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1 /*
2  * Copyright 2019 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "modules/particles/include/SkParticleDrawable.h"
9 #include "modules/particles/include/SkParticleEffect.h"
10 #include "modules/particles/include/SkParticleSerialization.h"
11 #include "modules/particles/include/SkReflected.h"
12 
13 // Doesn't do anything important; just exists to show we can use modules/particles without the GPU
14 // backend being available.
main(int argc,char ** argv)15 int main(int argc, char** argv) {
16     // Register types for serialization
17     REGISTER_REFLECTED(SkReflected);
18     SkParticleBinding::RegisterBindingTypes();
19     SkParticleDrawable::RegisterDrawableTypes();
20     return 0;
21 }
22