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1 // Copyright 2017 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include <dawn/dawncpp.h>
16 #include <dawn/dawn_wsi.h>
17 
18 bool InitSample(int argc, const char** argv);
19 void DoFlush();
20 bool ShouldQuit();
21 
22 struct GLFWwindow;
23 struct GLFWwindow* GetGLFWWindow();
24 
25 dawn::Device CreateCppDawnDevice();
26 uint64_t GetSwapChainImplementation();
27 dawn::TextureFormat GetPreferredSwapChainTextureFormat();
28 dawn::SwapChain GetSwapChain(const dawn::Device& device);
29 dawn::TextureView CreateDefaultDepthStencilView(const dawn::Device& device);
30