1
2void MyFunc() { }
3
4;;;
5;
6; ; ; // HLSL allows stray global scope semicolons.
7
8void MyFunc2() {;;;};
9
10struct PS_OUTPUT { float4 color : SV_Target0; };;;;;
11
12;PS_OUTPUT main()
13{
14 PS_OUTPUT ps_output;;;
15 ;
16 ps_output.color = 1.0;
17 return ps_output;
18};
19
20