CPPCODEGENERATOR
9 #define SKSL_CPPCODEGENERATOR
10 
11 #include "src/sksl/SkSLGLSLCodeGenerator.h"
12 #include "src/sksl/SkSLSectionAndParameterHelper.h"
13 
14 #include <set>
15 
16 namespace SkSL {
17 
18 class CPPCodeGenerator : public GLSLCodeGenerator {
19 public:
20     CPPCodeGenerator(const Context* context, const Program* program, ErrorReporter* errors,
21                      String name, OutputStream* out);
22 
23     bool generateCode() override;
24 
25 private:
26     void writef(const char* s, va_list va) SKSL_PRINTF_LIKE(2, 0);
27 
28     void writef(const char* s, ...) SKSL_PRINTF_LIKE(2, 3);
29 
30     bool writeSection(const char* name, const char* prefix = "");
31 
32     void writeHeader() override;
33 
34     bool usesPrecisionModifiers() const override;
35 
36     String getTypeName(const Type& type) override;
37 
38     void writeBinaryExpression(const BinaryExpression& b, Precedence parentPrecedence) override;
39 
40     void writeIndexExpression(const IndexExpression& i) override;
41 
42     void writeIntLiteral(const IntLiteral& i) override;
43 
44     void writeSwizzle(const Swizzle& swizzle) override;
45 
46     void writeFieldAccess(const FieldAccess& access) override;
47 
48     void writeVariableReference(const VariableReference& ref) override;
49 
50     String getSamplerHandle(const Variable& var);
51 
52     void writeIfStatement(const IfStatement& s) override;
53 
54     void writeReturnStatement(const ReturnStatement& s) override;
55 
56     void writeSwitchStatement(const SwitchStatement& s) override;
57 
58     void writeFunctionCall(const FunctionCall& c) override;
59 
60     void writeFunction(const FunctionDefinition& f) override;
61 
62     void writeSetting(const Setting& s) override;
63 
64     void writeProgramElement(const ProgramElement& p) override;
65 
66     void addUniform(const Variable& var);
67 
68     // writes a printf escape that will be filled in at runtime by the given C++ expression string
69     void writeRuntimeValue(const Type& type, const Layout& layout, const String& cppCode);
70 
71     void writeVarInitializer(const Variable& var, const Expression& value) override;
72 
73     void writeInputVars() override;
74 
75     void writePrivateVars();
76 
77     void writePrivateVarValues();
78 
79     void writeCodeAppend(const String& code);
80 
81     bool writeEmitCode(std::vector<const Variable*>& uniforms);
82 
83     void writeSetData(std::vector<const Variable*>& uniforms);
84 
85     void writeGetKey();
86 
87     void writeOnTextureSampler();
88 
89     void writeClone();
90 
91     void writeTest();
92 
93     // If the returned C++ is included in the generated code, then the variable name stored in
94     // cppVar will refer to a valid SkString that matches the Expression. Successful returns leave
95     // the output buffer (and related state) unmodified.
96     //
97     // In the simplest cases, this will return "SkString {cppVar}(\"{e}\");", while more advanced
98     // cases will properly insert format arguments.
99     String convertSKSLExpressionToCPP(const Expression& e, const String& cppVar);
100 
101     // Process accumulated sksl to split it into appended code sections, properly interleaved with
102     // the extra emit code blocks, based on statement/block locations and the inserted tokens
103     // from newExtraEmitCodeBlock(). It is necessary to split the sksl after the program has been
104     // fully walked since many elements redirect fOut to simultaneously build header sections and
105     // bodies that are then concatenated; due to this it is not possible to split the sksl emission
106     // on the fly.
107     void flushEmittedCode();
108 
109     // Start a new extra emit code block for accumulating C++ code. This will insert a token into
110     // the sksl stream to mark the fence between previous complete sksl statements and where the
111     // C++ code added to the new block will be added to emitCode(). These tokens are removed by
112     // flushEmittedCode() as it consumes them before passing pure sksl to writeCodeAppend().
113     void newExtraEmitCodeBlock();
114 
115     // Append CPP code to the current extra emit code block.
116     void addExtraEmitCodeLine(const String& toAppend);
117 
118     int getChildFPIndex(const Variable& var) const;
119 
120     String fName;
121     String fFullName;
122     SectionAndParameterHelper fSectionAndParameterHelper;
123     std::vector<String> fExtraEmitCodeBlocks;
124 
125     std::vector<String> fFormatArgs;
126     std::set<int> fWrittenTransformedCoords;
127     // if true, we are writing a C++ expression instead of a GLSL expression
128     bool fCPPMode = false;
129     bool fInMain = false;
130 
131     // if not null, we are accumulating SkSL for emitCode into fOut, which
132     // replaced the original buffer with a StringStream. The original buffer is
133     // stored here for restoration.
134     OutputStream* fCPPBuffer = nullptr;
135 
136     typedef GLSLCodeGenerator INHERITED;
137 };
138 
139 }
140 
141 #endif
142