1maxClipDistances.vert 2Shader version: 130 30:? Sequence 40:5 Function Definition: main( ( global void) 50:5 Function Parameters: 60:? Linker Objects 70:? 'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance) 80:? 'gl_VertexID' ( gl_VertexId int VertexId) 9 10 11Linked vertex stage: 12 13 14Shader version: 130 150:? Sequence 160:5 Function Definition: main( ( global void) 170:5 Function Parameters: 180:? Linker Objects 190:? 'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance) 200:? 'gl_VertexID' ( gl_VertexId int VertexId) 21 22